Director Michael Sarnoski says the live-action Death Stranding film will tell a new story set in Hideo Kojima’s post-apocalyptic universe rather than adapt either game, describing his aim as capturing the series’ “soul” and themes while exploring characters audiences “haven’t seen before.” He discussed the approach during Kojima Productions’ 10th-anniversary livestream, adding that the film is being developed to be accessible to newcomers without sidelining longtime fans.
The project is produced in partnership with A24, with Sarnoski on board to write and direct after his work on A Quiet Place: Day One. Earlier reporting confirmed his attachment and underscored that the adaptation would not be a straight retelling of the 2019 game’s narrative. Kojima, who created the franchise, has indicated he will supervise at a high level but “won’t be involved too much” creatively, a decision he framed as essential to letting a filmmaker craft an original vision within the world he built.
Kojima Productions also used the event to signal that Death Stranding screen projects will branch in multiple directions. Alongside the live-action film, the studio previewed the anime feature Death Stranding: Mosquito, which likewise features an original storyline, reinforcing that expansions of the IP are designed to broaden the universe rather than retrace existing plot beats.
The choice to break from strict adaptation aligns with recent trends in game-to-film projects that prioritize tone and world-building over one-to-one plot translation. Sarnoski said the goal is to balance the series’ grand scale—its weather-scoured landscapes and large-format vistas—with detailed, intimate character work, signaling a production that aims to stand on its own for theatrical audiences. While casting and a release window remain unannounced, studio messaging around the livestream emphasized that development is active, with updates to follow as the script and package coalesce.















































