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Gaming Trends That Redefined the Industry: A Comprehensive Top 10 List

The 10 Most Revolutionary Moments in Recent Gaming History

Arash Nahandian by Arash Nahandian
3 years ago
in Games, Features
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Immersive, captivating, and continually evolving, the video game industry is a thrilling universe that ceaselessly innovates. It’s a world where creativity and technology converge to redefine boundaries and create rich, engaging experiences.

From the pulsating rush of looter shooter games to the vast realms of Far Cry, the razor-sharp combat in Batman: Arkham Asylum, the spectacle of the battle royale genre, to the labyrinthine side quests of The Witcher 3 – each innovation has fueled the industry’s evolution. Join us as we spotlight ten transformative advancements that have not only redefined genres but also charted a new path for the future of gaming. Let’s dive in!

Looter Shooter Games

Looter Shooter

Delving into the dynamic and thrilling world of looter shooter games, one can’t help but identify certain parallels to soulslike genre – the essence lies in leaning on tried-and-tested elements while integrating a handful of subtle enhancements. The genesis of looter shooters can be traced back to the hack & slash games, centered around combat sequences and the constant pursuit of superior gear.

The esteemed game development company, Techland, took these key aspects and ingeniously incorporated them into the acclaimed title, Dead Island. However, it was Borderlands that truly revolutionized the genre by amalgamating these elements with a traditional shooter framework, thereby establishing itself in the mainstream gaming industry.

The thrilling mix of intense combat and rewarding looting proved irresistible to countless gamers, prompting a surge in the production of looter shooters. Nevertheless, in recent times, we’ve noticed a noticeable deceleration in the birth of new titles within this genre.

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Yet, the enthusiastic engagement in games like Outriders or The Division 2 confirms that the appeal of looter shooters remains undiminished amongst the gaming community. It’s a clear testament to the enduring popularity of this gaming category, proving that while new titles may be scarce, the love for them is far from waning.

World-building Approach in Far Cry 3

Far Cry 3

Now, let’s venture into a retrospect of Far Cry’s journey, a franchise that truly excelled at crafting immersive and expansive open-world experiences. Would you recall the bedrock upon which Far Cry built its remarkable success? The primary driving force was its exceptional open-world architecture.

Ubisoft didn’t merely overload the in-game map with inconsequential markers; instead, they adopted a much more immersive approach. Side quests were strategically categorized and often had intertwined narrative and gameplay elements. For instance, ascending towers would reveal portions of the map, while successfully reclaiming outposts resulted in the removal of enemy factions.

Character progression was cleverly linked to hunting and gathering skins, creating an engaging incentive for exploration. Certain objects were exclusively tied to specific side quests, thereby creating a complex web of interconnected missions. It wasn’t just about the individual tasks; it was the symbiotic relationships between them that truly brought the world to life.

This effective world-building strategy was recently adopted by the creators of Hogwarts Legacy, and much to everyone’s delight, it proved to be a great success. However, Far Cry 6 seems to have strayed from this path. Much to the disappointment of many long-time fans, the latest installment ended up being perceived as the weakest entry in the series in recent years due to its deviation from the successful interconnected mission design.

Batman’s Exceptional Combat System

Batman's Exceptional Combat System

One of the standout titles in the realm of action-adventure games is undoubtedly Batman: Arkham Asylum. The game’s brilliance shines through on various fronts, but the combat system is particularly noteworthy. At first glance, the mechanics might seem standard and unremarkable, but the real beauty lies in the subtleties introduced by the dedicated Rocksteady team.

The developers injected a few clever enhancements, such as counterattacks, that elevated the hand-to-hand combat to an unprecedented level of engagement and satisfaction. These nuanced details transformed the familiar into the extraordinary, making each punch and kick an experience worth savoring.

