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EvilVEvil Review

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EvilVEvil Review: A Co-op Shooter with Raw Potential

Simplicity has charms, but will it be enough?

Arash Nahandian by Arash Nahandian
12 months ago
in Games, PC Games, PlayStation, Reviews Games, Xbox
Reading Time: 8 mins read
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In EvilVEvil, you play as one of three vampire warriors in a dark, futuristic world. Tasked with stopping the evil plans of a mysterious cult, you discover thrilling combat powers while exploring gritty cityscapes. Moving with supernatural speed and unleashing magical abilities feels truly cinematic.

You assume the roles of Leon, Victoria, or Mashaka, each with a unique fighting style. Victoria blurs past opponents with her deadly swords, while Mashaka channels fire magic. My favorite was Leon, who slams enemies with such force that the earth quakes. Choosing a character felt meaningful as their tools shaped my strategy.

Missions throw hordes of enemies at you without pause, so action never lags. Yet levels also provide vertical space to experiment. One fight in a towering warehouse let me zoom between metal platforms, launching fireballs down below. Another futuristic tower saw me warping past laser turrets to smash foes against glowing windows high above the streets. Varied locales coupled with fluid movement keep scenarios interesting, despite objectives that remain basic.

Of course, combat remains the heartbeat of Evilvil. Modifying an arsenal of pistols, shotguns, and rifles with unlockable upgrades creates your own lethal style. Yet it’s the satisfying crunch of impacts, from punches to headshots, that grips you into each fight. Health regenerates by feasting on fallen enemies, a grim necessity that heightens tension in difficult moments. With zombies, demons, and mechs opposing you, survival demands perfect timing—something this game captures through its tight and forgiving controls.

While the plot proves thin and the endings abrupt, Evilvil immerses through its world and action. As a vampire warrior defending humanity through chaotic battles across a cyberpunk future, you feel truly powerful yet threatened. This may lack deeper narratives, but for pulpy thrills and cinematic fights, few match its dusky appeal. When played with others online, coordinated assaults amplify enjoyment even higher. For visceral co-op action, it offers plenty of bite.

Gunplay Galore

EvilVEvil thrusts players into the thick of visceral combat, with a strong focus on frenzied gunplay and superhuman vampire abilities. Taking control of Leon, Victoria, or Mashaka, each class comes ready to unleash hell in their own unique style.

Gun mechanics shine throughout, feeling smooth and satisfying. A stable of firearms awaits, from shotguns that rip through crowds to sniper rifles ringing out with crackle and pop. Assault rifles spit hot lead while SMGs chitter unrelentingly. Each weapon relays the urgency of battle through palpable firepower.

Controlling this arsenal proves easy, even for novice shooters. Auto-aim assists amid the mayhem, while slowing time downrange center shots. Melee finishers salt wounds with a shower of spent brass. More hardcore players can ratchet up manual dexterity through higher difficulties as health bars drain fast.

Abilities amplify excitement further. Victoria slices foes apart gracefully, ghostly clones backing her strikes. Leon’s ground-shaking slams clear zones, with a grab pulling stragglers into range. Finally, Mashaka deals fire and teleports swiftly, spacing danger adeptly.

These powers let each class shine in combat, whether blurring past with blades or loosing hellfire from afar. Alongside personalized perks, finding synergies between firearms and magic provides endless entertainment by matching tactics with enemies.

Well-designed levels also immerse via sweeping vistas and tight corridors. Vertical spaces cascade, fighting in all directions. Objectives prove simple, but shuttle action along at breakneck pace. A few dull moments arise mowing through hordes amid sci-fi ruins or industrial warrens.

Progression hooks players through constant improvement. Experience earns you fresh tricks, weapons, and upgrades. Modding arsenals opens multiplicative mayhem, like explosive multi-kills. Similary, character trinkets bolster strengths through bloody attrition.

Together, these entice repeated runs to optimize new havoc. Rewards feel impactful whether solo or in co-op, where coordination devastation magnifies satisfaction. Difficulty scales appropriately too, ramping up tension and care in higher tiers.

Overall, EvilVEvil revels in the carnage of third-person carnage. Fluid combat and abilities breathe vigor into fights, while visuals and levels immerse completely. Its relatively simple design leaves space for mayhem, making each run of visceral vampire vengeance a new thrill. For action-hungry players, it proves a surefire good time.

Storytelling in the Shadows

While Evilvil excels at thrilling combat, its narrative falls short of greatness. The plot focuses on countering an evil cult summoning dark forces but misses opportunities to explore deeper themes. Players experience most stories through brief exposition dumps between missions rather than lived-in writing.

