The LEGO franchise has been cranking out video games for what feels like forever at this point. From licensed movie tie-ins to original adventures, virtual LEGO has let gamers live out their brick-building dreams without fear of a bare foot meeting a stray 2×4 brick. Last year’s Bricktales stood out by focusing more on puzzles and creativity rather than action, quickly becoming a sleeper hit.
However, playing with LEGO Bricktales VR still didn’t quite capture that hands-on magic. Enter Bricktales VR — the same charming game reimagined for Meta’s new Quest 3 headset. Strap on those goggles, and prepare to be transported straight into a living, breathing LEGO multiverse.
This isn’t some half-baked port either. The team over at Clockstone Software has rebuilt Bricktales from the ground up for virtual reality. Everything from the controls to the perspectives has been tweaked to take full advantage of new technology. You’re no longer just staring at a screen; you’re peeking into intricate dioramas like a giant peeking into an elaborate toy display.
The LEGO minifigures practically look you in the eye! Challenging build puzzles also feel more intuitive by grabbing and connecting blocks with your own virtual hands. Bricktales already had that heart and charm; now with VR, it finally has that sense of magic and wonder. This is the definative way to experience this clever little game. So let’s not waste any more time and dive right into the bricks!
A Whole New World of Bricks
That feeling of awe when first hopping into one of Bricktales’ LEGO worlds in VR is tough to put into words. As the introductory steampunk portal swirls around you before materializing into a jungle landscape, you can’t help but let out a “whoa” as your eyes try to take everything in. These aren’t just static backdrops; they are intricate, brick-built dioramas pulsating with life. Tiny creatures scurry along the forest floor while humidity seems to drip from lush flora. It’s like peering into an ant farm if the ants had creative architects instead of queens.
Details that would have been impossible to appreciate on a flatscreen really pop when you’re able to get up close and personal. Subtle LEGO techniques like offset bricks and creative part usage would have once just blended into the background. But here in VR, you’ll find your eyes darting around trying to take in all the little surprises crammed into every corner. It’s clear a lot of care and effort went into constructing the bricked worlds.
Of course, some graphical compromises had to be made to get Bricktales running smoothly on the Quest 3. The visuals don’t seem quite as crisp compared to the PC and console versions. Yet, the LEGO charm still shines through the slightly blurrier textures and lower polygon counts. And when you toggle mixed reality mode and view builds overlayed in your actual room, any notion of “downgraded” graphics goes out the window.
The team really knocked it out of the park with the mixed reality integration. Placing dioramas right on your coffee table or desk never gets old, taking that sense of immersion to another level. It’s a total trip the first time you reach out to turn the jungle world just to see your IRL hand phase right through — your brain momentarily forgetting that it’s all virtual magic. But these are still digital constructs, something you’re occasionally reminded of when catching slight visual glitches as bounding boxes struggle to process real-world geometry. A small price to pay for such inventive tech.
Brick by Virtual Brick
Don’t let the adorable visuals fool you – Bricktales packs some fiendishly clever brick puzzles beneath its shiny coat of digital paint. The story plays out like a Saturday morning cartoon, with the plucky protagonist helping their eccentric inventor grandfather restore a rundown amusement park. It’s a cute narrative glue to hold everything together, but the real stars of the show are the intricate build challenges.
Each themed world presents you with various puzzles to solve, ranging from straightforward staircases to complex machines with moving parts. Instead of just pointing and clicking, you use your virtual hands to pick up bricks and assemble creations piece by piece. It’s an intuitive process that feels great thanks to the Quest 3’s accurate hand tracking. Magically pulling bricks from thin air and slotting them into constructions is arguably more satisfying than the real thing. No pain of brittle plastic edges digging into your palms or clutter of sorting through piles of pieces!
The build puzzles strike a nice balance between approachability and head-scratching creativity. Early challenges ease you in, asking for simple bridges or supports. But the lessons quickly ramp up as the training wheels come off, demanding more spatial awareness and planning. Limited bricks means having to try unconventional solutions, often resulting in functional but not necessarily pretty end results. Though it is fun to go back to tweak builds for looks once structural tests are passed.
