Battle Stations Blockade Review: All Hands On Deck!

Reload your trigger finger for blocky run-and-gun chaos across vibrant oceans, if you can handle some repetitive seas ahead.

If blasting enemies out of the water is your idea of fun, then set your sights on Battle Stations Blockade. In this voxel-style arcade shooter, you man a battleship’s gun turrets to stop evildoers from stealing military intelligence. With simple run-and-gun gameplay, you’ll sail through oceans and rivers while unloading on planes, boats, and even giant enemy crabs.

In our voyage through Battle Stations Blockade, we’ll survey how it looks, plays, and sounds. We’ll chart what works and what misses the mark. And we’ll ultimately weigh anchor on whether this high seas shooter is worth jumping aboard.

First we’ll scan the horizons to inspect the visuals of this blocky world, from the friend and foe designs to the shifting day/night cycle. Next we’ll chart the controls and core action, ranging from the many creative weapons to the co-op multiplayer modes. We’ll then sound out the audioscape and accessibility options before sighting potential rough waters ahead. Lastly, we’ll calculate if Battle Stations Blockade conquers the genre or leaves you adrift.

A Blocky Blue Battlefield

Peering through your turrets in Battle Stations Blockade reveals a vivid seascape of chunky islands and battleships. The voxel style gives everything a charmingly crude look, like you’re sailing through a world made of children’s building blocks. Squint and you’ll spot some clever touches, but step back and the bigger picture looks a bit empty.

The game opts for simple 3D sprites instead of high detail. Planes, boats, and even ironclad crabs are chunkily cute from a distance. But up close, the lack of textures and sparse designs underscore the graphics’ limitations. When missiles crash into the sea, not a single ripple emerges on its static dark surface.

There’s still variety to target though. You’ll blast PT boats, bombers overhead, and everything in between. Special enemies marked with briefcases also spice things up. Their designs contrast the otherwise generic military models. I liked one mecha lobster beast straight out of science fiction, making me wish the art direction embraced more creative flair.

That said, watching the blocky sun traverse the sky from dawn to dusk helps sell the maritime setting. It brings warmth to an otherwise repetitive pixelated ocean. The day/night cycle also dynamically changes the lighting and ambience between battles. But these subtle touches weren’t enough to distract me from the many rough edges visible at every turn.

So if you don’t mind some graphic compromises, Battle Station Blockade’s voxel style brings personality not seen in most military shooters. But temper visual expectations closer to children’s bath toys than next-gen graphical showcases. This seascape may look vibrant from afar, but its beauty won’t totally hold up under magnification.

Man Your Battle Stations!

When boots hit the deck in Battle Station Blockade, blasting baddies is all smooth sailing. As a rail shooter, the core action boils down to simply pointing your turrets and firing away. With enemies constantly storming your screens, even the most seasick gamers can easily get their sea legs here. But while it’s fun to unload an arsenal of weapons at first, this narrow design misses some key opportunities to add depth.

Battle Stations Blockade Review

A brief tutorial explains the basics, then immediately sets you adrift on the hostile waters. Guiding your crosshairs feels intuitive with most controller setups. But without motion aiming options, the experience feels oddly one-dimensional for the genre.

As your ship sails onwards, objectives try lending some direction to your trigger-happy chaos. Whether it’s destroying gunboats or surviving timed enemy assaults, they mostly just funnel you towards the next waypoint. Some objectives overstay their welcome across the game’s already lengthy levels, making progression occasionally feel like a slog.

Fortunately, switching weapons helps cauterize potential boredom. Battle Station Blockade packs a generous stash of firearms with distinct stats to learn. I liked tinkering with long-range artillery strikes, shotgun-style scattershots, and ship-sinking torpedos. My personal favorite? An uber nuke launcher that could decimate lesser foes instantly. Experimenting with all these tools of war brought delightful power trips, even if my relentless assaults probably count as overkill.

