In this comprehensive interview, The Coalition’s creative leaders Matt Searcy and Nicole Fawcette shed light on their ambitious plans for Gears of War: E-Day, a dark and gritty prequel that will take players back to the terrifying events of Emergence Day.
Revealing the genesis of fan-favorite characters like Marcus Fenix and Dom Santiago, E-Day promises to redefine the iconic Locust creatures as truly horrifying threats, harkening back to the franchise’s survival-horror roots.
While staying true to Gears’ core DNA with competitive multiplayer and new gameplay innovations, E-Day aims to provide a fresh perspective by depicting a world caught unprepared for the Locust onslaught. Key details tease the origin story behind legendary weapons like the Chainsaw Lancer.
With its spectacular in-engine visuals powered by Unreal Engine 5, Gears of War: E-Day represents The Coalition’s bold new vision for the future of the beloved Xbox franchise, melding intense action with haunting storytelling for an unforgettable nightmare.