Orten Was The Case Review: The Art of Urban Decay

Looping Back and Forth Through Suburban Mysteries

Indie developer Woodhill Interactive invites players on an odd yet intriguing adventure with Orten Was The Case. You may not have heard of these quirky Swedish devs before, but their new game caught my eye right away with its offbeat premise.

The hook that grabbed me? You play as a barefoot kid named Ziggy who wakes up in a rundown suburban area with no memory of what’s going on. Things get really freaky when you learn there’s only minutes left to stop a mysterious explosion that could wipe your town – maybe even the whole world! – off the map.

The key twist is that Ziggy gets stuck reliving the same span of time over and over. So even if you fail to prevent disaster in one loop, in the next you can try new things using knowledge you’ve gained. Pretty wild scenario, right?

This sets the stage for a blend of adventure, puzzle and even some platforming elements. As Ziggy, you’ll be exploring the nooks and crannies of the gritty neighborhood, gathering clues and items, getting to know the odd locals, and piecing together the secrets buried in this strange place.

Visually, Orten has a unique look too. The devs combined 2D and 3D graphics to create a grungy, rundown suburban landscape that feels alive. One reviewer described it as “architecturally fascinating and utterly depressing” – what a combo!

So if you’re craving something off the beaten path, this quirky title might just scratch that itch. Let’s dive deeper into the mysteries of Orten!

Unraveling Mysteries Across Space and Time

The core storyline in Orten centers around figuring out how to stop a mysterious explosion from annihilating your quirky corner of suburbia. But overlaid on that race against disaster is a whole web of side stories and mysteries woven into the lives of Orten’s distinctly odd locals.

This blend works nicely to pull you into the world while pursuing the central goal. As reviewer #4 put it: “The story is like its own puzzle, with the characters taking the place of the pieces.”

Making progress on that puzzle is where Orten’s time loop mechanic really shines. Ziggy gathers clues and completes objectives, then starts new loops armed with critical intel. Rinse and repeat until the big picture comes into focus. It’s like Zelda’s Groundhog Day, constantly refining your strategy.

Most reviewers praised this knowledge-driven progression, noting how it immerses you in investigation and makes previously impossible feats suddenly achievable. A few did mention occasional moments where the breadcrumb trail seems to disappear, leaving you wandering aimlessly while seeking the trigger for the next phase. But some backtracking comes with the temporal territory.

Bringing Orten to life is some solid environmental storytelling through the space you inhabit and figures you encounter. The neighborhood itself feels alive yet disturbing, hinting at some serious issues plaguing this little corner of Sweden. The citizens you meet run the gamut from quirky to unsettling. Might they hold the final clues?

While the central plot didn’t seem as compelling to some reviewers as the world and characters surrounding it, the mystery should still suck most players in. Just brace for a few head-scratchers along the way to that explosive finale!

Looping Adventure with Plenty of Footwork

At its core, Orten’s gameplay centers on exploring every corner of the neighborhood, scouring for clues, solving brain-teasers, and gradually unfurling the central mystery. Then, armed with hard-won knowledge, you change strategies in the next time loop to push closer to stopping that deadly blast.

Orten Was The Case Review

While this cycle offers solid progression, some reviewers noted it could start to drag after a while. The puzzle design itself drew more positive buzz, blending inventory challenges, minigames, platforming, and even head-trip moments with bizarre mirror reflections. Reviewers praised the variety and creativity…when the puzzles played fair.

The biggest area of friction, gameplay-wise, seems to stem from movement and navigation. As one critic put it, “the controls can’t really be considered remotely crisp or clean.” That’s not ideal for a game that showcases plenty of climbing, jumping, balancing, and trap avoiding.

Things get tougher when you realize that interacting with the junky, run-down 3D environment demands perfect positioning and approach angles. What should provide a sense of thematic immersion in seedy back-alleys instead leads to awkward snags or accidental leaps off buildings.

Still, while Ziggy’s wonky controls exasperated some, the time-loop design does try to take the edge off failure. A checkpoint system always gives you an escape hatch for redo’s without fully restarting loops. Plus, with the right gear, Ziggy starts to feel like a Swedish superhero, able to laugh off fall damage.

All in all, the underlying gameplay foundation and loop generally works. But be prepared to put up with a few rough patches where you’ll be saying “that jump should NOT have killed me!” or “why can’t I grab that item??” Orten won’t make progression easy…but it should reward the persistent.

A Feast for the Senses

While opinions on gameplay may have split critics, Orten’s artistic presentation earned widespread praise for its visual flair and brilliant audio design.

Visually, Orten blends 2D and 3D graphics to bring its gritty Swedish locale to life. Reviewers appreciated how the art style authentically captures the atmosphere of a rundown suburban sprawl. The hand-painted textures lend Orten an almost storybook feel at times, heightened by the way Ziggy himself stands out as a 3D interloper exploring a flat illustrated realm.

And that realm offers much to take in for the keen observer as a derelict sense of beauty shines through the urban decay. Several critics praised the neighborhood’s striking, almost contradictory architecture. One noted how locations could transition from normal to unsettling at the slightest shift of perspective thanks to clever depth-based illusions and intriguing character cameos in mirrors.

While the environments proved more memorable than the characters themselves to some reviewers, Orten’s inhabitants suit the space with their own distinct, imaginatively gritty visual styles. Some represent cultural touchstones – like the goofy cop seeming ripped from action movie parody. Others tap into the freakish and absurd, like a shopkeeper casually cutting farts as he rolls down a ramp.

