Between the acts of suspense and heroism in The Empire Strikes Back and Return of the Jedi, Star Wars Outlaws takes us to the Outer Rim territories beyond the Rebel Alliance’s reach. Here criminal cartels grow in influence as the Empire focuses its efforts elsewhere. We step into the dust-covered boots of Kay Vess, a plucky thief from the casino world of Canto Bight.
Kay uses wit and stealth to survive on the fringes of society. But after a heist goes wrong, she finds herself on the run with a price on her head. Stranded on a new planet, Kay gets an intriguing offer: help pull off the greatest score of all time and wipe her slate clean. What follows is a rip-roaring adventure across planets as Kay builds a crew of like-minded outcasts. Through daring missions and double crosses, she transforms from a solitary operator into a symbol of hope for others.
Along the way we encounter familiar Star Wars haunts and new environments crafted with care. Interaction with colorful characters keeps things lively. However, repetitive tasks and a bombardment of meaningless errands dilute the experience. Technical flaws provide extra irritation. While glimpses of greatness shine through, Star Wars Outlaws ultimately falls short of its swashbuckling potential.
Exploring the Frontier
Star Wars Outlaws transports us to the lawless Outer Rim, where criminals have carved out their own domains in the vacuum left by the Empire. Here we find bustling port settlements and hidden encampments across various planets on the fringes of the galaxy.
The cities shine as points of activity. Developers spare no detail, from gleaming cantinas to shadowed-back alleys. You glimpse an array of species going about daily routines, whether making deals in the marketplace or catching thrills in the glittering casinos. Side tales and people watching give these digital places a lived-in atmosphere.
Contrasting biomes define each world. Tatooine opens its dusty plains and towering rock forms familiar to fans. Lush Akiva offers rainforests alive with fauna. Settings transition naturally as our adventure carries us between locales. Outside structured missions, you can freely ramble environments studded with points of interest.
While spacecraft and speeders grant transit, most exploration happens on foot. Kay springs nimbly over terrain, whether scrambling across Tatooine’s rugged terrain or navigating Akiva’s raging rivers. Environments showcase scale, from the sprawling deserts to dense jungles. Upgrades augment mobility, like bike abilities to skim waterways.
Within reason, physics governs your antics, bringing triumphs and successes. Crashes happen believably. You share each setting with native wildlife and vehicles just out of reach. The spectrum of locations immerses you in this lawless fringe, just as richly drawn as the stories that unfold there. Star Wars Outlaws transports players to live within its frontier.
Customizing Chaos
Within Star Wars Outlaws’ seedy underworld, power comes through influence. Different criminal cartels carve their own realms in the lawless Outer Rim. Ubisoft tries weaving reputation with these factions into progression but stumbles.
In theory, the syndicate system adds stakes. Actions aiding one group could incur another’s wrath. But broker missions boosting reputation lack variety. Completing harmless tasks left me acclaimed among all factions effortlessly. Interactions felt meaningless; I faced no consequences, exploring freely.
Game challenges try spinning conventional mechanics. Lockpicking morphs into a rhythm minigame, slicing computers into a logic puzzle. Yet these diversions barely veil familiar tasks. More inspired are Nix’s contributions to stealth. Through this furry friend, hidden switches flip and guards distract, their bond bringing levity.
Combat feels rehashed too. Blasters boil down to popping targets between reloads, a limited arsenal offering scant experimentation. Scuffles devolve to detonating conveniently placed explosives, taking minimal skill. Hours in, fights grow stale against unchanging AI.
Outlaws experiments granting mastery through “experts” rather than a skill tree. But unlocking bonuses through brainless activities sees potential wasted. Missions barely challenge at any difficulty. Without incentive for tactful play, mayhem suits best.
Ideas might have redeemed stale systems. But by taking minimal risks, Outlaws ensures potential depths go unplumbed. Most remain skin-deep, style over substance. With refinement, its underworld could have dealt intrigue. Instead, chaos and corruption feel mundane.
Riches and Repetition
Cities shine as hubs of intrigue in Star Wars Outlaws, with mini-games, garbled gossip, and Kessel Sabacc tournaments aplenty. Kay could spend hours darting between watering holes, fleecing marks, or participating in bareknuckle bouts. This welcome break from shooting evaporates in the open wastes between.
Here broker missions and scattered objectives become samey too soon. Delivery tasks and checkpoint races indulge gameplay tropes without color. Lands void of handcrafted hidden treasures or side stories drain motivation to push forward. The goal of bolstering reputation or strength rings hollow against such monotonous prerequisites.
Combat exemplifies this lack of incentive. Fights stay simplistic to the end, reducing enemies to damage sponges. With stealth and challenges providing minor bonuses at best, brazen battle becomes the path of least resistance. Upgrades and abilities collected through tedious conditions go underused.