EvilVEvil Review

Character development hardly exists either. The playable vampires lack meaningful backstories to care about. Dialogue feels stilted and fails to draw emotional investment. What potential existed for intriguing personalities or surprising twists remains untapped.

Such a shame, as the premise holds promise. Cyberpunk sci-fi combined with vampires’ moral dilemmas could fuel thought-provoking drama. Yet the tale remains superficial action-fodder versus thoughtful dealings. More immersive plots unfold through novels than games sometimes, it seems.

Visually, style trumps substance. Unique sci-gothic worlds showcase creativity yet lack graphical fidelity, fitting cutting-edge gaming. Low-poly models and plain textures undermine atmospherics. AI also feels lifeless, with stilted animations. More effort and polish could amplify artists’ strengths.

Still, art direction utilizes lighting and artfully composed vistas to partially offset technical constraints. Distinct industrial dilapidation or futuristic neon evoke 21st-century Blade. When letting visuals center the experience over shallow tales, imagination can run wild amid evocative environments.

Performance proves stable if it is unexceptional. Frame rates rarely falter, preserving engagement despite dated visuals. Loading waits rarely impede momentum. Overall presentation serves gameplay without stellar storytelling to match combat’s technical merits. For some, action alone may satisfy. Others seek more narrative nourishment.

In the end, EvilVEvil spins an engaging yarn left mostly untold due to gameplay’s primacy. With the focus shifted to enriching tales and characters, its dark worlds could fully transport. For now, flashes of creative potential remain in the shadows while combat holds sway. Future installments might bring narratives out of the darkness should developers take up that creative challenge.

Bullets, Bites, and Blades

Evilvil arms you with an enticing arsenal. From shotguns that shred masses to handcannons packing punch, its firearms find the right balance between pulp power and precision. Each weapon feels impactful in its own way. Yet abilities grant an equally vital edge against insidious infernals.

EvilVEvil Review

Three vampire classes cover varied combat roles. Victoria specializes in shadowy assassination, being able to blink behind foes. Leon acts as a berserker who storms straight into the thick of things. And Mashaka fulfills support duties, conjuring fiery magic from afar. Their intrinsic skills synergize beautifully when combined tactically.

Deeper customization occurs through modding weapons and leveling characters. Mods offer performance boosts, like boosted damage or enlarged magazines. Higher character ranks unlock artifacts providing active or passive perks, like health regeneration from kills. These options allow tailoring loadouts to suit playstyles.

Yet another layer comes through “feeding.” Sating thirst by draining enemies heals and powers unique vampire skills. Victoria calls upon ghosts to distract with macabre dances. Leon engulfs himself in a hellish haze for a damage shield. And Mashaka cloaks allies in protective wards. Such nourishment proves essential for surviving pitched conflicts.

While abilities and augments grant supernatural prowess, firearms remain the stalwart workhorses against myriad fiends. Shotguns devastate congregated hordes. Sniper rifles pick off opponents across great distances. Assault rifles and submachine guns churn out bullets reliably. And hand cannons shoulder the heaviest payloads for individual targets.

Despite visuals lacking visceral verve, EvilVEvil succeeds in wielding weapons weightily. Each tool feels thoroughly fitted to its function. Their balance with vampiric faculties fosters fluid, strategic synergies between bass and blood magic. When combined creatively, players wield versatile means to vanquish any variety of vicious enemies landing on the field of combat.

Varied Ventures and Future Plans

EvilVEvil starts off with a decent selection of missions to round out its opening season. Eleven diverse locations serve as lethal laboratories to hone vampire skills against human cultists and demonic forces. Players battle through cramped warehouses, sprawling city blocks after dark, and sinister sanctuaries in underground ruins. Yet objectives grow stale, focusing mainly on activating switches or killing commanders with little variance. More innovative goals could spice up future ventures.

EvilVEvil Review

Season 1 itself provides a few hours of shooting fun but leaves plot threads loosely dangling. Developers intend for future seasons to further immerse players in the rich vampire world crafted, continuing our characters’ odyssey. However, the considerable wait between drops may test loyalty without bonus material added in between. Expanding side content or seasonal events could sustain interest in the long term.

Fortunately, the foundation fosters flexible forms. Evilvil excels when playing with companions against intensifying adversaries. Cooperating to overcome challenges feels supremely satisfying. Higher difficulties ramp resistance and risk appropriately, elevating adrenaline. Post-launch raids particularly pique interest, promising well-designed fights demanding tight teamwork against terrifying foes.

