Gothic II: Complete Classic Review – Revisiting an Unforgettable RPG Legend

Classic Open-World Design collide with Modern Standards in this Old-School RPG Port

Picture this: it’s 2002 and you just got your hands on a hot new RPG called Gothic II. Back then, this dark fantasy epic blew people’s minds with its open world, immersive quests, and real-time combat. Over 20 years later, Gothic II has become a cult classic, renowned for its one-of-a-kind vibe. But how well does this old-school RPG hold up in 2023? Thanks to a new Nintendo Switch port called Gothic II: Complete Classic, we can find out.

This fresh release packages the original Gothic II plus its Night of the Raven expansion into one complete experience. While the game itself is unchanged from its early 2000s form, updated controls and console optimizations make it playable on the go. In this review, we’ll see if Gothic II stands the test of time and evaluate the quality of the port job.

Expect a healthy dose of nostalgia along with an honest take on how this retro RPG plays for both longtime fans and new recruits. Get ready to return to the war-torn world of Khorinis and explore whether Piranha Bytes’ revered classic still has that magic 20 years later.

Hacking, Slashing, and Leveling Up in a War-Torn Fantasy World

When you first arrive in Gothic II’s world, you feel like a feeble peasant in a land gone mad. As nameless prisoner-turned-hero, you start off pathetically weak, barely able to swing a stick at hungry wolves. But through crude melee combat, questing for coin, and joining factions, you gradually shape yourself into a badass warrior-mage.

Gothic II drops you into a war-ravaged fantasy island called Khorinis and lets you loose with little guidance. Like Elder Scrolls before quest markers, you choose your own path through over 100 hours of content across the base game and Night of the Raven expansion. Simple but satisfying RPG systems underpin the adventure – complete quests to earn experience, spend points to learn skills and boost attributes, slain beasts drop useful items to equip. It’s open-world freedom paired with a rewarding sense of progression.

Combat leans into Gothic II’s retro jankiness. You swing your weapon not through button mashing, but by holding a button and flicking the analog stick towards enemies. It sounds clumsy, and can be at first, but offers more control than appearances suggest – with practice, you can pull off precise swings timed to enemy attacks. Magic works similarly, assigning spells to stick directions to weave incantations in battle. Melee and magic collide in furious, frantic showdowns with beasts and bandits across vivid locales like forests, temples, and snowy mountain passes.

Expanding on Gothic II’s core, the Night of the Raven content ratchets up both the challenge and possibilities. New factions like assassins and nomads introduce fresh gear and playstyle flavors, while higher prices and deadlier foes up the difficulty. Veterans may crave Night’s added complexity, but newbies may want to disable the expansion at first to avoid potential frustration.

For all its open-endedness, Gothic II shows its age through certain cumbersome elements. Merchants and quest givers follow daily schedules, easy to miss if you don’t know their location and timing. While cool for immersion back in the day, the lack of quest markers or fast travel now feels archaic and grindy. Checkpoint-free save system means one slip-up loses hours of progress. And clunky movement tank controls take practice compared to smoother modern games.

Yet janky mechanics aside, Gothic II captures a sense of wonder and danger unmatched in today’s hand-holding open-worlds. Through criss-crossing forests or stumbling upon hidden caves, Khorinis impresses with interweaving paths that avoid feeling artificially “gamey”. Full of secrets for curious travelers, Gothic II’s world rewards those willing to immerse themselves in its quirks and challenges.

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An Unforgettable Dark Fantasy Tale Fueled by Player Choice

Gothic II’s world pulls you in the moment you dock at the bustling port city of Khorinis. Fresh off imprisoning the nameless hero in a magic barrier, King Rhobar calls on his best dragon slayers, fire mages, and paladins to join the fight against evil orcs and their winged overlords. Caught in the chaos is our hero – framed for crimes he can’t remember, weaker than a peasant. By picking allies and reshaping his fate through countless quests, our hero inches towards exoneration while influences the tide of war based on who he trusts.

