Jurassic Park Classic Games Collection Review: Visitors Beware – An Extinct Experience

While momentary nostalgia still thrills, dated design conventions overwhelm the positives of revisiting these 16-bit adventures

It’s hard to overstate the pop culture dominance of Steven Spielberg’s 1993 blockbuster Jurassic Park. The groundbreaking special effects brought dinosaurs to life like never before, capturing the imaginations of an entire generation. 30 years later, Jurassic fever is still going strong. This makes the Jurassic Park Classic Games Collection seem like a nostalgic treasure trove at first glance.

Featuring 7 titles from the heyday of 90s movie licensed games, this compilation bundles together the NES, SNES, Game Boy and Sega Genesis Jurassic Park adventures. For those who grew up with these pixelated treks across Isla Nublar, it promises to be a sweet trip down memory lane. However, when it comes to gameplay and faithfulness to the beloved source material, the passage of time has not been kind.

As we’ll explore throughout this review, while the collection benefits tremendously from nostalgia and novelty factors, most of these games fail to provide compelling experiences three decades removed from their original release. Stiff controls, confusing level layouts, repetitive objectives and insane difficulty spikes dominate the gameplay. The SNES version brings welcome ambition with its first-person mode but disappoints mightily in execution. Overall, the collection feels caught in amber, rough edges and all.

Pixelated Nostalgia Can’t Mask Visual Inconsistencies

It’s no secret that graphics age more noticeably in games than other mediums. While the pixel art and animations in some retro classics achieve a timeless aesthetic, the Jurassic Park titles are more of a mixed bag. The SNES version probably fares best here, with nicely detailed sprites and environments that lean into the pre-rendered look popularized by Donkey Kong Country. The coloring pops on a high-def display, though the goggle overlay noticeably obscures the first-person indoor sections.

The Genesis games also showcase some fluid animations, but the visuals are more uneven overall. Some areas like the opening raptor sequences create real atmosphere, while other sections like the pterodactyl platforming come across as an unclear, muddy mess. The 8-bit versions understandably feature more rudimentary graphics, but they get the job done. There’s enough visual variety across areas and enemies to keep things interesting.

In terms of bells and whistles, players can toggle between a handful of filters like CRT monitor, but these come across as unnecessary window dressing. More effort could have been put into cleaning up rough edges in the visual presentation. The SNES version especially would have benefited from smoothing out the frame rate drops. The alternate backgrounds players can toggle between don’t add much.

Overall, while the pixel art shows its age more than say Super Mario World, the Jurassic Park visuals still maintain a base level of nostalgic charm. But the lack of real polish or upgrades like the eye-catching revamp Nightdive Studios brought to Turok 2 is disappointing. A fresh coat of paint could have worked wonders.

Brutal Difficulty Undermines Playability

If nostalgia glosses over theJurassic Park games’ graphical imperfections, their gameplay shortcomings become glaringly apparent through a modern lens. Overall, the collection suffers mightily from repetitive objectives, unfocused level design, and insane difficulty spikes that drain the fun faster than a raptor packs drains health bars.

Jurassic Park Classic Games Collection Review

The top-down 8-bit adventures for NES and Game Boy encapsulate these issues. As Dr. Grant, players spend most levels wandering around open environments while collecting key cards, fuel canisters, and dinosaur eggs. Occasionally you’ll hop in a Jurassic Park jeep to mow down pixelated velociraptors. But the repetitive objectives grow stale quickly, a problem compounded by the obscenely aggressive enemies that overwhelm through sheer numbers.

The SNES version promised a bold new frontier with its blend of top-down exploration and Wolfenstein 3D-style first-person shooting. Unfortunately, this innovative focus crumbles in execution due to horrific play control. Sluggish turn speeds make raptors unavoidable terrors, while each room devolves into haphazard blasting against bullet sponge dinos. Disorienting POV changes and convoluted objectives only add to the confusion.