Ongoing support also alludes to alternate options beyond the main missions. Monthly events could transform maps into seasonal themes. Competitive arenas invite honing skills in vampire versus vampire duels or last-squad standing competitions for bragging rights. Expanding character roles possibly opens new specialization trees centered on support, control, or tanking abilities. Diverse distractions would maintain varying degrees of commitment.

Longevity remains the sticking point. Developers dedicate themselves to driving content, but seasons span months, not weeks. Staleness sets in rapidly without engaging extras between. Yet the setup shows signs of sustainability through a mix of extracurricular and core additions that expand the toolkit. With fine-tuning, EvilVEvil shows potential for lasting entertainment if creative minds can craft varied ventures to hold us until the scenic seasons return once more.

Handling Interfaces with Care

EvilVEvil makes an effort towards user-friendly control options, though some work remains. Both the keyboard/mouse and the gamepad play reasonably well, with clearly labeled buttons. Flighty combat necessitates fluid input, and developer Toadman seems aware, avoiding superfluous button presses.

EvilVEvil Review

Visual and audio settings could benefit from expanded accessibility. Only basic options exist—subtitles, for example, would allow a wider audience to follow plot beats. SFX/music levels separately tune environment and action, an appreciated choice. Yet increased customization lets us all customize immersion.

Performance proves a mixed bag. Minimum specs run it acceptably, though framerates dip under dire duress. Next-gen rigs remain buttery smooth. Issues arise with Linux and integrated graphics chips. Developers continue optimizing for varied setups.

Most bugs provoke frustration alone, yet a few jeopardize progress. Wayward waypoints lost explorers inside dangerous arenas. Reviving allies sometimes refused cooldowns, despite ample time. Hotfixes remedied serious glitches post-haste, an encouraging sign for future patches.

Overall, Evilvil handles it like a conscientious effort. User-friendliness receives attention where able, from keybinds to options menus. Technical troubles occur predictably for an indie title, with the team actively squashing major blockers. While some kinks still surface, commitment to fine-tuning bodes well; given time, all may face diabolical dangers with definitive ease of use.

Enduring Appeal Amid Imperfections

Evilvil delivers thrilling combat but struggles elsewhere. Dynamic gunplay and acrobatic movement keep fights intense, yet missions grow stale over time. Technical talents shine through here and there, even if the visuals feel held back. Among shooters today, complexity abounds, yet simplicity maintains charm for some.

EvilVEvil Review

Enduring appeal depends partly on how intricacy expands. Seasonal rollout encourages vigilance, hoping fresh seasoning stirs intrigue beyond raw action’s threshold. Early adopters accept risks, faithfully following strides (and occasional stumbles) along development’s path. With receptive care and growing community feedback, each new phase could cultivate complexity organically.

Still, foundations seem solid for building longevity. Mods and classes may deepen strategy in refined forms down the line. Potential remains to nourish characters and craft cinematic storytelling amid gunblazing. Perhaps side options might relish setting or embrace independent creative directions. If supported stewards broaden breadth carefully while preserving speedy spirit, much enjoyment could be found here over the long haul.

Overall, I see value in giving EvilVEvil a chance, recognizing both polish and potential. Its pulse pounds for multiplayer thrills against darkness. While undeniably imperfect, developers demonstrate passion, meriting patience. Come for combat that surges hot blood; stay if the world expands in rich and rewarding ways. But enter with eyes open, hoping vision manifests to match the violence’s visceral verve. Artistry matures at its own pace. For now, undead diversions may prove their lively merit.

The Review

EvilVEvil

7 Score

In the end, EvilVEvil offers entertaining, if flawed, co-op combat with gameplay that outshines other elements. While light on story and variety, its technical execution and aggressive action prove consistently lively for multiplayer mayhem. There remains room for improvement, but the foundations feel solid, and the development team shows dedication to nurturing longevity. With patience and growing support, further refinement could cultivate greater rewards over time.

PROS

  • Thrilling and fast-paced gunplay
  • Dynamic movement abilities make combat engaging
  • Progression systems provide motivation to keep playing
  • Supports up to three-player co-op

CONS

  • Lackluster and barely present narrative
  • Repetitive mission objectives
  • Shallow enemy variety
  • Visuals are technically lacking
  • Progression is a slow grind

Review Breakdown

  • Overall 0
Tags: AdventureBitsquidEvilVEvilFeaturedShooter Video GameToadman Interactive
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