I had no idea what to expect from this game, but I am so glad I gave it a chance! Kunitsu-Gami: Path of the Goddess is a new release from Capcom that mixes together tower defense and hack-and-slash combat in really cool ways. Going into it, I wasn’t sure how putting those two totally different styles of gameplay together would work out. But I quickly became hooked on the unique gameplay and the beautiful mythological Japanese setting.
This game is really unique because it lets you switch back and forth between planning defense strategies and taking the fight directly to the demon invaders. During the day, you rescue villagers and use them to set up defenses for the nighttime attacks. Then, when the demons come, you play as the guardian spirit Soh and battle your way through the hordes of enemies your villagers are holding off. Being able to zip between handling the strategy of placements and then jumping into the action keeps things constantly intense and exciting.
I have to give Capcom some major props for putting these different genres together in such a seamless way. It’s really satisfying to watch your carefully placed defenses do their job against the demon attacks. But battling the demons yourself with the deep combat moves is a blast too.
The game perfectly blends strategic thinking and visceral action, which means it keeps me on my toes the whole time, whether I’m handling defenses or slicing up enemies. Even though tower defense and hack-and-slash seem totally different, the mix of planning and fighting flows together amazingly in this one. If you’re looking for something unique, give this surprise hit from Capcom a try!
Story and Setting
I was a little worried about the story in Kunitsu-Gami since there’s not much dialogue or cutscenes. Usually, games need those things to really pull you into the plot, you know? But man, Capcom sure knows how to set an atmosphere! Even without tons of dialogue, I was hooked from the start, soaking in all the environmental details of the game world.
You play as the guardian spirit Soh, trying to help the maiden Yoshiro lift a dark curse that’s fallen over Mount Kafuku. The villages are all run down, and the villagers seem trapped in a trance. It’s up to Yoshiro to perform purification rituals around the mountain while you protect her. Usually a story like this might seem bare bones, but I was too busy admiring the beautiful scenery and creeping out over the demon designs! Just taking everything in, I could really feel the somber tone.
I also have to give props to how faithfully the game brings Japanese folklore to life. Everything from the little cultural details to the monsters being based on legends, it’s crystal clear they put a ton of effort into authenticity. They even had an actual centuries-old confectioner recreate the sweets shown in the game—now that’s going the extra mile!
All the folklore stuff is incorporated so smoothly that it really transports you to an old legend. A lot of games just pay lip service to cultural roots, but Kunitsu-Gami truly respects its source material. Plus, the visuals are an intoxicating feast for the eyes. Between the amazing atmosphere and seamless folklore, this fantasy world sucks you in for good.
Villager Management Mastery
Kunitsu-Gami does a great job balancing tower defense and action combat. During the day, you search levels to rescue captives while using crystals to carve out a path for the maiden. It’s a tough choice whether to push closer to the goal or focus more on defense—do you risk it or play it safer?
Setting up village defenses requires some strategic thinking too. Which abilities are best for each level’s threats? Should you power up health or damage more, or lean into support roles? At first, it’s easy to spend awhile tweaking setups, but eventually you’ll find a flow that works well. Managing resources adds another layer without getting too complicated either.
Then at night, things heat up fast during the combat! Controlling Soh is super smooth, and learning her arsenal of attacks, dodges, and magic is very rewarding. Chaining moves together while protecting Yoshiro creates some intense moments! Sometimes things get downright hairy, though. Ambushes or tougher enemies will challenge even the best defensive players. Spreading villagers too thin or not responding quickly during crises can spell trouble in a hurry. But overcoming big challenges by adapting your strategy feels amazing.
Whether micromanaging troops or pulling off combos as Soh, Kunitsu-Gami excels at keeping things engaging from dawn to dusk. The solid basics and very creative level/enemy designs give it great lasting power. Even if you hit some snags along the way sometimes, exploring the maiden’s path feels special thanks to the depth and room for mastery.
Divine Artistry
Capcom really outdid themselves with the amazing visuals in Kunitsu-Gami. From the beautiful landscapes to the super creepy monster designs, the art in this game is incredibly well done.
Every new area I explored had such amazing scenery. One second I’d be in a lush forest by a crystal-clear river, and then high up the haunted mountain I’d come across scary fungus growing out of dead trees. No matter where I was, I could see tons of little details, like fabric folds on villagers’ clothes or moss covering old shrines. You can tell they put a ton of care into crafting each area.
But the monster designs were some of the coolest parts. Despite looking totally frightening, their misshapen bodies had a real physicality to them. Reading the bestiary entries, I was shocked that many were based on real Japanese legends—it gave them an authenticity that made them even creepier!
The character models were also gorgeously animated. From Yoshiro’s flowing robes to Soh’s intricate armor, it was so fun just watching them in the levels. Little touches like wind blowing clothes or armor flexing realistically with movement showed real passion. Even defeated enemies lingered in a creepy way that stuck in my head.
Performance was great too, across all platforms. Load times were super fast, and I never encountered any slowdowns or glitches. Visual options let me tweak the experience perfectly for my setup. Controls responded smoothly, both with a controller and a mouse or keyboard.
While not the flashiest graphics, Kunitsu-Gami makes up for it with sheer artistic quality and masterful little details that pull you deep into its magical world. The landscapes, unsettling monsters, and polished performance showcase the developers’ clear love for their creation. In this game, I was always happy to stop and admire the stunning sights.
