Blast onto the barren backdrops of post-pandemic Arizona once more! Released in 2016, the original Arizona Sunshine helped pioneer the virtual reality zombie shooter.
Players took the reins as one of the last survivors in a world gone mad, scavenging supplies and scrapping with the undead. Fans of the gory gameplay will be thrilled to learn that Arizona Sunshine has now been reborn for a new generation of platforms.
Dubbed Arizona Sunshine Remake, this updated version transports the classic survival thriller into crisp new terrain. Using modern hardware, the visuals and gameplay mechanics get a sorely needed tune-up. Fans itching to relive the memorable carnage can finally do so with improved immersion. Meanwhile, those late to the zombie party will find an accessible entry point into one of VR’s most acclaimed horror franchises.
Over the course of this review, I’ll take a closer look at what exactly has changed since the first sun-soaked showdown. From tweaked weapon systems and visceral visuals to revamped level structure, we’ll cover all the enhancements that give new life to an old favorite. By journey’s end, you’ll know whether diving back into Arizona’s wastelands warrants braving the brain-hungry hordes once more. Now grab your guns and gear—it’s time to see if this remake was worth rising from the grave for.
Survival of the Fittest
Just like in the first game, you wake up with no memory in a world gone mad. Roaming the vacant ruins of Arizona, all that’s clear is the dead have risen—and they’re hungry for living flesh. Scrounging what supplies you can, the faint signal of a radio drama provides your sole glimmer of hope. Could other survivors still exist out there? You’ll need to fight tooth and nail to find out.
Gameplay sticks closely to a tried-and-tested formula. Linear levels funnel you through environments like mines and factories. Simple obstacles bar the way, requiring you to locate special items to advance. Explore nooks and crannies to loot caches of precious ammo before waves of enemies descend. Objectives are straightforward, letting you focus on more pressing concerns—like not becoming zombie chow.
A healthy palette of weaponry aids your quest. Pistols and shotguns handle crowds up close, while rifles pick off threats from afar. Scavenged arms join your growing armory over the course of the story. One of the biggest upgrades: realistic reloading. No more is it enough to holster your piece—now fumbling magazines and sliding bolts build suspense during swarms. It’s the little touches that make combat that more visceral.
Of course, it wouldn’t be a proper undead apocalypse without legions of creepy crawlies to slay. Regular shamblers pose little threat alone, but tough variants demand strategy. Burly brutes soak bullets, while speedy runners will have you reloading on the run. Experimenting to find each enemy’s weakness is half the fun. Just keep in mind: you’re only as strong as your last bullet.
Multiple difficulties, online multiplayer, and added modes provide longevity. The campaign alone gives 5+ hours of shooting gallery thrills, with more horror to find in downloadable expansions. Controls are responsive, checkpoints generous. In the end, only one rule applies in Arizona—it’s their world. You’re just fighting to survive another day.
Into the Deadlight
Stepping foot once more in post-outbreak Arizona, one thing swiftly becomes clear—this ain’t the game I recall. Vast graphical overhauls inject new life into long-remembered landscapes. Textures burst with fine detail, everything from flesh to fauna appearing sharper than ever before. Subtle effects like light and shadow now immerse in a way last-gen visuals never could.
Perhaps most striking is what these visual upgrades mean for the zone’s infamous walkers. Zombie models flaunt intricacies that ratchet tension to an almost unbearable level. Seeping sores and contorted skin greet players at a scope not possible in years past. Rot and ruin ooze realism that makes any breach of personal space feel disgustingly visceral.
Better still, these advances appear silky smooth across supported devices. Not a single stutter mars the reanimated horror show, allowing full focus on survival rather than lessening nausea. Frame rates flow buttery, immersing in a dying world without dragging the mind out. Hardware handles the technical overhaul with considerable polish.
Environments show equivalent signs of life. From mines cluttered with claustrophobic detail to dustbowl towns littered with dry atmosphere, settings transport psychologically as well as visually. Subtle additions like note rubble evoke echos of human existence, enhancing fiction. Locals feel tangible whether playing under open skies or shadows of dusk, thanks to lighting wizardry.
In summary, advancements extract multiples more scares per second than before by bringing terrors literally to life. Upgrades cement suspension of disbelief so players plunge fully into panic. This visual revamp doesn’t merely update; it fundamentally improves the experience of sinking teeth into undead dawn. Immersion gets a thorough injection of extra foulness.
Taking Aim Against the Dead
At its core, Remake retains the popcorn-perfect pleasures of blasting brain-hungry beasts. A tantalizing toybox of firearms keeps combat feeling fresh, whether favors flick fast pistols or pick distant threats off with precision rifles. Each packs its own punch and purpose in the zombie purge.
Ammo scarcity extends the scare, forcing judicious use of bullet economy. Misses mean certain doom, so responsible reloads prove pivotal. Gone are passive holsters—now tactical magazines click and slides slam with authentic urgency. Under swarming strain, fumbling reloads fire fear as fast as fantasy.
Melee meanwhile brings a whole new dimension of danger alongside the dire delight of getting hands dirty. Hatchets hack and machetes mangle at close quarters, rewarding players who dare to danger range. A handy backup to be sure, but risks remain when resorting to risque reaping of unliving limbs.
Varied enemies too up the ante. Armored foes and fleet-foot fiends require reshuffling priorities lest they overrun players caught empty. Tank-like monstrosities menace markedly different to shamblers barely bothering pursuit. Learning each threat’s strengths aids survival by forcing on-the-fly changes of combat course.
