Calligram Studio’s debut work Phoenix Springs arrives like a vivid dream, immersing players in a neo-noir world of shadow and light. As investigative reporter Iris Dormer, your search for clues about your brother Leo leads to an oasis that seems to exist outside of reality. Guiding Iris through this surreal mystery makes for a journey unlike any other.
Released in 2024 for PC and consoles, Phoenix Springs presents itself as a point-and-click adventure yet features refreshing mechanical twists. Rather than collecting items, Iris’ “leads” appear in her mind as clues to connect and questions to ask. Piecing together her evolving case feels compelling, even when paths grow obscure. Calligram Studio shows confidence in players, giving just enough information to press forward while seeking answers.
Visually, Phoenix Springs is astonishing. Vibrant colors and shifting perspectives immerse us in each space, from city streets to impossible springs. Iris’ narration drifts through scenes like rhythmic poetry. Her steady tones shed light on the darkness she encounters and her quiet observations reveal as much about herself as the world. Enveloping soundscapes draw us deeper into this reality that seems to work outside logic’s boundaries.
While plots often spiral beyond clarity, Phoenix Spring’s first steps feel grounded as a neo-noir mystery. Iris’ search establishes an emotional anchor amid the surrealism to follow. Calligram Studio invites interpreting what unfolds rather than passively receiving pat resolutions. Their underground world suggests unspoken truths around memory, identity and what it means to be human.
In undertaking creating an experience so tonally and mechanically unique, Calligram Studio have brought us something truly imaginative. With any luck, more will follow in Phoenix Springs’ fascinating, perplexing footsteps.
Into the Unknown
Phoenix Springs thrusts players into a disquieting future through the eyes of Iris Dormer. A tech reporter seeking answers about her missing brother Leo, her investigation leads to an ominous oasis shrouded in mystery.
We learn alongside Iris as she navigates an unsettling world through subtle environmental clues. Grimy streets hint at civil unrest while abandoned buildings speak of societal changes. Iris’ perceptive observations offer perspective on both small details and the bigger picture, helping parse this dystopian setting.
The beginnings keep players guessing as a straightforward missing person case evolves into stranger terrain. When Leo’s trail ends at Phoenix Springs, an idyllic green spot in an orange wasteland, logical steps dissolve. Here rules are unspoken yet enforced, roles defined yet devoid of identity. Tangible clues transform into intangible allusions as certainty fades.
Memories, and losing them, emerge as recurring motifs. Who we are and how we’re defined take centerstage as the line between fact and fiction blurs. Constantly shapeshifting plots reflect this theme, prioritizing impression over resolution. Some find frustration here while others appreciate thoughtful surrealism over simplistic answers.
Supporting roles remain enigmas, adding atmospheric texture rather than solving puzzles. Their fanciful ramblings feel purposefully perplexing yet lend insight into this reality’s underlying unease. Through it all Iris perseveres, guided by resolve yet open to possibilities beyond her control. Her narration keeps an steady center amid the abstract.
By journey’s end, more questions arise than find resolution. But perhaps that’s the point – in a world where grasps slip and what’s remembered reshapes, definitiveness loses meaning. Phoenix Spring sends players searching as persistently as Iris, finding profound echo even if no easy catharsis. Its unconventional storytelling impacts long after credits roll.
Threading New Paths
Rather than amassing virtual artefacts, Phoenix Springs crafts mystery through Iris Dormer’s investigation. Players assist her by connecting clues called “leads”, glimpsed within her mind. Each lead offers a thread to follow, found by interacting with the world or people encountered.
Early puzzles introduce linking leads to objects, unearthing connections. But solutions stem more from thinking than inventory management. One lead hints at Leo’s university, which merging with discarded pens reveals. Such critical reasoning immerses players in Iris’ role.
Puzzles prove clever, their challenges fair. Later, distinguishing information from misdirection tests patience. Solutions arise by casting new angles on familiar scenes rather than obscurity. Backtracking remains minimal, the dire few sections eased by Iris’ guidance.
Should progress stall, her reminders or an included walkthrough prevent frustration without handholding. Developers welcome all to experience their vision, not only adepts of the form. Accessibility elevates the emphasis on interpretation over mechanics.
Mechanics evolve the genre from a collection quest to an exercise in deduction. Story supersedes inventory as the drive, maintaining focus on characters rather than objects. If repetition arises, it stems from revisiting clews, not busywork.
In reimagining clues as the core, Calligram Studio refresh the routine. Their innovation recalls adventure games’ roots in live interpretation, not simply matching objects as modern entries risk. Through Iris, players join a search for truth, not a scavenger hunt obscured by red herrings.
A World Brought to Life
Phoenix Spring’s visuals and audio immerse players in its surreal world like nothing else. Understated yet striking, its aesthetic draws us into even the emptiest scenes.
Swaths of negative space accentuate vivid reds and greens, giving depth to dystopian streets and the oasis’ impossible lushness. Perspective and lighting lend an artistic flair to each frame. It feels less like a game and more an animated film come to life.