The only catch is frantically swapping weapons mid-battle, which slows the pace considerably. I can see how co-op better fits this design, allowing each player to adopt unique roles. Combining firepower and coordinating tactics with friends spices things up significantly. But playing solo, I found myself mostly sticking to one or two mainstays rather than juggling my entire arsenal in the heat of battle.

So while blasting through oceans of enemies delivers some simple run-and-gun fun at first, Battle Station Blockade’s formula runs a bit shallow. It serves up nonstop action that almost anyone can easily dive into, although the lack of gameplay innovation may leave some players longing for deeper waters before too long.

Smooth Sailing or Rough Seas Ahead?

Blasting through Battle Station Blockade’s 11 levels sounds like an exciting voyage at first glance. But between bland environments and repetitive combat, this nautical trek risks losing steam well before reaching its final ports of call.

Each stage strands players on open waters dotted by cookie-cutter islands. Except for the occasional palm tree, there’s little visual variety once you’ve seen one area. What’s worse, after a short tutorial, the game rarely mixes up its bestiary. Outside brief mega-crab bosses, most levels feature recycled planes and gunships from start to finish.

I also expected weapons and upgrades to unlock progressively for a sense of growth. Instead, every tool of destruction is available upfront. While great for messing around with favorites, this also means you’ll master the combat faster than you can say “full steam ahead!”

Speaking of fast, most stages overstay their welcome by dragging on too long. I wish exciting moments like battling fortified battleships or weaving through sea mine obstacle courses appeared more frequently to break up the repetitive shooting galleries. Even climactic boss fights end abruptly once you deplete their health bar, lacking satisfying finishing moves or visual flair.

The result is a predictable routine that goes through the motions without much crescendo. Minutes bleed into hours scouring lifeless oceans and skies that blur together. What starts as a whimsical battlecruise soon devolves into a mundane commute between one samey firefight and the next.

In the end, Battle Station Blockade’s voyage has charm and moments of old-school enjoyment, but not enough depth or innovation to keep its head above water. Unless you plan to sail the high seas with friends, expect to occasionally wish there were more ports of call along this lengthy but mostly flat voyage.

An Audio Feast for the Ears This Is Not

For a game focused on chaotic naval battles, you’d expect Battle Station Blockade to bombard players with immersive sounds of crashing waves and booming artillery. Instead, this sonic seascape feels less like a sensory feast and more like an empty plate. With no background music and repetitive sound effects, it completes the game’s checklist of features without going the extra mile.

Most levels play out nearly silent except for occasional voice-overs. Your commanding officer barks mission orders, although his oddly disjointed delivery fails to stir excitement for the trials ahead. During gameplay itself, the only audio accompaniment is a nonstop chorus of gun shots and explosions. While these effects functionally sell the firearm fantasy, they lack impact and start blending together before long. Darling voxel visuals beg for a bouncy chiptune soundtrack, yet there’s no melody in sight to liven things up.

Overall the sparse audio makes moment-to-moment sailing feel sterile rather than alive with activity. For brief bursts the gameplay overrides this vacuum, but the non-existent music and repetitive sound effects contribute to missions overstaying their welcome. In the end, Battle Station Blockade meets the bare minimum sonic expectations without going the extra league. So while not offensively underwhelming, a little more audio polish would’ve helped this experience make bigger waves.

Setting Sail with Accessibility for All

Getting acclimated to most shooters demands honing twitch reflexes or learning complex mechanics. Thankfully, Battle Station Blockade bucks such barriers to entry with options catering to sailors of all skill levels. Between intuitive controls and adjustable difficulty settings, this high sea escapade avoids leaving new recruits adrift.

As soon as I grabbed the controller, I found piloting turrets as easy as pointing and shooting. The simple premise immediately clicks for seasoned FPS veterans and newcomers alike. While seasoned sailors may yearn for deeper controls via motion aiming, the current schemes lower the barrier for anyone to start blasting away instantly.

