• Latest
  • Trending
The Horror at Highrook Review

The Horror at Highrook Review: Mastering the Madness

The Last One for the Road Review (1)

The Last One for the Road Review: Sossai’s Italian Sojourn

The Librarians: The Next Chapter

The Librarians: The Next Chapter Season 1 Review – Bridging Eras with Spellbinding Charm

Tom Cruise

Final Reckoning Tests Cruise’s Limits as Box Office Race Begins

2 hours ago
Rosamund Pike

Rosamund Pike’s Mugging Tale Shines Light on London’s Phone-Theft Crisis

2 hours ago
Daniel Day-Lewis

Seth Rogen Courts Daniel Day-Lewis for Apple TV+ Satire

2 hours ago
Ricardo Darín

Netflix’s “The Eternaut” Blends Sci-Fi Thrills with Argentina’s Haunted Past

2 hours ago
Tainted Grail: The Fall of Avalon Review

Tainted Grail: The Fall of Avalon Review – Survival Through Story

The Death of Snow White Review

The Death of Snow White Review: When Blood Magic Meets Princess Charm

Glorious Summer

Glorious Summer Review: Elegance Conceals Unease

Satisfaction Review

Satisfaction Review: A Silent Storm Beneath Sunlit Waves

Tyler Perry’s Duplicity

Tyler Perry’s Duplicity Review: Truth Hidden in Plain Sight

Revelations Review

Revelations Review: Zealotry Meets Detective Thriller

  • Home
  • Privacy Policy
  • Terms and Conditions
  • Gazettely Review Guidelines
Sunday, May 25, 2025
GAZETTELY
  • Home
  • Movie and TV News
    Tom Cruise

    Final Reckoning Tests Cruise’s Limits as Box Office Race Begins

    Rosamund Pike

    Rosamund Pike’s Mugging Tale Shines Light on London’s Phone-Theft Crisis

    Daniel Day-Lewis

    Seth Rogen Courts Daniel Day-Lewis for Apple TV+ Satire

    Ricardo Darín

    Netflix’s “The Eternaut” Blends Sci-Fi Thrills with Argentina’s Haunted Past

    Homebound Review

    Homebound Review: Fractured Promises, Steadfast Bonds

    2025 Cannes Film Festival

    Cannes Film Festival 2025 — Complete Winners List

    It Was Just an Accident

    “Sentimental Value” Joins “It Was Just an Accident” at Front of 2026 Oscar Race

    David Tennant

    David Tennant Admits Mister Fantastic Ambition as Marvel Sticks with Pedro Pascal

    hannah-gutierrez

    ‘Rust’ Armorer Freed on Parole After Serving Manslaughter Sentence

  • Movie and TV Reviews
    The Last One for the Road Review (1)

    The Last One for the Road Review: Sossai’s Italian Sojourn

    The Librarians: The Next Chapter

    The Librarians: The Next Chapter Season 1 Review – Bridging Eras with Spellbinding Charm

    The Death of Snow White Review

    The Death of Snow White Review: When Blood Magic Meets Princess Charm

    Glorious Summer

    Glorious Summer Review: Elegance Conceals Unease

    Satisfaction Review

    Satisfaction Review: A Silent Storm Beneath Sunlit Waves

    Tyler Perry’s Duplicity

    Tyler Perry’s Duplicity Review: Truth Hidden in Plain Sight

    Revelations Review

    Revelations Review: Zealotry Meets Detective Thriller

    Redux Redux Review

    Redux Redux Review: DIY Sci-Fi Meets Maternal Obsession

    Aisha Can’t Fly Away Review

    Aisha Can’t Fly Away Review: Survival in Ain Shams

  • Game Reviews
    Tainted Grail: The Fall of Avalon Review

    Tainted Grail: The Fall of Avalon Review – Survival Through Story

    Duck Detective The Ghost of Glamping Review (3)

    Duck Detective: The Ghost of Glamping Review – Bite-Sized Mystery Magic

    Palia Review

    Palia Review: Cultivating Community in a Post-Human World

    Teenage Mutant Ninja Turtles: Tactical Takedown Review

    Teenage Mutant Ninja Turtles: Tactical Takedown Review – Shell-Shredding Strategy Fun