Gothic II: Complete Classic Review

While visually dated, Khorinis brims with handcrafted charm – idyllic beaches, babbling brooks and lakes, forests thick with secrets. Architecturally, coastal towns and mountain villages intertwine market squares with twisting alleys that hide smuggler’s dens and creature lairs. 16 distinct regions permeate with Gothic II’s grim, medieval personality through the harmonious interplay of graphics, sounds, dialogue. Even trivial spaces feel purposeful, not simply painted game levels. Specifics fade over time, but the world’s overall aesthetic and ambience persists.

Quests further the land’s mystique with extensive lore and supernatural forces in the mix. By completing tasks for one of three main factions – militaristic paladins, eccentric fire mages, or wealthy mercenaries – you open up specialized gear and unique narrative threads. Siding with holy warriors may grant you gleaming armor and righteous allies, while mages reveal ancient secrets and mystical artifacts. Even side activities like delivering packages or clearing monster dens unveil hidden backstories through fluid, branching conversations with NPCs.

The Night of the Raven content takes worldbuilding a sinister step further by letting you contact and aid Beliar, the series’ god of evil. New factions like Assassins and Nomads bring not just fresh quests, but opportunities to sell your soul for greater power in dealing with dragons. By picking sides in the messy conflict and amassing influence, Gothic II’s open-ended quests make you feel impactful in how it all shakes out.

Some dated design elements hamper the experience, like lacking quest logs or NPCs that wander based on in-game time. But patient players that relish exploring interlocking quest chains and soaking up detail will savor Gothic II’s bespoke old-school vibe. Even after unraveling the 60+ hour main campaign, secrets remain tucked away across its valleys and villages.

Aged Visuals Bolstered by Atmospheric Audio Design and Mostly Stable Performance

Let’s get this out of the way – Gothic II looks old, even with the HD resolution bump on Switch. Built 20 years ago on a shoestring budget, textures remain muddy, character models angular. Yet beyond raw graphical fidelity lies an undeniable hand-crafted charm. Lush forests filled with swaying foliage, coastal vistas dotted with merchant ships, architecture combining medieval and fantasy themes – Gothic II’s environments shine not through technical wizardry but art direction. Every tree or structure seems deliberately placed for maximum vibes rather than randomly generated.

What visuals lack in polygons, audio compensates through stirring orchestral medleys and ambient tracks that amplify the mood whether you’re exploring abandoned ruins or clashing swords with bandits. The original German voice work fits perfectly even if you don’t understand it. Crisp effects like arrows thwacking into wood or ice shards magically forming provide tactile feedback. Gothic II skillfully obscures age through its bewitching soundscape.

On the technical front, aside from the occasional wonky physics, animation, or collision issue, Gothic II: Complete Classic runs surprisingly smooth whether docked or handheld. Framerate dips or major bugs fail to detract even after hours of questing. Loading times clock in under 30 seconds on average. The team behind the port did an admirable job translating controls and interfaces for console without compromising Gothic II’s spirit. Some outdated systems around weapon switching or memorizing spell runes take adjustment, but basic movement and combat work great with analog sticks and shoulder buttons. Menus feature larger text and items for easy navigation.

The most glaring technical hiccup: a pesky potential issue with the “Lares escort” quest halting story progress for those unfamiliar with workarounds. Thankfully rare, but still inexcusable in a commercial remaster. Beyond that foible, the Switch port respects the technical shortcomings of the original while introducing quality of life tweaks that make rediscovering Gothic II’s greatness even smoother. Those craving cutting edge graphics should look elsewhere, but patient players will drink in the enduring ambience.

Standout Moments and Lasting Impressions

Rather than a broad overview, I’d like to spotlight some personal highlights that exemplified Gothic II’s splendor during my playthrough and will stick with me for years.

The Old Camp location from Gothic I’s prison colony still exists within Gothic II, though shrunk and destitute. Returning there not even halfway through the game, I got to see the impact of my past choices on once-central figures now forced to eke out a living on society’s fringe. The mix of nostalgia and melancholy as former leaders saluted my heroism brought the series full circle.

