Sand Land Review: An Uneven Yet Enjoyable Trip Through Akira Toriyama’s World

Is It Worth Exploring This Post-Apocalyptic Paradise?

Akira Toriyama’s Sand Land is a lesser known but no less imaginative creation than his smash hit Dragon Ball series. Set in a wasteland struggling for water, it follows the misadventures of Prince Beelzebub and his unusual band of allies. Now fans both new and old can experience this world like never before in the latest video game adaptation.

Developer ILCA had no small task in bringing the land of Sand Land to life. Not only did they have to faithfully recreate Toriyama’s beloved characters and settings, they also had to craft an engaging open-world experience around them. At its best moments, the game truly succeeds in transporting players into the pages of the manga. You’ll explore dusty deserts and lush forests across two vast regions, all brought to life with Toriyama’s trademark vehicles, buildings and designs.

However expanding the story into an interactive medium presented new challenges. While the gameplay shines when focusing on its customizable array of vehicles, some of the on-foot elements feel dated. The main narrative also struggles to reach the heights of its source material at times.

So in the end, this glimpse into Toriyama’s imagination offers fans both rewards and room for improvement. For those seeking to immerse themselves in his singular vision, Sand Land delivers. But as an game it shows there’s still room to better realize the essence of the property in interactive form.

Toriyama’s Tale Transformed

Beelzebub and friends venture forth in the recently released video game adaptation of Akira Toriyama’s Sand Land. As the mischievous child demon Beelzebub, players guide him and his allies across both the familiar sands of home and newly explored frontiers. Their quest takes them on an adventure with increasing stakes, as water rights and political power are contested in this arid world.

The game skillfully builds upon key storylines introduced in Toriyama’s original 2000 manga. Players bear witness as Beelzebub joins forces with Rao, a veteran of the region’s past water wars, and Thief, a fellow demon with a roguish spirit. Together the trio works to restore access to water supplies selfishly hoarded by those in power, aiming to quench the thirst of humans and demons alike. Later, the group expands with the addition of Ann, a mysterious mechanic whose expertise proves invaluable to traversing Sand Land’s terrain.

Through dramatic cutscenes and witty exchanges between missions, Toriyama’s colorful characters shine. Beelzebub’s playful demeanor masks a determination to help those in need, while Rao provides steadying guidance. Thief’s mischievous airs conceal depths yet to be plumbed. The compelling ensemble keeps players invested in a tale of environmental stewardship and empowering communities in the face of oppression. As the narrative expands into new frontiers and threatening adversaries emerge, handling of plot points and character development maintains the deft pacing fans have come to expect from Akira Toriyama’s works.

Overall, the game stands as a vibrant tribute, translating Toriyama’s visions to an interactive medium while expanding his seminal Sand Land saga. Players experience afresh the charm of his imaginative worlds and enjoy seeing beloved characters brought to life on their interactive adventures.

Exploring Sand Land

From the moment you take control, Sand Land immerses you in its post-apocalyptic setting. Arid deserts and lush forests await, linked by long stretches of open road. The world begs to be explored from the seats of many unique vehicles. Each handles differently, from the stable protection of a tank to the nimble jumping of hovercraft. Customizing upgrades and outfits strengthens the bond with your mechanical companions, transforming them into extensions of yourself.

Sand Land Review

Combat lies at the heart of the experience. Enemies roam the wastes, but none pose lasting threats. A well-aimed barrage leaves only resource caches to collect. The true challenge comes from vehicle-focused puzzles requiring improvisation. Desert quicksand parts demand switching mid-leap to a hover model, charting new paths seen by no other. Massive boss automatons test your growing arsenal, outmaneuvering artillery before calling down ruin with melee finishers.

On rare occasions, you trade the driver’s seat for fists. Beelzebub handles capably despite his small stature, though features few deep systems. Simple combos and AI patterns fail to excite like vehicular mayhem. Questing follows familiar open-world trends, yet finds ways to surprise. Beyond reactive fetching and combat lies people in need, whose stories offer temporary escape from larger plots. Helping hands rebuild towns into thriving hubs with diversions for all interests.

While not all content rises to highest standards, Sand Land creates a detailed world that invited getting comfortably lost. The freedom to face challenges as preference dictates gave a sense of personal journey rather than following a single designed path. Memorable peaks emerged from creativity afforded by clear foundations in vehicle customization and combat, setting a template for future adventures yet to come.

Lush Landscapes Come to Life

Sand Land bursts off the page in a vibrant vision of Toriyama’s wild imagination. His signature over-the-top characters spring to 3D in a flashy fusion of whimsy and combat grit. Beelzebub offers endless charm with his toothy grin and devilish antics. General Krowa plays the perfect ruffian rascal on his chopper. Ann keeps things grounded with a charming blend of pluck and practical know-how.

ILCA brings these personalities to life through fluid animation and polished vocal work. Subtle motion keeps figures lively in cutscenes and conversations. Environments tell their own story through astonishing natural beauty. Forest sprites dance amid dappled glades and lush groves conceal their secrets well. Yet wastelands speak just as loudly in weathered vistas stretching forever.

Technical prowess brings each handcrafted scene to vibrant clarity. Performance holds steady across sun-baked sands and dense jungle trails alike. Style never comes at cost of substance. Toriyama’s pen delivers fresh fantasy wherever the eye wanders in this lavish adaptation. From bustling villages to hidden caves, wonders await around each dune and past each tree line in Lands both sandy and green. ILCA translates vision into virtual world with care and passion for source’s soul.

