James Cameron is exploring how artificial intelligence might be used to reduce the cost of making effects-heavy films, without eliminating workers. In a recent interview on the Boz to the Future podcast, the filmmaker explained why he joined the board of Stability AI and how he sees the technology fitting into production workflows.
“If we want to continue to see the kinds of movies that I’ve always loved and that I like to make and that I will go to see — Dune, Dune: Part Two, or one of my films — we’ve got to figure out how to cut the cost of that in half,” Cameron said. “That’s not about laying off half the staff at a VFX company. That’s about doubling their speed to completion on a given shot.”
His focus is on improving turnaround through smarter tools rather than removing roles. “Artists get to move on and do other cool things, and then other cool things,” he added.
Stability AI CEO Prem Akkaraju announced Cameron’s board appointment in 2024, saying the filmmaker would help the company develop tools to assist creators across visual media. For Cameron, joining the company was part of an effort to understand the development side of the technology and identify how it could be applied within a real production environment.
“The goal was to understand the space, to understand what’s on the minds of the developers,” Cameron said. “What are they targeting? What’s their development cycle? How much resources do you have to throw at it to create a new model that does a purpose-built thing?”
Rather than use AI to generate full projects, Cameron wants to apply it to tasks like rotoscoping, outpainting, or upscaling. These types of post-production work are often repetitive and time-consuming, making them a natural match for automation tools that assist rather than replace.
He also addressed the scale of interest in AI entertainment tools, describing it as a niche compared to the broader ambitions of major players in the space. “You look at OpenAI — their goal is not to make Gen-AI movies,” he said. “We’re a little wart on their butt in terms of the scale. They want to make consumer-fun products for 8 billion people. Movies are just a little tiny application.”
Instead, Cameron sees potential in working with smaller development groups that are willing to build custom tools tailored to visual effects teams. These collaborators could create systems that fit directly into CG-based production cycles without requiring a full overhaul.
His perspective on AI in 2025 is notably more measured than in 2023, when he raised concerns about its use. At the time, he described the weaponization of artificial intelligence as the greatest risk it posed to society. He also dismissed the idea that AI would ever be able to produce work with the kind of emotional depth that moves an audience.
“I just don’t personally believe that a disembodied mind that’s just regurgitating what other embodied minds have said — about the life that they’ve had, about love, about lying, about fear, about mortality — and just put it all together into a word salad and then regurgitate it,” he said at the time. “I don’t believe that that’s going to move an audience.”
Now, he says the better use for AI is solving narrow problems that have limited automation options, like managing individual layers of an image or improving frame consistency. He sees it as part of an ongoing process to reduce complexity in the later stages of production without disrupting how artists contribute.
Cameron said the financial pressures on large-scale filmmaking continue to grow, particularly in projects with high visual demands. Faster tools that don’t compromise the integrity of the work could help directors and crews focus on creative decisions instead of being tied up in manual steps.
Watch the full interview on Boz to the Future, hosted on Meta’s official podcast platform.