Sea of Stars, a Nostalgic RPG from The Messenger Creators, Sells 100,000 Copies on Launch Day

Sabotage Studio's RPG Adventure Celebrates a Successful Launch.

Sea of Stars

Sea of Stars, a game that’s rich with a beautiful artistic style and soaked in the nostalgia of classic turn-based role-playing games (RPGs), has struck a chord with gamers. Crafted with a clever gameplay approach that blends the charm of old-school (J)RPGs with a contemporary touch, the game has been developed by the creative minds behind the well-received platformer The Messenger.

This perfect alignment of factors has resulted in a triumphant start for the game, as Sabotage Studio proudly announced that Sea of Stars has impressively crossed the 100,000 sales mark on its very first day of release.

Although specific sales figures for the individual platforms hosting Sea of Stars—such as PC, Xbox, PlayStation, and Switch—weren’t disclosed by Sabotage Studio, the announcement made on the platform formerly known as Twitter made it clear that the count included sales.

This likely means that the numbers don’t account for the game’s availability via Xbox Game Pass and PlayStation Plus. Regardless of the precise breakdown, the achievement is a significant milestone for Sabotage, underscoring their success in capturing the gaming community’s attention.

From Crowdfunding to Reality: The Journey of Sea of Stars

Sea of Stars, which achieved funding of CA$1.6 million through crowdfunding efforts in 2020, reached a crucial milestone with its full release on August 29th, following a demo that offered players a taste of its gameplay mechanics and world.

Sea of Stars has garnered praise for its ability to encapsulate the essence of beloved classics like Chrono Trigger. While it successfully captures the golden era of JRPGs, some reviewers, like Katharine, noted that it may miss a certain quirkiness that its predecessors possessed. Despite this, the game’s modern graphics and 2023 tech enhancements do justice to the familiar 16-bit gaming experience.

Personal Connection to the Game’s World: A Glimpse into the Experience

Having fallen in love with the demo earlier in the year, I’ve had the pleasure of immersing myself in Sea of Stars’ full release. The timing-based combat, intriguing puzzle-style elements, and charming pixel animations have proven to be an absolute delight. I anticipate many more hours of exploration within its captivating universe in the weeks ahead.

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