Tekken 8’s Accessibility Features Spark Health Concerns

Examining the Debate Over Tekken 8's Colorblind Options and Player Safety.

Tekken 8

Tekken 8 director Katsuhiro Harada faces criticism from fans and accessibility advocates regarding the game’s colorblind options, as concerns about potential health risks have emerged.

The game, set to release next month, included alternative modes intended to aid colorblind players. However, these modes have reportedly caused severe reactions like vertigo and migraines in some users.

The Controversial Accessibility Modes

A video demonstrating the game’s accessibility features has been flagged as potentially harmful, especially for those with epilepsy, due to fears of inducing Sudden Unexpected Death in Epilepsy (SUDEP).

Accessibility specialist Ian Hamilton has strongly advised the removal of one specific filter, comparing its potential harm to an infamous episode of Pokémon that triggered seizures in viewers.

Hamilton argues that the intent to assist players with color vision issues is commendable, but the implementation via filters falls short. He suggests that the focus should be more on players with low vision rather than solely on colorblindness.

Director Harada’s Response

In response to the criticism, Director Harada expressed his belief that some individuals may have misunderstood the accessibility options or based their opinions solely on the video without experiencing the demo play.

Harada clarified that Tekken 8 offers multiple color vision options, brightness adjustments for effects, and overall brightness control, providing a range of adjustments for players with different color vision needs.

He acknowledged that while the options do not cover all players’ color vision requirements, they have received positive feedback from many demo participants. Harada also highlighted their ongoing research and intention to expand these features in future updates.

Community Feedback

The response from the colorblind community has been mixed, with players like Tiaygo and AlevityXiaku expressing dissatisfaction with the current options, stating that they are ineffective and unhelpful.

Accessibility specialist Hamilton reiterated his understanding of the features and their implementation, emphasizing the need to prevent harm to players.

He expressed hope for improvement but pointed out the seriousness of the potential risks, including life-threatening seizures for those with photosensitive epilepsy.

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