Splinter Cell VR and Ghost Recon Frontline Officially Cancelled

Together with two other unannounced projects.

Splinter Cell VR

Not long after Ubisoft announced that Avatar: Frontiers of Pandora has been postponed until 2023 or 2024 and would no longer be released at the same time as the new film in James Cameron’s franchise, the French developer this time announced several cancellations.

We are talking about Splinter Cell VR and Ghost Recon Frontline. They have also canceled two other projects that have not been announced yet.

This information comes from Ubisoft’s financial statement for the first quarter of the fiscal year. Theoretically, the cancelation of these games have been due to a re-evaluation “of an uncertain economic environment.”

Ghost Recon Frontline was going to be a free-to-play within the Ghost Recon saga that was previously announced last October and was aiming to create a battle royale format of up to 102 players in teams of three.

Splinter Cell VR, on the other hand, was announced last December 2020 for Oculus (now Meta) devices. It was under development by Red Storm studio in collaboration with Ubisoft Düsseldorf, Ubisoft Reflections and Ubisoft Mumbai.

In the wake of Avatar’s delay and the cancelation of these titles, Ubisoft’s schedule for the next few years looks pretty poor.

Next October 20 sees the release of Mario Rabbids Sparks of Hope, and the much-delayed pirate game Skull and Bones also has a November release date. Other than that, though, there’s not much information on the games they’re planning for 2022 and beyond.

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