After the mixed reception of The Last of Us Part I on PC, which suffered from technical and performance issues, Sony has confirmed that it will continue to release first-party games on PC.
In its financial report for fiscal year 2022, Sony shared figures for “income from peripherals, including PS VR2 and income from sales of first-party titles” on platforms other than PlayStation consoles.
While it’s unclear how much revenue is solely from PC ports, it’s evident that Sony sees the value in expanding its strategy of releasing PlayStation exclusives on PC.
Although peripherals and exclusive games released on other systems are included in the financial figures, the numbers are impressive and indicate why Sony wants to continue investing in PC ports. The figures for the year are as follows:
- First quarter: 60,478 yen (443.6 million dollars)
- Second quarter: 54,508 yen (399.8 million dollars)
- Third quarter: 82,031 yen (601.7 million dollars)
- Fourth quarter: 142,900 yen (1,048 million dollars)
While the PC port of The Last of Us Part I had its share of issues, Sony has a good track record of adapting its games for PC, usually with careful optimization for the platform’s keyboard and mouse setup.
Naughty Dog has already issued a couple of updates for the game and has apologized for the problems, promising to work hard to fix them.
Expanding its strategy of releasing PlayStation exclusives on PC is a wise move for Sony, as it provides an opportunity to tap into a larger market and increase revenue.
With more games set to be released on PC, players can look forward to enjoying some of the best games in recent PlayStation history on their preferred platform.