Director Denis Villeneuve has provided insight into the immense effort required to bring “Dune: Part Two’s” iconic sandworm scene to the big screen. In an interview at the BFI London Film Festival, Villeneuve discussed the 44 days spent filming just one sequence—Timothée Chalamet’s character Paul Atreides riding a giant sandworm for the first time. Villeneuve strived for realism in crafting this pivotal moment, using natural light on location instead of visual effects.
This posed major challenges for the production crew. Shots sometimes took a full week to complete as crews battled the unpredictable desert environment. A dedicated “worm unit” supervised by Tanya Lapointe handled combining computer generated imagery with footage captured on location. Villeneuve praised Lapointe for understanding his vision, as the crew worked tirelessly over many days to achieve the seamless integration of practical and digital effects.
Cinematographer Greig Fraser also played a key role by helping to balance Villeneuve’s ambitious goals with the challenges of the shoot. Fraser and the director collaborated closely with the “worm unit” to realize the stunning sequence within budget and timeline constraints. The physically demanding shoot was sustained by Chalamet’s commitment to portraying his character’s progression.
Villeneuve’s uncompromising efforts resulted in widespread critical acclaim for crafting a visual spectacle able to top even the ambitions of most science fiction films. Audiences will have another chance to see this unprecedented special effect on the big screen when “Dune: Part Two” returns to select theaters for special screenings in the coming weeks. As anticipation rises for future installments, fans can expect Villeneuve’s visionary filmmaking to continue expanding the boundaries of blockbuster cinema.