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Is Starfield To Be Revealed in March?

Starfield Honors Late Fan's Legacy with In-Game Tribute

Oops! Baldur’s Gate 3 Glitch Reveals a Bit Too Much of Astarion

Home Games PC Games

Troublesome Arc Graphics Drivers to be Resolved Ahead of Starfield’s Launch

Intel Aims to Tackle Challenges for Seamless Starfield Gaming Experience

Gazettely Editorial by Gazettely Editorial
3 years ago
in Games, News, PC Games, Xbox
Reading Time: 2 mins read
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As excitement builds for the impending release of Starfield on PC, a rather unfortunate situation has arisen. Early adopters equipped with Intel’s Arc graphics cards are encountering a range of problems as the game enters its Advanced Access phase. Players are grappling with issues such as game crashes, loading failures, and severe image distortion, which is certainly not the optimal scenario.

Intel’s Pledge and the Countdown to Resolution

Acknowledging the predicament, Intel has taken to Twitter to address these graphics card woes and assure affected gamers that a solution is on the way. The promised fix is slated to be implemented before Starfield’s full launch on September 6th, just a few days from now.

In the realm of gaming graphics, the spotlight has been cast on both Nvidia and AMD, who have already rolled out Starfield-optimized drivers. The significance of the game coupled with these technical hiccups doesn’t reflect favorably on Intel.

The company aims to make a mark in the fiercely competitive gaming graphics landscape, encouraging gamers to entrust their experiences to Intel GPUs rather than the tried-and-true offerings from Nvidia and AMD.

Intel Arc

Hope on the Horizon with a Timely Solution

While all hinges on Intel’s ability to deliver the promised fix ahead of the full game launch, it’s worth noting that Intel has shown considerable improvements in driver quality and performance since the inception of Arc graphics cards last year.

Nevertheless, the journey for Arc hasn’t been free of bumps. Since its inception, driver quality has posed challenges. Despite the impressive hardware underpinning Arc cards, their potential shines through only when drivers function optimally for a particular game.

Intel’s forthcoming Battlemage GPU architecture, projected to debut around the following summer, is anticipated to rival the performance of Nvidia’s RTX 4080, according to circulating rumors. This ambitious goal rests heavily on Intel effectively addressing its Arc drivers.

For instance, initial rumors surrounded the Alchemist-based Arc A770 GPU, suggesting performance on par with an Nvidia RTX 3070 or even an RTX 3070 Ti.

However, when the A770 was eventually introduced, it aligned more closely with an RTX 3060 or 3060 Ti, often falling short of even those marks. The underlying reason was attributed to driver quality. In terms of hardware, the A770 GPU shares significant commonalities with the 3070 and 3070 Ti.

As Intel seeks to establish its position in the gaming graphics domain, resolving the present driver issues becomes essential to realizing its aspirations for an impressive gaming lineup.

Tags: Action role-playing gameAction-adventure gameBethesda Game StudiosBethesda SoftworksCreation EngineCreation Engine 2Emil PagliaruloInon ZurIntelNvidiaShooter Video GameSingle-player video gameStarfieldTodd Howard
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