    Onimusha 2: Samurai’s Destiny Review

    Onimusha 2: Samurai’s Destiny Review – Tradition Meets Modern Combat

    Sea of Stars: Throes of the Watchmaker Review

    Sea of Stars: Throes of the Watchmaker Review – Carnival Puzzles and Traps

    Blades of Fire Day Review

    Blades of Fire Review: Steel and Strategy

    Monster Train 2 Review

    Monster Train 2 Review: All Aboard for Infernal Excellence

    Deliver At All Costs Review

    Deliver At All Costs Review: Physics-Driven Mayhem

  • The Bests
No Result
View All Result
  • Home
  • Movie and TV News
    Tom Cruise

    Final Reckoning Tests Cruise’s Limits as Box Office Race Begins

    Rosamund Pike

    Rosamund Pike’s Mugging Tale Shines Light on London’s Phone-Theft Crisis

    Daniel Day-Lewis

    Seth Rogen Courts Daniel Day-Lewis for Apple TV+ Satire

    Ricardo Darín

    Netflix’s “The Eternaut” Blends Sci-Fi Thrills with Argentina’s Haunted Past

    Homebound Review

    Homebound Review: Fractured Promises, Steadfast Bonds

    2025 Cannes Film Festival

    Cannes Film Festival 2025 — Complete Winners List

    It Was Just an Accident

    “Sentimental Value” Joins “It Was Just an Accident” at Front of 2026 Oscar Race

    David Tennant

    David Tennant Admits Mister Fantastic Ambition as Marvel Sticks with Pedro Pascal

    hannah-gutierrez

    ‘Rust’ Armorer Freed on Parole After Serving Manslaughter Sentence

  • Movie and TV Reviews
    The Last One for the Road Review (1)

    The Last One for the Road Review: Sossai’s Italian Sojourn

    The Librarians: The Next Chapter

    The Librarians: The Next Chapter Season 1 Review – Bridging Eras with Spellbinding Charm

    The Death of Snow White Review

    The Death of Snow White Review: When Blood Magic Meets Princess Charm

    Glorious Summer

    Glorious Summer Review: Elegance Conceals Unease

    Satisfaction Review

    Satisfaction Review: A Silent Storm Beneath Sunlit Waves

    Tyler Perry’s Duplicity

    Tyler Perry’s Duplicity Review: Truth Hidden in Plain Sight

    Revelations Review

    Revelations Review: Zealotry Meets Detective Thriller

    Redux Redux Review

    Redux Redux Review: DIY Sci-Fi Meets Maternal Obsession

    Aisha Can’t Fly Away Review

    Aisha Can’t Fly Away Review: Survival in Ain Shams

  • Game Reviews
    Tainted Grail: The Fall of Avalon Review

    Tainted Grail: The Fall of Avalon Review – Survival Through Story

    Duck Detective The Ghost of Glamping Review (3)

    Duck Detective: The Ghost of Glamping Review – Bite-Sized Mystery Magic

    Palia Review

    Palia Review: Cultivating Community in a Post-Human World

    Teenage Mutant Ninja Turtles: Tactical Takedown Review

    Teenage Mutant Ninja Turtles: Tactical Takedown Review – Shell-Shredding Strategy Fun

    Onimusha 2: Samurai’s Destiny Review

    Onimusha 2: Samurai’s Destiny Review – Tradition Meets Modern Combat

    Sea of Stars: Throes of the Watchmaker Review

    Sea of Stars: Throes of the Watchmaker Review – Carnival Puzzles and Traps

    Blades of Fire Day Review

    Blades of Fire Review: Steel and Strategy

    Monster Train 2 Review

    Monster Train 2 Review: All Aboard for Infernal Excellence

    Deliver At All Costs Review

    Deliver At All Costs Review: Physics-Driven Mayhem

  • The Bests
No Result
View All Result
GAZETTELY
No Result
View All Result
The Horror at Highrook Review

Grey Matter Review: Emotional Depth in Everyday Moments

Recipes For Love And Murder Season 2 Review: Stirring Suspense in the Karoo

Home Games Reviews Games

The Horror at Highrook Review: Mastering the Madness

Coby D'Amore by Coby D'Amore
3 weeks ago
in Games, PC Games, Reviews Games
Reading Time: 7 mins read
A A
0
Share on FacebookShare on TwitterShare on PinterestShare on WhatsAppShare on Telegram

Nullpointer Games’ debut transports four investigators to the abandoned Ackeron estate, where whispers of occult rituals and a vanished family set the stage. Players move character cards across a stylized board representing rooms like the Laboratory, Chapel and Courtyard, then assign each investigator’s skills to tasks by dragging task cards into place. Mixing management elements with real‑time and pauseable action, the game asks you to juggle hunger, fatigue and sanity alongside clue hunting and item crafting.