Damage stays deceivingly distant, however. Unless pausing periodically to pig out on provisions, scarlet-tinted screens offer scant warning of waning wellness. Dropping without discernible sign stings, demanding diligence to dodging the dead’s destructive designs.
In the end, Remake refinements rightly reinvigorate the replayable relief of reducing ravenous reanimated to ruin. Upgraded tools and tougher takes on the terminally twitching transform tangles with the formerly friendly undead into a veritably visceral venture.
Journey Across the Wasteland
Much like our protagonist’s plight, Remake weaves a wandering web of waypoints across the desolate Arizona plains. Levels shift skillfully between cave haunts and urban ruins, each lending a distinct atmosphere to accompany undead ambushes.
Objectives poke just enough puzzles to point players rightly without ponderous padding. Finding keys or ingredients for advancing ensures exploration pays off. Meanwhile, bombastic battlegrounds like an infected police station packed far more frenzied frights than any horror film!
Particular praise goes to a trapped trainyard tussle. With limited ammo and locked doors teasing the dead, surviving felt like a true accomplishment. Likewise, mining for supplies beneath the earth proved positively pulse-pounding thanks to claustrophobic quarters crammed with the crawling corps. Memorable milestones like these keep campaigns compelling throughout.
Repetition sticks resolutely to a minimum also. Varied vistas and evolving enemies curb any credulous claims of copy/paste content. Saving further streamlines sessions. Frequent checkpoints cut chapters kindly, sparing prolonged replays when perishing.
In all, levels lend location flavor fitting for fun-fueled forays through post-plague Arizona. Wondering wastelands welcome wandering, not pandering to any pattern but delivering discovery delightfully dilemma by dilemma. Remarkable real estate makes living (or unliving, as the case may be) in this desolated desert an undeniably delightful draw for players pleasure, packing plenty of pistol-packing peril.
Braving the Hordes Once More
For newcomers, a single sweep deals 5 hours of zombie-slaying splendor. But as any true survivor knows, the scourge never truly ends—and neither does the fun. Extra modes spawn repeat replays, like the challenging Horde events that constantly crank up the creature count. Tougher difficulties too offer novel twists, lending fresh fears to even familiar fronts.
Criticisms of reuse fall flat thanks to random horde layouts and the sheer joy of perfecting skills against the unliving. Small tweaks ensure no two clashes feel quite the same, whether preferences lean to sniping at distance or scrapping ferally up close. Accessible action means anyone can easily pick up and put down whenever an urge for undead disposal strikes.
Co-op communication amplifies all antics, triumphs, and tragedies tenfold. Laughing through living nightmares or facing terrors together proves twice as thrilling. Optional expansions also extend the entertainment, introducing new haunts to further quench cravings for carnage. Quality questing and cooperative components cement great value for money spent.
In the end, no matter how often Arizona’s evil is eradicated, the addictive murder of mutated monstrosities manages to remain unsullied by repetition. Rather like the unstoppable scourge itself, sheer fun survives each and every spree against the unliving. Some may escape once the war is won, but for true fans, the fight will never fade with fantastic DLC and lifelong friends at your frightful side.
Reloading for Another Round
In many regards, Arizona Sunshine Remake brings the original experience screaming into the modern era. Visuals ventured into visceral territory, while refined reloading retains its nerve-racking nature. A wealth of extra content ensures lasting entertainment even after the campaign’s close. At the end of its expanded arsenal, however, the adventure doesn’t quite match the magnificence of its marvelous sequel.
For rookie survivors craving their first foray into VR zombie-slaying, Remake makes for an accessible entry point into the apocalyptic action. First-timers will fall fast under its charms. Yet veterans looking for innovations may find few surprises in familiar territories. Still, expansions like Horde mode and co-op comps offer repeat replays.
With great value offered even for original owners via inexpensive upgrades, it’s easy to recommend Sunshine’s return to the undead. Just don’t expect the series’ high watermark—save the discovery of dazzling depths for number two. In the end, its flaws aren’t fatal and don’t detract much from simple splatter fun. For virtual vacationers craving casual carnage wherever cables call them, the Redbox rating is a well-earned 8 out of 10 brainbusters. Now who’s ready to reload?
The Review
Arizona Sunshine Remake
Arizona Sunshine Remake brings the joyous chaos of zombie slaughter to modern VR platforms in gory glory. While refinements nail mechanics and visuals vault horror, the adventure lacks innovations to distance itself from origins. For those seeking their first foray into the apocalyptic or fans itching for another fix, Sunshine's reintroduction offers countless undead eliminations. However, numbered flaws and familiarity curb how far recommendations extend. In the end, the remake redeems more than it regresses, resurrecting one of VR's landmark living-dead epics.
PROS
- Vastly improved visuals and graphics over the original
- Engaging and tense first-person shooting gameplay
- Variety of weapons and enemies keeps combat fresh.
- Additional modes like Horde and co-op extend replay value.
- Accessible for newcomers yet challenging on harder difficulties
- Fair price point and upgrade option for existing owners
CONS
- Campaign feels somewhat short at around 5 hours.
- Story and world lack depth and interactivity of sequel
- Repetitive level and objective formulas
- Lacks innovations to truly differentiate from original
- Bugs like clipping issues inherited from the sequel