The future of Kerbal Space Program 2 has been cast into doubt as its developer, Intercept Games, appears to be one of the casualties of Take-Two Interactive’s recent wave of layoffs and studio restructuring. The fate of the Seattle-based studio, which has been leading development on the long-awaited sequel, remains uncertain despite assurances from Take-Two that the game will continue receiving post-launch support.
Last month, Take-Two Interactive announced plans to reduce its workforce by approximately 5%, equating to around 600 job cuts, as part of a broader cost-cutting initiative that would also involve canceling several unannounced projects. This week, a Worker Adjustment and Retraining Notification (WARN) filing in Washington state revealed that Take-Two is planning to close an office in June, resulting in the layoff of 70 employees.
While Take-Two has refrained from explicitly confirming the closure of Intercept Games, the studio’s Seattle location and an online post from a former employee suggest that the developer behind Kerbal Space Program 2 is the subject of the WARN notice. Private Division, the Take-Two publishing label that oversees Intercept Games, stated that it “continues to make updates to Kerbal Space Program 2” but declined to comment on the specific status of the development studio.
In a statement addressing the layoffs and restructuring, a Take-Two spokesperson said, “As part of these efforts, the Company is rationalizing its pipeline and eliminating several projects in development and streamlining its organizational structure, which will eliminate headcount and reduce future hiring needs. The Company is not providing additional details on this program.”
Kerbal Space Program 2, the highly anticipated sequel to the beloved physics-based space flight simulation game, has been in early access since early 2023. While it has received a mixed reception from critics and players, with some citing performance issues and bugs, Take-Two’s commitment to continued post-launch support suggests that the game’s development will persist, at least in the short term.
However, the apparent closure of Intercept Games casts a shadow of uncertainty over the long-term future of Kerbal Space Program 2 and any potential expansions or follow-up projects. The loss of the core development team responsible for the sequel’s creation could pose significant challenges for its ongoing development and future content updates.
As the video game industry grapples with widespread layoffs and cost-cutting measures, the situation at Intercept Games and the fate of Kerbal Space Program 2 serve as a reminder of the precarious nature of game development and the potential impact on beloved franchises and their dedicated communities.
While Take-Two remains tight-lipped on the specifics of its restructuring efforts, fans of the Kerbal Space Program series can only hope that the publisher will find a viable path forward for the sequel, whether through reassigning development responsibilities or exploring alternative solutions to ensure the game’s continued growth and evolution.