At its core, Highrook asks you to balance strategic planning with narrative momentum. Early chapters guide newcomers through a clear tutorial, while later segments layer in new mechanics—sampling alchemy, ritual assemblies and environmental hazards—that force you to rethink your approach. Choices you make when allocating resources can shift character fates: sending the scholar into the machine room without boosts may save time but risks madness, whereas recruiting Mr Tubbs or Stokes offers sanity relief at the cost of delayed investigations.

The gothic art style, punctuated by stark lighting and period‑inspired illustrations, amplifies the sense of creeping dread. Ambient soundscapes thrum softly until a ritual triggers a sudden swell, reinforcing the game’s emotional stakes. Whether you’re drawn by story or systems, Highrook promises a memorable blend of careful resource juggling and unfolding mystery.

Unraveling Highrook’s Dark Chapters

From the moment the investigators step through Highrook’s wrought‑iron gates, the game establishes its premise: the noble Ackeron family has vanished without trace. Early clues—scrawled journal entries, half‑burned notes in the Study and a lone bloodstain on the foyer floor—drive home an immediate sense of urgency. Those initial discoveries hook you before the mechanics fully click, anchoring each card‑driven action in narrative stakes.

Across eight chapters, new systems punctuate the core loop. Chapter 1 teaches basic tasks—research in the Library, potion mixing in the Laboratory—while Chapter 3 introduces environmental hazards and timed rituals that demand swift choices. By Chapter 5, managing sanity through Mr Tubbs or Stokes becomes crucial, and in later chapters you unlock custom booster cards that reshape how you tackle specific mysteries. Each fresh element arrives just as the base loop begins to feel familiar, nudging you toward new strategies without derailing established resource flows.

Tension ebbs and flows with surprising skill. The opening “prologue” drifts at a patient pace, letting you explore mechanics and absorb setting details. As occult forces gather, the tempo quickens: investigation scenes alternate with tight management sequences, rewarding players who balance downtime planning against creeping fatigue and mounting Madness. That push‑and‑pause rhythm keeps the atmosphere charged without overwhelming newcomers.

Narrative unfolds entirely through text: dusty diaries, corner‑scrawled letters and dialogue cards, all set against stark gothic art. The lack of voice work places full weight on writing clarity—though a text log would ease backtracking when you return after a break.

Side quests for each investigator deepen emotional investment. Uncovering Vitali’s lost thesis or Astor’s secret inheritance feels earned, since choices in dialogue and exploration alter which personal threads come to light—and how they echo the game’s central mystery.

Crafting Fear: Cards, Choice and the Core Loop

The heart of The Horror at Highrook beats through a simple yet engaging cycle: drag a task card into a room, assign an investigator card, then toggle between real‑time action and pause to tweak your plan. This drag‑and‑drop rhythm echoes the tactical tension of Hand of Fate, while its resource juggling nods to Darkest Dungeon’s stress system. Casual players can pause at will to weigh every outcome, whereas veterans find flow in seamless transitions between strategy and execution.

The Horror at Highrook Review

Cards fall into three categories. Investigator cards carry stats for research, machinery, survival and sanity checks. Task cards define actions—crafting potions, repairing engines or decoding clues. Implement and booster cards—moonshine vials, ritual tools, even Mr Tubbs and Stokes—grant extra dice on stat rolls or restore sanity. Layering a raven‑granted boost atop a scholar’s investigation test deepens both mechanical nuance and narrative texture.

Rooms act as mechanical nodes: the Laboratory demands alchemical savvy, the Machine Room tests technical skill, the Courtyard offers foraging opportunities, and the Chapel hosts occult rites. Matching an investigator’s strongest attribute with the right boosters shapes success chances. Send the Mechanist into a ritual without proper implements and you risk fatigue spikes or fractured narrative threads, reinforcing how choices ripple through both play and plot.

Balancing hunger, exhaustion and Madness meters binds mechanics to mood. Watching sanity drain under candlelight channels Darkest Dungeon’s tension, yet pausing to pet Mr Tubbs flips the emotional switch from dread to comfort. These gauges remind you that every eldritch step exacts a cost.