Clever Combat Containers
Kunitsu-Gami really knows how to keep you on your toes with its dynamic levels. Just when you think you’ve figured out one combat pattern, it switches things up by putting new twists on the tower defense formula. One minute you’re leading your villagers through peaceful forests, and the next you’re scrambling to defend a raft getting tossed around on crazy waves!
The boat levels were some of my most nail-biting yet super memorable fights. Protecting against diving demons while battling rough waters as Soh required lightning-fast reflexes and thinking on your feet. Placing ranged units became doubly important too, since rolling tides could sweep friends and foes off course in an instant. It was so satisfying to anchor Yoshiro’s guard through the choppy seas, but one slip-up meant doom for your whole crew.
Deeper in, stages started introducing their own unique mechanics, really challenging my field control. One had me rushing to light Yoshiro’s path as sneaky enemies hid in creeping shadows. Another task is defending spinning mills, which is great for area damage but risky if demons gain ground.
The boss fights and ominous presences lived up to the hype as well. From a giant summoner raining down chaos to a fiery Oni behind a weakening barrier, each climactic battle changed strategies for me. They demanded split-second problem solving under attack while maintaining defenses lest smaller enemies overwhelm my forces. Beating them felt hugely rewarding, and their amazing designs made me excited to see what else awaited further in.
Kunitsu-Gami’s environments excelled at constantly surprising me and encouraging experimentation. No matter how many stages I completed, there was always another clever new twist around the corner capable of toppling even my craftiest strategies. It’s a testament to the game’s flexibility and thoughtful design that it stayed fresh all the way to the very end.
Returnability and Advancement
Kunitsu-Gami is jam-packed with incentives to keep a player coming back for more after finishing the story. Each captivating stage houses hidden treasures that will take repeat attempts to find, rewarding explorers with powerful combat-enhancing Mazo Talismans and Tsuba Guards. Beyond hunting trophies, refining strategies and overcoming challenging objectives provide countless opportunities for growth.
New Game+ then cranks things up a notch by carrying over all your accumulated knowledge, resources, and upgrades into a fresh playthrough. This lets you steamroll early levels but saves the real meat for replays of later regions on an even playing field. Having access to Soh’s expanded moveset from the get-go makes each subsequent play feel like playing an entirely new game.
And when you’re not busy honing your skills or testing your personal best times, there’s also a deep sense of zen to be found in less frenzied pursuits like rebuilding ravaged villages. Upgrading individual structures and optimizing workshops provides a soothing change of pace compared to pulse-pounding night phases. Completing repairs rewards your heroism with critical buffs as well as art pieces that offer a window into Kunitsu-Gami’s vividly unique world.
Between varied challenges, persistent character progression, and optional village management, there’s truly no better time than the present to hop back into this strange yet serenely strategic adventure. Kunitsu-Gami makes darn sure players will want to stick around its mystical mountain realm for the long haul.
Strategic Sorcery
Kunitsu-Gami weaves a spell of strategy unlike any other game I’ve played. From its rich setting of feudal Japanese folklore to the intricate dance of its day-and-night defense segments, there’s just something magically tactical about this joint from Capcom.
Leading Yoshiro and her villagers through each cursed stage feels a bit like a game of wizard’s chess. By day, I’m assessing the board, planning out upgrades, and fortifying defenses. But when dusk falls, all bets are off—that’s when the real show begins. Coordinating arrows, talismans, and Soh’s attacks while fiendish Seethe spawns left and right is the definition of panic and precision.
What blows me away is how tight the design is, even when the pressure’s on. Controls are clairvoyantly clean, checkpointing shows compassion, and every new ability or role introduced reevaluates strategy without overwhelming it. It’s a feat of fusion that could have so easily been an incomprehensible muddle.
Through it all, Kunitsu-Gami casts a calming spell with its pastoral pace and vibrant atmosphere. Freezing time to admire intimate animations or colorful crafts kept me coming back to rebuild worn villages. And the true magic lies in those bonds formed with villagers—willing them to victory with upgrades felt meaningful in a way few strategy games ever do.
Simply put, Kunitsu-Gami has put a spell on me like no other. If you’re a tactician seeking both nerve-wracking action and a sense of serene community, don’t overlook this gem from Capcom. Its mastery of marrying memorable mechanics with a harmonious experience is nothing short of magical.
The Review
Kunitsu-Gami: Path of the Goddess
Bringing this journey with Kunitsu-Gami to an end, I'm left with a feeling of bittersweet pride in what I've helped accomplish as Soh. Through Capcom's divine fusion of tactics and slashing action, this unlikely guardian has helped shine a light through the darkest of nights on Mt. Kafuku. While some encounters got the better of me, more stood no ghost of a chance against my optimized squad. And seeing towns blossom anew where corruption once festered absolutely made up for late nights spent restarting the odd stage. The rewards of rescuing even a single villager proved as satisfying as any boss felling. With its mesmerizing atmosphere, clever fusion of strategy and skills, and brilliant attention to aesthetic detail crafting its vision of Japanese mythos, Kunitsu-Gami stands out amidst other AAA titles vying for our time. Capcom reminds us that smaller does not mean simpler, and true artistry can emerge from even modest budgets when a team believes in their offbeat dream.
PROS
- A deep and engaging blend of strategy and action combat
- Stunningly beautiful atmosphere and art direction
- Tight and responsive real-time gameplay
- A rewarding sense of progression and meaningful choices
- A charming cast of diverse, memorable enemy designs
- Relaxing village management and bonding with villagers
CONS
- Some difficulty spikes can feel overly punishing.
- Not all systems and mechanics are well explained.
- Repetitive village repair tasks can grow tedious.
- Early stages can feel trivial after powering up.