For those seeking smoother sailing, toggling down the difficulty dampens enemy aggression. Conversely, cranking things up to grueling intensities adds more heated challenges for ironclad veterans. With enough variables to tweak, players of all backgrounds can fine-tune the experience to their taste.

Cooperative multiplayer also opens the floodgates for jolly cooperation not possible solo. Assigning different turret roles across the crew inspires strategic coordination absent tackling things alone. More importantly, experiencing the journey alongside friends intensifies the fun and excitement tenfold. Laughing while recounting close shaves or daring last-second rescues cements Battle Station Blockade’s strengths as a social experience.

So while the core design lacks innovation, it wisely avoids reinventing the wheel for accessibility’s sake. The straightforward pick-up-and-play blueprint should welcome most gamers aboard, whether playing solo or cooperating with mateys online. Veterans and greenhorns alike can enjoy smooth sailing without complexity capsizing the voyage.

Anchors Aweigh, With Some Catch

After sailing across oceans blasting all manners of pirates, planes, and crustaceans, I’ve weighed anchor to evaluate Battle Station Blockade’s final bounty. This voxel shooting gallery nails its core premise, promising simple run-and-gun fun fit for kicking back with friends. But scratch beneath the charming style and creative arsenal, you’ll discover fairly shallow waters in terms of variety and lasting appeal.

At first, the game’s whimsical setting and trigger-happy chaos deliver exactly as advertised. There’s dumb fun to blasting battleships apart piece-by-block, evoking childhood hours spent with plastic tub toys in the bath. Loyalty to its retro arcade roots means almost anyone can dive in swinging without complexity capsizing accessibility. Sessions with couch co-op crews will dredge up the most enjoyment from the mayhem.

But that honeymoon novelty fades once the repetitive mission structure becomes apparent. With little gameplay innovation or surprise, running the same firearm gauntlet loses luster rapidly when playing solo. Brief flashes of original ideas, like the shield-dispensing support frigate, make the lack of new wrinkles more apparent as levels blur together. Even appreciating the quirky voxel aesthetic can’t single-handedly propel the experience.

Make no mistake, Battle Station Blockade achieves its core goal with fun distraction in short bursts. Those craving some casual cannon chaos will find moments of dumb action worth the price of admission. But without meaningful progression, mission variety, or multiplayer, the novelty likely won’t sustain attention spans for long. Promising ingredients fail to fully come together into a memorable voyage, instead leaving this seafaring shooter adrift in fairly mundane waters.

So I award Battle Station Blockade a mid-range broadside barrage with five salvos out of eight. Committing a couple relaxing hours towards some explosive escapism should satisfy most gamers’ expectations. But beyond appreciating this shooter’s superficial charms, the lack of depth means Smooth sailing swiftly gives way to repetition. So temper hopes accordingly, lest ye be lost finding much treasure on these largely tried-and-true seas.

The Review

Battle Stations Blockade

6 Score

Battle Station Blockade is a functional voxel shooter that nails the simplistic run-and-gun appeal, but lacks the gameplay variety or progression to remain engaging in the long run. Its charming style carries early sessions, but the repetitive combat grows tiresome quickly for solo sailors. Still, the accessible premise shines for brief bursts either alone or with crewmates online. It meets the core criteria for casual weekend diversions, but doesn't float enough new ideas to stay very memorable amidst a crowded genre.

PROS

  • Charming and colorful voxel graphics style
  • Simple "point and shoot" gameplay easy for anyone to pick up
  • Large variety of creative weapons to experiment with
  • Entertaining dumb fun in short bursts, especially with friends
  • Co-op multiplayer mode intensifies the chaotic enjoyment
  • Day/night cycle provides visual flair

CONS

  • Very repetitive level design across stages
  • Enemies lack variety after initial introduction
  • Stages drag on too long and become boring
  • No background music, just repetitive sound effects
  • Abrupt, anticlimactic endings to bosses
  • Weapons all immediately unlocked, lacking sense of progression

Review Breakdown

  • Overall 6
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