The Genesis run-and-gun titles provide marginally more playable experiences thanks to quicker protagonist movement and more straightforward side-scrolling. But imprecise platforming, unintuitive level layouts and other relics of bygone game design still rear their ugly heads. Even fan favorite Rampage Edition can’t finesse its clunky foundations.

Perhaps most frustrating is the insane difficulty level, which appears calibrated to consume quarters, not provide fair challenges. All enemies absorb ludicrous amounts of damage while landing insta-kill blows. Limited lives/continues force tedious repetition of levels rather than organic improvement of skills. Cheap design choices clearly prioritize punishing players over rewarding progression.

In the end, occasional novelty can’t overcome outdated design. Nostalgia gives some leeway, but nothing here provides engaging minute-to-minute gameplay, especially by today’s standards. A proper remaster modernizing control schemes alone could have done wonders.

Slim Pickings for Bonuses and Extras

Considering the Jurassic Park franchise’s enduring popularity and this compilation’s nostalgia factor, you would expect a trove of bonuses and special features. Sadly, bare bones doesn’t even begin to describe the paltry offerings. Beyond the standard inclusion of soundtracks, there’s almost nothing to enrich the experience.

The most glaring omission is the lack of digital game manuals. Instruction booklets were vital for explaining convoluted control schemes and obscure gameplay systems in the pre-internet era. Their absence leaves players grasping blindly, which only exacerbates the titles’ already uneven playability. Even basic digital scans of the original manuals would prove invaluable.

A behind-the-scenes gallery exploring concept art or chronicling the game’s development could have added welcome context. Special interviews examining the move from page to screen could have proved fascinating for fans. But alas, no making-ofs or insightful featurettes appear.

The quality of life upgrades also fail to impress. The much touted rewind feature only turns back time a few paltry seconds rather than letting players skip past punishing sections entirely. Save states can only be used at the start of levels rather than mid-mission, forcing tedious replay upon death. Overhead maps provide general guidance but lack finer details for navigation. These bandages can’t disguise the outdated design.

While the physical edition bundles attractive collectibles like badge packs and VHS slipcovers, content that improves the actual gameplay experience is sorely lacking. Some bonus stages, more graphical filters or challenges testing players’ dino knowledge could have added tremendously. As is, bare bones doesn’t cover it.

Missed Opportunities to Capture Movie Magic

Considering Jurassic Park revolves around a dinosaur theme park, you would expect the video game adaptations to effectively translate this high concept idea into engaging gameplay. Unfortunately, most of these titles capture the film’s look and characters while rarely evoking its spirit.

The 8-bit games at least incorporate some basic park traversal, fueling jeeps and using elevators to navigate islands. But these theme park trappings get overshadowed quickly by repetitive wilderness survival against swarms of aggressive dinosaurs. Where’s the sense of awe and wonder Spielberg conveyed so masterfully?

The 16-bit SNES game attempted to add cinematic flair with shifts to a first-person POV. But instead of thrilling escape sequences, players endure disjointed shooting gallery sections divorced from the spirit of adventure. The Genesis run-and-guns captures visceral dino attacks but lacks variety to sustain interest.

More tragic is the failure to leverage Jurassic Park’s distinctive tone. The vicious, crushing difficulty feels closer to Contra or Ghost ‘n Goblins than Spielberg’s signature accessible entertainment. A slower-paced, cinematic style could have better channeled the films. Image a side-scroller with environmental puzzles and some dino companion mechanics a la The Last Guardian.

Instead of innovation, the developers mostly delivered routine movie license products. For every flashy ambitious moment like the SNES first-person immersion, poor execution and clunky mechanics undercut the final experience. Missed opportunities to try bolder genre fusion sadly abound.

Niche Nostalgia Can’t Compete With Modern Dino Fare

Considering virtually none of these Jurassic Park titles were considered top-tier games even upon their original release, the question becomes: who is the target audience for this compilation? The answer lies squarely with older fans who retain nostalgia for pixelated ’90s graphics and punishing retro gameplay. Parents hoping to introduce younger viewers familiar with the Jurassic World series will be utterly disappointed.