Cleared levels unlock a Free Build mode, allowing you to play around with a sandbox of the stage’s brick collection. But here’s one of Bricktales’ few shortcomings — there’s no way to just chill out and build whatever you want from an infinite supply of bricks. The omission stings after getting a taste of playing virtual architect. Hopefully a proper creative mode gets added down the line!
But don’t let that stop you from enjoying everything else Bricktales gets so right. It genuinely captures the meditative zen-like flow that comes with assembling LEGO masterpieces. Being able to walk around and through your custom creations, admiring them from every angle possible in VR, cements those moments of satisfaction. And when your constructions seamlessly integrate into the story dioramas? Chef’s kiss perfection.
It’s cliche to say “if you like LEGO, you’ll like this.” But in the case of Bricktales VR, the statement rings true. Despite some minor nitpicks, this tweaked version understands the universal appeal of playing with bricks. The flawed but big-hearted story wraps up in around 6-8 hours, but expect to lose whole afternoons tinkering with tricky builds long after the credits roll.
Intuitive Interactions
It’s easy to imagine the team at Clockstone Software endlessly playtesting every little brick interaction to feel just right in VR. From picking pieces out of midair to connecting them with pleasing clicks, the whole process flows intuitively without much headaches. The Quest 3’s improved hand tracking certainly helps in that regard. While you won’t be doing any complex finger gestures, simply grabbing stuff with triggers and moving arms around works flawlessly.
Menus and UI could still use some refinement though. General navigation relies on aiming a palm at your virtual wristwatch to bring up options. It’s a clever solution but feels rather sluggish and imprecise at times. You’ll likely overshoot menu selections a bunch when first getting the hang of it. Not nearly as snappy or responsive as interacting with the bricks themselves. But it’s an issue of finicky calibration rather than poor design.
And you’ll be thankful for the comfort afforded by playing Bricktales in VR too. Since all the action involves observation and construction, there’s no need for artificial movement. No jogging around environments or teleporting here. You’re mainly either peering into dioramas, moving them around your space, or building stuff on virtual tables. That means zero motion sickness, making it suitable for even the most nausea-prone players.
In fact, Bricktales sets a new bar for comfortable VR experiences. The majority of the 5+ hour adventure can be enjoyed from a stationary standing or sitting position. Feel free to prop up feet on the couch and lazily gaze into bricked worlds to your heart’s content. Just beware of losing track of time and real-world responsibilities!
Some players may lament the lack of intricate finger tracking for truly grabbing and manipulating individual bricks. But keeping interactions to simple trigger presses and motion goes a long way towards accessibility and reducing fatigue. At the end of the day, you likely won’t even think about control schemes as you get lost in the creative flow state. The sign of a truly great VR interface is when it seems to disappear, letting players focus solely on fun gameplay. And in that sense, Bricktales aces its VR translation with intuitive and comfortable interactions.
Expanded Reality
It’s worth reiterating just how special it feels examining builds from every possible angle in VR. These aren’t static dioramas; they are intricate worlds you can manipulate and walk around like a giant holding an architectural ant farm. Spinning jungle temples upside down or leaning in to admire tiny LEGO flowers shows an unbelievable amount of detail poured into Bricktales’ brick-built environments.
The game also smartly unlocks sandbox Free Build modes upon completing story levels. This lets you return to add tweaks or experiment with leftover bricks from story constructions in those themed worlds. It scratches that creative itch…for a while at least.
But that does raise one of the few drawbacks — the lack of a proper unlimited LEGO sandbox mode. Given the strength of playing virtual architect, not having the option to just go wild building whatever your imagination dreams up feels criminal. Having that full creative suite would have taken Bricktales VR from great to essential. Hopefully the devs hear the calls and add in a proper creative outlet down the road via a major update or even paid DLC expansion.
Even missing that blank check experience, Bricktales constantly delights, especially for LEGO fans. Exploring the charming worlds and challenging your construction skills makes for perfect cozy gaming. And thanks to its comfortable stationary nature, it’s suitable for the whole family. Kids can spark their creativity while adults zone out solving complex builds without risk of motion sickness.
