More details about Assassin’s Creed Mirage have surfaced online. Ubisoft is said to be reaching for several elements missed in recent installments, which should, however, eventually provide players with a ton of enjoyable gameplay.
As we know, Ubisoft has already confirmed the title, and the first images suggest that the insider has gotten to the real details.
The insider has decided to uncover further specifics, and according to him, Baghdad is the one city in Assassin’s Creed Mirage, but the location is going to be divided into multiple zones.
In the game we will find 4 large areas and face bosses in each – the map will also include many desert locations, oases and rivers.
We will encounter a really large number of NPCs in the game, as the developers’ goal is to make the population known from Assassin’s Creed Unity – as it is known, we watched real crowds during the French Revolution.
Nevertheless, Baghdad is to be distinguished not only by a great number of characters, but also a great set of elements for parkour. The developers have even developed lanterns that will let us turn the corners of the walls to continue our fast run.
Assassin’s Creed Mirage is also going to offer slow-motion kills, and such animation will be especially seen when you eliminate enemies from the air. Tossing knives and rooftop hideouts are also set to return to the game.