Despite Christian Whitehead, one of the key figures behind Sonic Mania, not being directly involved in the development of Sonic Superstars, the newest 2D addition to Sega’s iconic blue hedgehog franchise, he recently revealed an intriguing detail about the game’s physics system.
In a noteworthy move, Whitehead confirmed that the highly acclaimed physics system from Sonic Mania has been “fully transferred to modern 3D,” indicating that Sonic Superstars partially utilizes the Retro Engine graphics engine.
A comparison between the two titles showcases the striking similarity in Sonic’s inertia in the new game to that of classic Sonic games. Whitehead shared this exciting information in response to the comparison, stating, “I’ll have more to say on this when appropriate, but Mania’s physics have been fully ported to modern 3D.”
The Development Team
To the surprise of many, the studio entrusted with developing Sonic Superstars is none other than Arzest, led by Naoto Ohshima, the Japanese designer credited with creating Sonic himself.
In an interview, Iizuka shed light on the decision to collaborate with Ohshima, emphasizing his background in crafting the Classic Sonic experience. Iizuka stated, “What Ohshima brings to the table is his Classic Sonic background, having worked on Sonic 1 and Sonic CD. He knows how to make a real Classic Sonic game. Many people think that Ohshima solely designed Sonic and that was it, but in Sonic 1, he was not only responsible for character design but also contributed to level design. So, he possesses the firsthand experience of creating a Sonic game by actively participating in level design for the original game.”
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Preserving the Essence
By incorporating the Retro Engine physics from Sonic Mania, Sonic Superstars pays tribute to the beloved classics that captured the hearts of fans worldwide.
The seamless transition of the physics system into a modern 3D environment ensures that players can expect a familiar and authentic Sonic experience, reminiscent of the iconic games that defined the franchise.
Sonic Superstars’ adoption of the Retro Engine physics from Sonic Mania signifies Sega’s commitment to preserving the essence and magic of the Sonic series.
With Arzest at the helm, led by the talented Naoto Ohshima, Sonic Superstars combines classic elements with modern technology, promising an immersive gameplay experience that captures the spirit of Sonic’s earliest adventures.
Fans eagerly await the opportunity to race through Sonic Superstars, relishing the seamless integration of beloved physics from Sonic Mania into the captivating world of 3D Sonic gameplay.
Rediscover Sonic’s Charm: Dive into our comprehensive Sonic Superstars review and see how Sega masterfully blends classic allure with innovative gameplay. Don’t miss out on the latest evolution of this iconic franchise!