Story flows remain compelling enough to completion. But the “filler” surrounding weighs experience down. Outlaws overstays its welcome by failing to populate its spaces sufficiently. With repetition overrunning tasks, side pursuits lose their value as distractions instead of supplements. A tighter focus on quality over quantity could have deepened engagement with Kay’s criminal underworld considerably.
Facing the Phantoms
Within Star Wars Outlaws’ seedy criminal underworld, Kay Vess and her companion Nix make for an engaging duo. Their playful antics charm from the onset, whether evading patrols or bartering for info. Developing their bond across missions makes for heart in a gritty smuggler’s tale.
This promising setup gradually loses footing. What begins as a tight heist saga branching across planets starts derailing in its third act. Familiar beats from the Star Wars playbook replace the intrigue of Kay’s exploits. Where challenges once stemmed from cunning schemes, combat takes center stage in typical fashion.
A leaner, linear adventure focusing on Kay’s criminal operations could have hit closer to the thrill intended. Bounties, double-crosses, and colorfully shady deals offered the chance for gritty adventure away from Force-wielders. But unnecessary expansion dilutes the criminal underworld’s potential. Where rich side characters and their vices could shine independent of Jedi vs. Sith, cliches instead crowd out cinematic moments.
Fans still fond of Nix will find solace there. And glimpses of ingenuity inject fleeting fun. Yet Star Wars Outlaws struggles to sustain its own identity. A tighter format may have let daring ideas flourish without phantoms of a well-worn saga overshadowing scoundrels’ shine. Kay and her partners deserved better than fading to fringe figures in their own story.
Glitches in the System
From the sands of Tatooine to the jungles of Akiva, Kay’s adventures in Outlaws span many a planet. But bugs were not limited to cats alone. Technical hiccups plagued my journey at every turn, breaking immersion when not outright halting progress.
On more than one occasion, guards seemed as helpless as any Tauntaun, getting stuck scenery or phasing through walls like ghosts. Dialogue too went quiet, leaving conversations feeling hollow. Speeder bikes took to mysteriously teleporting or refusing commands altogether.
More jarring still, transition screens flashed with black holes swallowing the view. Prompts failed responding at crucial moments. Mission objectives wandered off course like Jawas scavenging new routes. Constantly reloading checkpoints grew tiring.
Such frequent failings mar what shines through otherwise. Beautiful worlds and intriguing storylines lose impact when faced with constant glitches pulling one from the action. The works of developers deserve better than to be undercut by untreated faults.
Until patches address issues dragging down the fun, newcomers may find enjoyment distracted. Best then to wait in hope of troubles being blasted off like mynocks chewing cables aboard the Millennium Falcon. With smooth sailing, Kay’s adventures could truly come alive for players.
Outlaws and Scoundrels
Through streets and starfields, Kay and companions went on quite the adventure across the Outer Rim. Familiar locales like Tatooine came to life around their exploits, while fresh settings like Akiva’s forests immersed players in new vistas. Interacting with the rogues’ gallery provided constant entertainment.
Yet Outlaws struggled to sustain their own identity. Good ideas went underrealized, lost in open-world bloat and repetition. Technical hiccups compounded frustration. Where stakes should have been highest, challenge reached its nadir.
For committed fans of this lawless fringe, glimpses of greatness remain. But potential went unfulfilled by a bloated design diluting what made smuggling so enticing—nimble jobs amid living locales. Future refinement could deliver the tight criminal drama this setting deserved.
As is, only diehards will feel value at full price. Others may find diamonds amid the rough once sales take effect. In Kay and Nix, the seeds of better narratives grow. With pruning and polish, their next flight could ascend to glory deserved. For now, Outlaws plays but a bit part in its own story.
The Review
Star Wars Outlaws
Star Wars Outlaws held promise with its focus on criminal exploits across a lived-in frontier. But potential went unfulfilled as its open galaxy diluted intimate narratives. While glimpses of greatness shone through gritty vistas and roguish characters, redundant objectives and technical flaws dragged down enjoyment. With refinement, Outlaws' tales of smugglers among seedy settlements could steal the show. For now, it remains but a piece of unfinished business amid potential stardom.
PROS
- Unique setting focusing on criminal underworld offers fresh Star Wars narrative.
- Vivid recreation of iconic locales and new environments provides atmospheric world-building.
- Characters like Kay and Nix add charm and humor through their bond.
CONS
- Repetitive side missions and objectives dilute experience.
- Lack of challenge diminishes incentive for exploration and experimentation.
- Frequent technical bugs negatively impact immersion.
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