As a mage focused on summoned creatures, my favorite quest came from the Ring of Water faction based in a vivid, lakeside city. I assembled a crew to steal treasure from pirates, leading my custom minions into their den mother’s tent as she slept to quietly loot her riches. My heart raced with exhilaration as we crept out undetected thanks to my strategic scouting.

But peaks require valleys, and Gothic II’s darkest hours take form as the Undead Dragons near the climax. Shambling out of a fog-choked graveyard, an undead dragon and his skeletal sidekicks pushed my battle prowess to its limits as I desperately chugged potions and blasted spells. I ultimately triumphed, but the emotional ride stands second only to facing Morrowind’s Dagoth Ur in memorable final bosses.

Beyond the main campaign lies real value. Since Gothic II supports mods on PC, fans have crafted custom quests and content improving areas like balancing and visuals. And the entire trilogy rewards replayability through trying different faction routes or character builds to alter the journey. With abundant side quests, I’m halfway through my second playthrough and still seeing fresh content.

As Gothic III underwhelmed back in 2006, hope remains that THQ Nordic won’t let this beloved franchise fade away. Rumored Gothic remake and Gothic II follow-up provide glimmers that new generations may someday get to experience more adventures in this unforgettable realm. But for now, the Complete Classic edition cements Gothic II as the pinnacle of its dark, one-of-a-kind brand of Eurojank.

An Enduring Genre Classic That’s Worth Revisiting, Warts and All

Even two decades later, Gothic II exemplifies immersive open-world design and branching quests before simplistic map icons and waypoints became the norm. The organic environments and sandbox gameplay loop of fighting, looting, and gradually improving your battle prowess retain an undeniable charm. Impactful choices meaningfully steer the story in replays.

Memorable allies and frightening foes bring the war-torn fantasy realm to life. An evocative soundtrack and plausible simulation details amplify the ambience whether you’reHarvesting mushrooms or battling dragons. For RPG fans craving intricate old-school flavor, Gothic II delivers a rewarding journey.

At the same time, new players face barriers. Cumbersome menus, clunky movement, archaic systems around NPC schedules and lack of quest tracking can test patience. Even hardcore gamers may find the complex, unforgiving combat combined with expansion content punishing compared to most modern games. Gothic II requires an openness toward not just visiting a landmark in gaming history but wrestling with dated designs. Nostalgic fans will better stomach wonkiness and difficulty spikes that could frustrate newcomers, who may want to play on easy mode or with cheats.

As an introduction to the influential Eurojank lineage of ambitious, janky RPGs built on a budget, though, Gothic II: Complete Classic makes a fine entrée point. The Switch port smoothly recreates the beloved original while improving playability through interface and control refinements. Aside from the rare potential campaign-blocking bug, it lets you adventure anywhere in its special brand of gothic fantasy. For under $20, curious gamers receive 60+ hours of open-world quests and engaging faction stories to uncover at their own pace. With patience and persistence, you too may fall under Gothic II’s unconventional, unforgettable spell.

The Review

Gothic II: Complete Classic

8 Score

Despite showing its age, Gothic II: Complete Classic stands tall as an open-world RPG classic thanks to expansive faction quests and a dark fantasy world brimming with secrets. Dated graphics and clunkiness demand patience, but rich exploration and branching stories defy the years. The Switch port's missteps disappoint but don't dealbreak this enduring epic now on the go.

PROS

  • Huge open world with branching quests and secret areas to discover
  • Immersive medieval fantasy setting and lore
  • Three joinable factions with specialized gear and questlines
  • Real-time combat with variety of melee, ranged, and magic options
  • Old-school RPG elements like unlabeled maps and schedules for NPCs
  • Great worldbuilding and environment/architectural design
  • Lots of player choices that steer the story in different directions

CONS

  • Very dated graphics, textures, character models by today's standards
  • Clunky controls and mechanics like camera, menus, item switching
  • No hand-holding - easy to get lost, hard to track some quests
  • High difficulty and complexity, especially with expansion content
  • Can feel grindy and frustrating for those accustomed to modern conveniences
  • Potential major bugs like quest blockers that halt progress

Review Breakdown

  • Overall 8
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