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Exploring the Cosmos: New Travel Methods Coming to Starfield

2024 Updates to Bring Enhanced Exploration and Advanced Technology in Bethesda's Starfield.

Naser Nahandian by Naser Nahandian
1 year ago
in Games, News, PC Games, Xbox
Reading Time: 2 mins read
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Bethesda’s Starfield, the much-anticipated space exploration game, is gearing up for significant updates in 2024. These updates are set to revolutionize how players traverse the expansive cosmos within the game, addressing some of the current limitations and adding exciting new dimensions to the space exploration experience.

A recent patch, which focused on resolving minor issues like crash bugs during saves, non-spawning guns, and the amusing yet problematic “space clingons,” has set the stage for these larger updates.

This glitch, which saw various space elements like rocks and forests unexpectedly tagging along with players’ spaceships, provided both a quirky distraction and a technical hiccup, but it’s now been resolved to ensure a smoother gaming experience.

The Promise of 2024: New Travel and Tech

Looking ahead to 2024, Bethesda’s announcement on the Starfield subreddit has sparked anticipation among the gaming community. The studio has been diligently addressing player feedback and bug reports, and their upcoming update promises a plethora of enhancements.

These include comprehensive quest fixes, which will rectify ongoing issues without requiring players to roll back their saves. This is particularly significant, as fixing in-progress quest issues in such a vast and dynamic game environment is a complex undertaking.

Moreover, Bethesda plans to integrate advanced technological support, including FSR3 and XeSS. These technologies, particularly Intel’s XeSS upscaling tech, are expected to significantly enhance the visual fidelity and performance of the game.

However, the most intriguing aspect of the announcement is the promise of “all new ways of travelling” in the game. This is a critical development, as the current reliance on fast travel in Starfield has been a point of critique.

As online editor Fraser Brown noted, this mechanic tends to diminish the game’s sense of scale, making the cosmic setting feel smaller than it actually is. The ability to actively pilot ships between destinations, as opposed to the current method of almost instantaneously warping to target locations, has been a highly requested feature.

The Challenge of Realistic Space Travel

Starfield

The concept of real-time space travel in games is not without its challenges. Space’s vastness can make real-time travel seem slow and, over time, monotonous.

Previous space sims have grappled with this issue, often finding that simulating realistic space travel can lead to gameplay that feels more tedious than exciting. Bethesda’s challenge will be to strike a balance between realism and engagement, ensuring that players have compelling reasons to explore the depths of space.

The Slower Than Light mod, released earlier this year, offered a glimpse into this kind of gameplay, allowing seamless travel between planets within the same system. While it highlighted some technical issues, it also underscored the inherent challenge in making vast, realistic space travel engaging.

As we approach 2024, the anticipation for these updates in Starfield continues to build. Bethesda’s commitment to enhancing the player experience, coupled with their willingness to push the boundaries of space exploration in gaming, promises a new era of cosmic adventure in Starfield.

Tags: Action role-playing gameAction-adventure gameBethesda Game StudiosBethesda SoftworksCreation EngineCreation Engine 2Emil PagliaruloInon ZurShooter Video GameSingle-player video gameStarfieldTodd Howard
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