Living in Sand Land

I was immediately drawn into Sand Land’s vividly realized world. The developers brought Toriyama’s unique vision to life at an expansive scale, fully immersing me within this original setting. Driving across the sweeping desert wastelands, I was struck by the vast emptiness yet intrigued by distant towering structures partly buried beneath the sands. Approaching these revealed their layered histories, communicating stories through remnants of past civilizations.

Navigating Forest Land presented a refreshing contrast with its lush vegetation and winding mountain roads. Steep cliffs and thick foliage wrapped me in a feeling of seclusion within this isolated domain. Discoveries around each corner like hidden caves beneath the roots and ruins among the treetops kept me engaged in exploring every corner. Transitioning between these landscapes using an assortment of vehicles, each with distinct handling, maintained a fluid sense of momentum.

Witnessing the town of Spiro gradually transform from its initial ghostly state into a thriving community as I progressed gave me a real sense of purpose. Interacting with the returning residents and contributing to the town’s growth through side activities felt genuinely uplifting. I found myself wanting to help more people join this rebuilding effort to strengthen the bonds within this persevering society. Seeing families reestablish their lives and businesses rise from the ruins affirmed the human spirit’s ability to recover even in our darkest hours.

Though the journey had its imperfections, its strengths lay in bringing me fully into Toriyama’s absorbing world. I was eager to uncover more of its mysteries and feel part of rebuilding hope for its enduring people. The experience inspired appreciation for rich settings that immerse and stories that find meaning even in our world’s harshest environments.

Riding in Style

Traveling through the unforgiving sands of Sand Land is made far more entertaining thanks to the diverse selection of vehicles. Prince Beelzebub has quite the collection at his disposal – from trusty old tanks to agile jump bots and roaring motorbikes. Each one controls unique, suited to different tasks across the desert battlefields.

The tank withstands punishment while laying down covering fire with its destructive cannons. Ideal for taking on fortified outposts or herds of mutated beasts. Yet more finesse serves better in tight spaces, so the Jump Bot vaults over dunes with its boosters. Need to chase down enemies? Rev the engine of the motorbike and feel the wind whip past as the desert blurs.

Swapping between rides is seamlessly simple, letting the action flow constantly. One moment supporting allies with hot lead from the tank turret, the next soaring high among the cliffs before touching down to the ground with a heavy metallic stomp. It never grows stale zipping between these metal steeds, catering options for any situation.

Of course, some foes require closer attention. Here Beelzebub stands strong, dealing out punishment with precise strikes and mystical incantations. Combat stays engaging through decent variety of opponent types – even if many lack bite. However, large bosses leave more to be desired. Most go down too easily after learning attack patterns, with many battles feeling more like shooting fish in a barrel.

While the vehicles deliver fun wherever the sandstorm blows, some challenges could spruce up enemy AI. Give them ability to coordinate, flee, or use the environment as cover. Small tweaks would have made triumphs over rampaging beasts and corrupt warlords all the more sweet. As it stands, riding brings consistent joy while fighting provides flashes of it. With refinement of both, Sand Land could reach great heights indeed.

An Enjoyable Dip Into Sand Land

While Sand Land the game had its faults, there was still something quite magical about exploring the world Toriyama created. The vehicle combat shone as a highlight, zipping across the deserts and forests in an assortment of amusing bots. It was easy to see Akira Toriyama’s passion for quirky machines shining through in each design.

I also appreciated the effort from developers to capture the spirit of the source material through charming characters, intriguing locales rife with hidden nooks, and visuals intricately crafted to look lifted from the manga’s very pages.

It’s a testament to the grounded, likeable group of heroes at the story’s center that kept me engaged throughout the occasional lackluster side quests or battle. Their bonds evolved in a believably heartfelt manner. The journey as a whole could perhaps have been trimmed slightly, yet I felt satisfied reaching its conclusion to witness how their journey concluded.

While not a perfect adaption, Sand Land succeeds at what matters most – breathing new entertaining life into Toriyama’s imaginative setting for both longtime fans and newcomers alike to discover. Its heart was in the right place, taking the reigns of this world with a sense of care, humor and adventure. For that enjoyable romp alone, it earns its place within the expanding Sand Land franchise.

The Review

Sand Land

7 Score

While Sand Land maintains the whimsical charm of its original manga roots, as a video game adaptation it offers a mixed bag. The vehicle combat carries much of the entertainment value and strongest connection to Toriyama's vision. However, flaws in other elements like by-the-numbers quests and shoestring budgets for cutscenes hold it back from greatness. Ultimately, it provides a satisfactory way to explore its fantastical setting for both diehard fans and the merely curious. Despite rough edges, the heartfelt characters and glimpses of brilliance shine through, making for an enjoyable way to spend 20 hours in Akira Toriyama's uniquely lighthearted yet thoughtful universe.

PROS

  • Captures the charming spirit and visual style of Toriyama's manga/anime creations
  • Engaging vehicle combat and ability to customize vehicles
  • Grew to care about the likeable central characters over the journey
  • Satisfying to aid the recovery of the town

CONS

  • Repetitive and uninspired quest/side mission design
  • Clunky dialogue scenes and cutscenes on a limited budget
  • Lack of enemy variety and challenge in combat
  • Occasional unnecessary stealth/platforming sections

Review Breakdown

  • Overall 7
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