Make no mistake – a strong current of novelty and nostalgia value courses through this collection. Being able to directly revisit the games you experienced in tandem with the era-defining 1993 blockbuster awakens that inner child like few other experiences can. And the preservation of gaming history, even its more unremarkable artifacts like these film licensed cash grabs, does provide scholarly value.

But through a modern critical lens, these games simply cannot compete with current dino entertainment. The recent Jurassic World Evolution games deliver deeper park management simulation along with up-to-date visuals. Even older fare like Dino Crisis and Turok provide more polished and varied run-and-gun action. And graphically gorgeous indie adventures like Instinction showcase how far rendering and gameplay have come in 30 years.

So while devotees who spent countless hours mastering the SNES and Genesis titles should soak up the nostalgia, more casual fans and younger audiences have better, more compelling dinosaur gaming options. Unless you have a distinct soft spot for clunky retro adventures, it’s hard to justify the time investment on such dated design. The novelty wears off fast.

A Collection Caught in Amber

With all those fossils embedded in its amber casing, the mosquito from Jurassic Park remains trapped through the ages. Much like those prehistoric insects, this collection of Super Nintendo, Sega Genesis and 8-bit titles also feels stuck in time, vividly preserving both the strengths and flaws of a past era of gaming. Their combination of nostalgia appeal and bare bones upgrades makes the overall package feel like a dinosaur caught in amber.

That’s not to say aficionados without distinct soft spots for these particular games won’t glean some enjoyment. The Genesis Rampage Edition still provides some solid run and gun side-scrolling action. The SNES entry should delight graphical traditionalists with its combination of vibrant pixel art befitting Donkey Kong Country and immersive utilization of Mode 7 for indoor first-person sequences. But those standout moments prove few and far between.

Because unfortunately, just like that tree sap-encased mosquito, the severe limitations of these ancient titles still shine through at every turn. Repetitive objectives, outright broken control schemes, spectacular difficulty spikes and a lack of improvements beyond bare minimum quality of life additions make progress feel like fossilized drudgery. Even nostalgia can’t shield the clunky playability or lack of fidelity to the films for long.

With a proper remaster treatment a la the excellent work Nightdive Studios provides, these games could have properly recaptured Jurassic Park’s sense of wonder for a whole new generation. Alas, sticking close to the shoddy source material ultimately sells this compilation short. Diehard devotees will soak up memories like hadrosaurs at their watering hole. But most players not reared on 90s masochism will quickly transition this to their mental dinosaur graveyard.

The Review

Jurassic Park Classic Games Collection

4 Score

As a whole, the Jurassic Park Classic Games Collection feels like a fossil dug up in pristine but utterly outdated condition. While the pixelated graphics and ambitious ideas like the SNES first-person mode provide occasional bursts of novelty-fueled enjoyment, none of the games withstand the test of time well enough to recommend beyond hardcore devotees of the era. Unwieldy controls, repetitive objectives and difficulty spikes that feel downright sadistic by modern standards make completing these retro adventures feel like the trials of Dr. Grant avoiding a T-Rex attack with a limp - tedious, painful and best left in the past.

PROS

  • Strong nostalgia factor for fans of the original 90s games
  • Some pixel art visuals still hold up reasonably well
  • Genesis versions provide more fluid gameplay than 8-bit titles
  • Ambitious first-person mode concept on SNES version

CONS

  • Majority of games feature repetitive objectives
  • Unwieldy control schemes not optimized for modern input
  • Extreme difficulty spikes drain enjoyment rather than provide challenge
  • Lack of meaningful bonuses and special features
  • Few quality of life enhancements beyond basic save states
  • Faithfulness to movies misses tone and wonder of the films
  • Have not aged well at all compared to modern game design

Review Breakdown

  • Overall 4
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