As you progress, fresh mechanics arrive—a ritual‑timing mini‑game here, expanded booster decks there—breathing new life into the core loop. While the mid‑game can settle into a steady groove, learning to wield each tool delivers a satisfying mastery. The onboarding tutorial guides you through systems with clear menus and precise drag‑and‑drop, ensuring the learning curve never derails immersion. In Highrook, every card placement carries weight, weaving mechanics and narrative into a cohesive experience.

Agents of Highrook

Each investigator feels mechanically distinct while fitting into the central mystery. Scholar Vitali carries the highest research stat, making him ideal for the Library and Study. His moderate sanity links narrative reveals to system checks: pairing Vitali with a “Refining Lens” booster raises his threshold, unlocking deeper journal entries. Mechanist Astor excels in the Machine Room and Laboratory, where her crafting and engineering stats turn broken devices into story‑driven tools. A well‑timed gear booster lets her bypass standard checks, speeding up pivotal plot moments.

The Horror at Highrook Review

Atticus Hawk’s high survival and combat attributes drive exploration in the Courtyard and Chapel. Boosters like the Hunting Knife grant extra rolls on fatigue checks, reinforcing his role as protector. Doctor Caligar, with strong alchemy and medicine stats, thrives in both the Kitchen and Laboratory—his Moonshine vial can stave off rising Madness, linking resource management back to character stakes.

Companions extend these dynamics. Mr Tubbs wanders autonomously and grants passive sanity recovery when near investigators, creating quiet respites during tense sequences. Stokes responds to player direction, offering situational boosts in rooms tied to occult tests, which can shift immediate consequences.

Text carries each persona. Vitali’s entries read like academic footnotes, Astor’s notes resemble schematics, Hawk’s reflections are blunt and grounded, and Caligar’s journal carries somber philosophical weight. Optional conversations reveal personal motivations—Vitali’s lost thesis, Astor’s mentor ties—making each side quest a meaningful step toward solving Highrook’s enigma.

Stage Set in Shadows

While Highrook runs on text and cards, its visual signature carries weight. Each room backdrop, from cobwebbed corridors to shadowy laboratories, appears in hand‑painted gothic style, recalling Inscryption’s eerie board‑game scenes yet feeling weathered and authentic. Character and task cards sport parchment textures, worn edges and brown‑ink script that gamers appreciate for clarity and thematic cohesion.

The Horror at Highrook Review

Subtle animation brings cards to life: a flask bubbles faintly on hover, gears click on the Machine Room card, and a lantern icon flickers as darkness closes in. A muted palette of sepia tones and deep shadows keeps eyes on card details, while splashes of crimson mark occult elements.

The UI keeps menus unobtrusive, icons crisp and tooltips instant, so you spend more time planning than hunting controls. High contrast between icon outlines and backgrounds ensures readability when the board fills, echoing Slay the Spire’s clean design ethos.

Audio mirrors the art’s tension. Ambient drones swell during occult rites then fall to near silence as you slide cards into place, making every creak or distant whisper stand out. Task completions emit soft chimes or muted thumps, grounding decisions in sensory feedback. Notably, strategic silence amplifies startling moments—an unseen presence feels alive when a sudden heartbeat thud cuts across the hush. Together, visuals and sound draw you deeper into Highrook’s gothic world, merging tabletop charm with digital horror.

Echoes in the Manor

First run clocks in at roughly nine hours when you pore over every diary entry and note. A second playthrough, chasing side quests with streamlined reading, can wrap in about four hours. Story beats remain fixed—chapter outcomes and ending summaries don’t branch—yet optional character threads offer reasons to return. Uncovering Vitali’s lost research or Astor’s hidden schematics adds narrative layers once you know where to look.

The Horror at Highrook Review

Mastering Highrook’s core loop feels satisfying in repeat sessions. Assigning investigators, layering boosters and juggling sanity grows familiar, letting you settle into a rhythm that balances tension and respite. Without procedural variation or divergent endings, replay value hinges on personal goals—completing every optional scene or testing alternative strategies against the same mysteries.

Highrook fits players who relish a concentrated gothic investigation over a single weekend. If you crave tight card strategy with a haunting setting and don’t need branching narratives, the game delivers a focused, replayable puzzle of dread and discovery.

Under the Hood

Text quality shows care in world‑building but occasional typos and grammar slips interrupt immersion. A misplaced comma or misspelled word in a critical journal entry can pull you out of tense moments, especially when you’re deep into investigations.