Subtle sound work envelops us too. Footsteps blend into each location’s ambient tones while dated technology grounds the atmosphere. Original score flows atmosphericly between moments, eliciting emotion.
Voice acting draws particular praise. Only Iris narrates, relaying conversations and observations with analytical detachment. Her hushed delivery reflects her character while revealing this reality.
Cinematics astonish as well. Journeying characters emerge framed beautifully, leaving memories as vivid as the lush vistas themselves. Iris’ poetic narration enhances these episodes immensely.
Technical prove flawless, scenes transitioning seamlessly. Calligram Studio craft each tiny aesthetic detail with passion visible in every stunning backdrop, down to shifting lights and textures.
Through bold visual storytelling, they bring their visions to an immersive reality despite a small team. Here artistry outstrips limitations. While mysteries persist, their underground world feels disturbingly familiar through such vivid world-building.
Leaving Impressions
Calligram Studio take bold strides with Phoenix Springs. Immersive world-building and tight early mysteries draw players deep. Their dystopian vision comes to life through atmosphere rather than lore.
Yet as realities shift, sustaining clarity proves challenging. Plot threads spawn threads with fewer handholds. Where mysteries mutiply, comprehension wavers. Still, some find liberation in eschewing easy answers for impressionism.
Mechanically, reinventing inventory intriguingly tasks logic over collection. But obscurer puzzles risk vexing more than validating. Backtracking stretches test patience. Walkthroughs provide relief without spoiling intrigue.
Do innovations truly evolve or merely refit? Debatable. But their dreamlike mechanics mirror surreal plots fittingly. Through Iris, we join not a scavenger hunt but an introspective search.
Despite disparaging reviews, most agree Calligram Studio takes risks few dare. Their vision impacts through impression far more than resolution. An unorthodox success, leaving resonance greater than frustration. By trading handholding for haziness, they trade cookie-cutter for profound.
Through atmosphere over explanation, players join not just a mystery but a meditation on reality, memory, and what we grasp matters most. In reimagining plot and play, Calligram Studio inspire others to similarly challenge assumptions.
A World of Its Own
Few games have dared venture where Phoenix Springs so boldly travels. Its abstract expressions and reimagined mechanics leave it without clear peers.
Like its protagonists seeking truth in a surreal reality, players decode Calligram Studio’s subdued yet striking vision. Its dystopian undercurrents and focus on internal investigation diverge from fare commonly found in point-and-clicks.
Yet the spirit of those classic adventures lives on in its emphasis on environmental storytelling and logical puzzles. Interactive dramas dealing in intangible concepts sometimes lack such grounded gameplay foundations.
Works like Myst and Riven come to mind for their intricate worlds begging exploration. Others like The Stanley Parable explore existential themes through breaking convention. Phoenix Springs elements of both yet remains singular.
By marrying cerebral narratives with gameplay reinvention, it may inspire creatives to challenge norms in service of purposeful risk-taking. Artists may feel liberated to prioritize impression over answers, as Calligram Studio so effectively demonstrates.
Their underground world stays with players long after credits, raising questions that linger. In standing apart through unflinching creative courage, Phoenix Springs may light the path for future stories to transcend limitations and leave their own mark.
A World That Lingers
From its haunting debut to its enigmatic finish, Phoenix Springs crafts impressions not easily shaken. Its daring aesthetics and reimagined storytelling give form to an unforgettable vision of blurred realities and untethered minds.
Not everything lands perfectly, yet Calligram Studio swing for transcendence consistently. Technical flaws fail burying their daring creativity, passionately breathed into each psychological setting and philosophical thread.
Deserved praise surrounds its stunning presentation and grounded early mysteries. Still, some find narrative focus wanders as realities shift. Despite detractors, most agree its artistic risks exceed results, leaving resonance far outshining imperfections.
Rather than resign complexity, they tackle intangibles few dare through impressionism over instruction. An unorthodox path, but one sparking reflection long after. Its underground world stays with players as Iris’ search persists within them.
The Review
Phoenix Springs
Phoenix Spring's striking presentation, enigmatic narrative prowess and elegant reconstruction of the point-and-click formula through Iris' "lead" system are memorable achievements that make its more obscure elements and occasional gameplay irritations feel a fair tradeoff for a project so ambitious and creatively courageous in its vision. An unorthodox yet undeniably intriguing work of art.
PROS
- Gorgeous neo-noir visual style and artistic direction
- Evocative soundtrack and sound design
- Interesting reimagining of inventory as "leads"
- Thought-provoking narrative themes of memory, identity and reality
- Atmospheric storytelling and world-building
- Intriguing emphasis on abstraction and surrealism
CONS
- Story loses focus and clarity in the second half
- Some puzzles are needlessly obtuse or frustrating
- Repetitive backtracking between areas
- Minimal exposition leaves certain plot points vague