For those lucky enough to own a Meta Quest 3, you’d be doing yourself a disservice not taking advantage of Bricktales’ excellent mixed reality integration. Building virtual LEGO creations that seem to exist on real tables, desks, or wherever else you please helps ground the experience in our world versus being fully detached in VR. It shows off the innovative tech in perhaps the most practical and playful application yet. And did I mention it remains insanely impressive even after dozens of hours?
So whether you’re a lifelong LEGO lover or VR enthusiast, Bricktales checks all the right boxes. Just be careful not to get too lost in its blocky embrace, lest you look up to suddenly realize hours flew by or that your actual LEGO collection now feels boring by comparison!
Building a Better Reality
VR can sometimes still feel like a novelty — neat tech still searching for that killer app to push widespread adoption. Experiences that wow you at first soon fade back into gimmicky proofs of concept. But Bricktales on the Quest 3 makes one of the strongest cases yet for virtual reality’s staying power. It takes an already charming game and elevates it to new heights through immersion and interactivity. This isn’t just a nifty port; it’s the definative way to experience a modern classic.
It’s easy to be skeptical of how well LEGO would translate to a digital space. So much of the appeal lies in the physical and tactile joy of connecting ABS plastic bricks. Yet Bricktales nails the essence of building, giving that similar rush of accomplishment when tackling tricky constructions. The VR translation smooths out any control awkwardness, resulting in a more intuitive and magical recreation.
And that childlike wonder from peering into the inner workings of vibrant LEGO multiverses is worth the price of admission alone. These are worlds crafted with care that you appreciate in VR versus glancing at on a screen. It’s refreshing to play something focused more on encouraging curiosity rather than conquest.
The mixed reality implementation especially gives Bricktales an edge over previous VR titles. There’s something special about balancing virtual dioramas on real-life surfaces, contextually grounding the experience in physical space. It shows off the innovative tech without feeling overly gimmicky. Mark my words — MR is only scratching the surface of its potential.
While not a perfect experience, Bricktales sets a new high bar for family-friendly VR. There’s enough charm and heart here to outweigh any nitpicks over finer details. And I have a feeling the shorthand version making the internet rounds will simply be “Lego VR.” The game wears that mantle with pride.
So for creative gamers, VR explorers, and LEGO fans of all ages, Bricktales delivers hours of soft-edged fun. Just beware of losing entire evenings tinkering away building tiny brick-based wonders! It offers an accessible on-ramp showing off the promise of virtual reality when done right. I have a good feeling young minds playing today will look back on this as a pioneering great that shaped their view of interactive entertainment. And isn’t inspiring that next generation of creators part of what great art should do? In that sense, Bricktales might be one of VR’s first masterpieces.
The Review
LEGO Bricktales VR
Bricktales VR takes an already charming game and elevates it to new heights through immersive world-building, intuitive interactions, and excellent mixed reality integration. A few missing features hold it back from absolute greatness, but this tweaked version captures the essence of LEGO’s creative play better than ever before. For fans of VR, LEGO, or cozy puzzle games, Bricktales is easy to recommend and cements itself as one of the Quest 3’s killer apps.
PROS
- Intuitive and natural-feeling controls for grabbing and connecting virtual LEGO bricks
- Ability to examine intricate brick-built worlds up close in VR adds deeper appreciation
- Charming LEGO aesthetic and lighthearted, family-friendly atmosphere
- Fun and challenging build puzzles encourage creativity and problem solving
- Gives great feeling of accomplishment when completing constructions
- Comfortable to play in VR with no motion sickness risk
- Excellent use of Meta Quest 3's mixed reality features
CONS
- Visuals not as crisp as flatscreen version
- Menus and UI can feel sluggish and imprecise
- Lacks true unlimited creative LEGO sandbox mode
- Can't manually manipulate/adjust puzzles builds after initial completion
- Occasional difficulty fully grasping intricacies of virtual bricks