The Horror at Highrook Review

Stability remains rock solid. No crashes or freezes surfaced during testing, and frame rates held steady across exploration and ritual animations. Highrook feels responsive whether you’re on PC or console.

Usability hinges on pause‑mode planning, which balances the pressure of real‑time events. The lack of a text log means tracking dialogue requires extra note‑taking, and the absence of voice work places full weight on written clarity.

Accessibility features include adjustable font sizes and high‑contrast UI themes, with support for key remapping. These options help maintain readability when cards flood the board.

Indie charm shines through despite rough edges. Polishing typos, adding a text history log and refining tooltip timing would elevate the experience without compromising the game’s handcrafted atmosphere.

The Review

The Horror at Highrook

8 Score

Highrook excels at weaving card‑driven strategy and gothic storytelling, its intuitive drag‑and‑drop loop reinforcing each mystery reveal. Atmospheric art and ambient audio sharpen every choice, while resource and sanity management keep stakes tangible. Text typos and fixed endings feel minor next to its compelling mechanics and mood. Players seeking an immersive indie RPG will find Highrook hard to resist.

PROS

  • Engaging core loop that balances strategy and narrative
  • Distinct investigator roles with meaningful stat synergies
  • Gothic art and ambient audio that deepen immersion
  • Intuitive drag‑and‑drop interface with pause‑mode planning
  • Companion mechanics that tie resource management to story tension

CONS

  • Occasional typos and grammar slips in key text
  • Fixed chapter outcomes limit narrative variation
  • Absence of a text log hampers backtracking
  • Mid‑game familiarity can edge toward repetition

Review Breakdown

  • Overall 0
Tags: FeaturedIndie gameNullpointer GamesOuterslothRole-playing gameSimulation Video GameThe Horror at Highrook
Previous Post

Grey Matter Review: Emotional Depth in Everyday Moments

Next Post

Recipes For Love And Murder Season 2 Review: Stirring Suspense in the Karoo

Try AI Movie Recommender

Gazettely AI Movie Recommender

This Week's Top Reads

  • Jermaine Clement

    Nicola Walker and Jemaine Clement Lead Disney+’s New British Comedy ‘Alice & Steve’

    0 shares
    Share 0 Tweet 0
  • Pillion Review: A Bold Study in Submissive Self-Discovery

    1 shares
    Share 0 Tweet 0
  • I Only Rest in the Storm Review: When Documentary Meets Fiction

    0 shares
    Share 0 Tweet 0
  • Code of Silence Season 1 Review: Breaking Sound Barriers

    1 shares
    Share 0 Tweet 0
  • A Private Life Review: Jodie Foster’s Bilingual Breakthrough

    1 shares
    Share 0 Tweet 0
  • Sons of the Neon Night Review: Brothers at War in Neon Shadows

    0 shares
    Share 0 Tweet 0
  • Motorheads Season 1 Review: Rust Belt Roots and Revved Engines

    1 shares
    Share 0 Tweet 0

Must Read Articles

The Librarians: The Next Chapter
TV Shows

The Librarians: The Next Chapter Season 1 Review – Bridging Eras with Spellbinding Charm

55 minutes ago
Palia Review
Reviews Games

Palia Review: Cultivating Community in a Post-Human World

1 day ago
Honey Don’t! Review
Movies

Honey Don’t! Review: Coen’s Femme Fatale, Reimagined

1 day ago
Mountainhead Review
Movies

Mountainhead Review: Deepfakes and Deep Trouble

1 day ago
The Last Rodeo Review
Movies

The Last Rodeo Review: Aging Legends and Family Bonds

1 day ago
Loading poll ...
Coming Soon
Who is the best director in the horror thriller genre?

Gazettely is your go-to destination for all things gaming, movies, and TV. With fresh reviews, trending articles, and editor picks, we help you stay informed and entertained.

© 2021-2024 All Rights Reserved for Gazettely

What’s Inside

  • Movie & TV Reviews
  • Game Reviews
  • Featured Articles
  • Latest News
  • Editorial Picks

Quick Links

  • Home
  • About US
  • Contact Us
  • Advertise with Us
  • Review Guidelines

Follow Us

Facebook X-twitter Youtube Instagram
No Result
View All Result
  • Home
  • Movies
  • Entertainment News
  • Movie and TV Reviews
  • TV Shows
  • Game News
  • Game Reviews
  • Contact Us

© 2024 All Rights Reserved for Gazettely

Go to mobile version