In a significant move to restructure its gaming business, Sony Interactive Entertainment (SIE) has appointed Hideaki Nishino and Hermen Hulst as the new co-CEOs of the PlayStation division, effective June 1, 2024. This strategic decision follows the departure of long-serving CEO Jim Ryan, who announced his retirement in March after nearly three decades with the company.
Under the new leadership model, Nishino and Hulst will assume distinct responsibilities, reflecting a divide between platform and studio operations. Nishino, previously the SVP of SIE’s Platform Experience Group, will take the helm as CEO of the Platform Business Group. In this role, he will oversee technology, products, services, and the overall platform experience, as well as manage relationships with third-party publishers and developers.
Additionally, Nishino will be responsible for the commercial operations of PlayStation, including sales and marketing of hardware, services, and peripherals. His extensive experience in shaping the platform’s user experience and ecosystem positions him well for this crucial role.
Complementing Nishino’s platform-focused responsibilities, Hermen Hulst, formerly the head of PlayStation Studios and Guerrilla Games, will assume the position of CEO of the Studio Business Group. In this capacity, Hulst will be responsible for all PlayStation game content development, as well as the expansion of its franchises into new mediums such as film and television.
Hulst’s leadership at PlayStation Studios, overseeing critically acclaimed titles like “Horizon Forbidden West” and “God of War Ragnarök,” makes him a natural fit for spearheading the studio’s creative endeavors and driving the growth of its intellectual properties.
While Nishino and Hulst will report directly to interim CEO Hiroki Totoki, who will serve as Chairman of SIE, they are expected to collaborate closely to ensure a seamless integration of platform and content strategies.
It’s a true privilege to be asked to lead the new Studio Business Group for Sony Interactive. I’m excited to continue working with incredibly talented teams and studios to deliver unforgettable game and entertainment experiences. #sony #playstation #playstationstudios
— Hermen Hulst (@hermenhulst) May 13, 2024
“Sony Interactive Entertainment is a dynamic and growing business that delivers incredible entertainment experiences through the connection of content and technology,” said Totoki. “These two leaders will have clear responsibilities and will manage strategic direction to ensure the focus remains on deepening engagement with existing PlayStation users and expanding experiences to new audiences.”
Nishino expressed his enthusiasm for the new role, stating, “We will continue to connect players and creators through world-class products, services, and technology. We always strive to grow our community even bigger with innovation in every area at Sony Interactive Entertainment.”
Hulst echoed similar sentiments, adding, “I am thrilled to lead the studio business group and continue to build on our success with PlayStation 5, while preparing for the future. The video game industry is one of the largest entertainment industries in the world and has been built on the marriage of content and technology, and I look forward to continuing to push the boundaries of play and entertainment.”
This restructuring comes amidst recent challenges faced by Sony’s gaming division, including a reduction in headcount and the cancellation of unspecified game projects as the company aims to improve profit margins and adapt to evolving market dynamics.
As the gaming industry continues to evolve rapidly, Sony’s decision to appoint two dedicated CEOs for platform and studio operations demonstrates a strategic commitment to maintaining its leadership position and delivering exceptional gaming experiences to its global audience.