Almost Human has announced an exciting addition to the Nintendo Switch’s game library with the upcoming release of “Legend of Grimrock“. This classic dungeon-crawling RPG, originally captivating players with its challenging and immersive gameplay, is set to make its debut on the Switch platform on January 15, 2024. The game, known for its grid-based movement and tactical combat, will be available on the Switch eShop for $14.99.
“Legend of Grimrock” offers a blend of traditional RPG elements with modern execution. Players take control of a group of prisoners condemned to the treacherous Mount Grimrock.
The mountain, filled with ancient tunnels and dungeons left by long-forgotten civilizations, serves as the game’s perilous setting. The prisoners must work together to navigate these dangers if they hope to see daylight again.
The Switch version of the game promises an overhauled user interface, optimized for Joy-Con play, enhancing the gaming experience on the portable console. This includes intuitive controls and streamlined access to game features, making it easier for players to immerse themselves in the game’s detailed world.
Immersive Gameplay and Rich Features
“Legend of Grimrock” places a strong emphasis on puzzles, exploration, and player wit. With real-time combat, players must use strategy and cunning to overcome hidden traps, monstrous enemies, and intricate puzzles. The game’s features include:
- A vast network of tunnels and dungeons filled with secrets and survival challenges.
- Tactical combat and spellcasting using runes, along with potion crafting.
- Character customization with different races, classes, skills, and traits.
- A pure dungeon-crawling experience with grid-based movement, hidden switches, and more.
- Digital extras like a game manual, world map, grid paper, theme music, art sheets, and a team photo from Almost Human.
A Labor of Love from Almost Human
Antti Tiihonen, co-founder of Almost Human, shares that the porting of “Legend of Grimrock” to the Switch was driven more by passion and enjoyment than by business or market analysis.
This decision reflects the team’s fondness for the game and the Switch platform. Tiihonen expresses hope that this release will reignite the enthusiasm of long-time fans and attract new players to the joys of old-school dungeon crawling.
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