Complementing the visual presentation is Orten’s ambient, dynamically-adjusted soundtrack. Reviewers widely agreed that the audio design sticks the landing, enhancing immersion with how tones and tunes organically shift across locations and events. Moments of revelation or intense action kick the score up a notch for added punch.

On the whole, Orten’s audiovisual feats should grab gamers looking for something stylistically memorable. While Ziggy himself won’t dethrone any iconic characters, this indie title stands out for artistic vision and delivery.

Rough Around the Edges

While Orten delivers visual flair and an intriguing core premise, several reviewers noted the game still feels a bit unpolished when it comes to technical execution.

Performance seems reasonable on next-gen consoles based on assessments, though frame rates could occasionally dip in busier areas. However, multiple critics reported experiencing notable bugs like items vanishing when interacted with, objectives failing to register as complete, and progress getting blocked unless the game was manually restarted.

These technical hiccups significantly disrupted the immersion of Orten’s time looping mysteries. Having to redo loops from the start after hitting a glitch negates much of the knowledge you accumulated up to that point. Pretty frustrating!

To the devs’ credit, they do seem to be working on smoothing out the issues based on the patches rolled out shortly after launch. But most critics felt Orten still needs more refinement before it fully delivers on its potential. Several noted that the underlying game can absolutely become something special with more post-release support to resolve lingering technical problems.

So in its current form, expect some rough edges on your journey through Orten. Save manually and frequently to hedge against bugs, and hope the devs squash the most egregious immersion-breaking flaws sooner rather than later via updates. The world they’ve built shows promise; it just needs more technical polish.

Customize the Challenge

For players seeking to ease into Orten’s world or lower overall difficulty, the game incorporates some helpful accessibility options.

Reviewers specifically pointed to the adjustable clues system, which essentially controls how much helpful guidance the game provides for advancing investigations and next steps. Crank guidance up to get more blatant hints about what to do next in each time loop. Dial it back for more subtle nudges. Turn it off completely to go completely clue-free.

Additionally, Orten allows you to tweak the checkpoint system itself to mitigate repetition. Make checkpoints more plentiful if you don’t want groundhog loops forcing big chunks of replay. Or disable checkpoints entirely for a stiffer challenge having to completely restart loops from scratch.

While the controls and navigation issues may still pose barriers, reviewers praised these efforts to open up Orten’s mysteries to more casual players or newcomers to the adventure genre. Between adjustable guidance and configurable failure penalties, both veterans and rookies should find an appealing balance for an accessible ride towards (hopefully) preventing suburban armageddon!

An Odd Adventure Worth Exploring, Despite Some Quirks

Orten Was The Case delivers a one-of-a-kind adventure centered on solving interconnected mysteries across space and time. Its time-bending premise of a boy stuck in a loop seeking to prevent disaster proved intriguing to most reviewers. And the core gameplay foundation of scouring environments for clues and piecing together solutions generally remains compelling over the 8-10 hour journey, despite some repetitive backtracking between loops.

Where Orten clearly hits the mark is on presentation and originality. Critics widely praised the visual artistry that brings the decaying Swedish neighborhood to life through a signature blend of 2D and 3D graphics. Stylistically, Orten stands out with its gritty, almost storybook suburban locale – equal parts architecturally fascinating and depressing. And the dynamically shifting ambient soundtrack further accentuates the atmosphere. Add in some truly odd locals to interact with along the way, and Orten offers a palpable sense of place.

However, rough edges show in other areas. Reviewers called out frustrating control and movement challenges stemming from imprecise jumping, touchy positioning requirements when interacting with objects, and overall “wonky” navigation that feels at odds with such demanding platforming elements. Squashing these irritations via updates could elevate the experience significantly. Additionally, while technical performance seemed reasonable on PS5 and Xbox Series X/S, nasty progression-blocking bugs still cropped up during testing for several reviewers, occasionally requiring total loop restarts that erase hard-fought knowledge gains. More refinement and stability patches are clearly needed.

Yet despite the grumbles over technical and mechanical shortcomings, most critics still found Orten Was The Case worth checking out for patient players craving something truly unique and unconventional. It may not stick the landing on all fronts, but its imaginative spirit, strong environmental allure, and twisty time-based progression should delight fans thirsty for mystery and adventure with a distinctly odd Euro vibe. Just brace for a few facepalm moments courtesy of flaws that future fixes could smooth out.

The Review

Orten Was The Case

7 Score

I recommend giving Orten's gloomy Swedish suburb a shot if you like unraveling strange happenings across unexpected spaces - and times. Just brace for some wonky control and stability frustrations. Where Orten shines is in its original premise, intriguing time-bending progression, and gorgeously gritty visual palette. There's a fresh indie vision here, if you're willing to push through the quirks.

PROS

  • Unique time loop premise and progression
  • Intriguing overarching mystery
  • Great environmental art direction and gritty urban atmosphere
  • Dynamically adjusted soundtrack enhances immersion
  • Accessibility options welcome newcomers

CONS

  • Frustrating control/movement and navigation
  • Occasional progression blocking bugs
  • Backtracking through loops can feel repetitive
  • Central story not as strong as game world/characters

Review Breakdown

  • Overall 7
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