This ingenious system was not left unnoticed by the wider industry. Numerous game studios have drawn inspiration from Batman’s combat mechanics, publicly acknowledging their indebtedness to Rocksteady’s innovative work. A prime example is Spider-Man from Insomniac Games, which mirrors elements from Batman’s combat system. As it stands today, for those seeking to develop a fighting system centered on melee combat, taking a leaf out of Rocksteady’s book appears to be the best course of action.

Revolutionary Cover System

Revolutionary Cover

Casting our minds back to the era of Xbox 360 and PlayStation 3, we recall a groundbreaking title from Microsoft that had been missing from their portfolio for years – a technologically advanced, awe-inspiring game that fired up the imaginations of players worldwide. That game was Gears of War, a shining gem developed by Epic Games.

Amongst its many striking features, the innovative cover system was a true game-changer. The concept of a cover system was not entirely new, as it had been previously introduced by Kill Switch. However, Gears of War refined and optimized it to such an extent that it set a new benchmark in the industry. The game’s cover mechanics were executed with such finesse that they inspired a wave of imitations across the gaming industry.

Suddenly, the ability to take cover and strategically position oneself during a firefight became an industry trend, arguably the biggest at the time. This led to a surge in third-person perspective (TPP) shooters incorporating this immersive and tactical mechanic into their gameplay. The cover system of Gears of War was not just a mechanic; it was an influential trendsetter that reshaped the shooting games genre.

The Advent of Battle Royale

Battle Royale

Among the most recent and significant developments in the gaming landscape is the advent of the battle royale genre. Do you recall the surge of excitement that swept through the gaming world with the launch of PlayerUnknown’s Battlegrounds (PUBG)? The game skyrocketed in popularity almost overnight, heralding a novel and thrilling trend within the gaming industry. Those who had missed the chance to capitalize on the frenzy of the MOBA market were now eager to seize this new opportunity.

While numerous developers tried their hand at creating their version of a battle royale game, long-term success has only graced a select few. Epic Games with Fortnite, EA with Apex Legends, and Activision with Call of Duty Warzone stand tall as the triumphant flag-bearers of the genre. Their success story exemplifies the transformative power of the battle royale genre, arguably the most significant innovation in recent years. Its arrival has irrevocably reshaped the landscape of online shooters, setting a trend that continues to influence the gaming industry.

Elevating Side Quests in The Witcher 3

The Witcher 3

Side quests have been a staple of video games for many years. Traditionally, they were typically associated with simple, single-focus tasks. In role-playing games (RPGs), these tasks were often used as time fillers and experience points generators, while the main quests carried the weight of the thrilling narrative. However, The Witcher 3, developed by CD Projekt RED, revolutionized this concept.

The studio brought side quests to an unprecedented level of complexity and engagement, to the point where they often diverted players’ attention from the main storyline. This remarkable development in quest design has influenced numerous game developers who expressed their desire to replicate this approach.

However, achieving the same level of intricate and captivating side quests as seen in The Witcher 3 is no easy feat, and few, if any, have managed to do so thus far. The game has left an indelible mark on the RPG genre, establishing a new benchmark for quest design that future games will be measured against.

The Emergence of MOBA

MOBA

In the vast universe of gaming trends, the rise of Multiplayer Online Battle Arenas (MOBA) stands out as a remarkable phenomenon. Originating from a seemingly inconsequential game modification, MOBA has transformed into a significant market trend. The journey of MOBA, however, wasn’t without its challenges.

League of Legends, despite not being the pioneer of the genre, soared in popularity under the stewardship of Riot Games, becoming a sensation in the gaming community. This success story sparked a sense of urgency among major publishers, leading them to strive to replicate Riot Games’ triumph.

However, maintaining the interest of MOBA players proved to be a difficult task. Despite numerous attempts by various developers, only Valve’s Dota 2 managed to retain a significant player base in the long run. This flurry of trials stands testament to the immense popularity MOBA games enjoyed. Prior to this, we saw a similar trend with MMOs. While they weren’t exactly a new invention, World of Warcraft succeeded in assembling a massive player base that many sought to emulate. MOBA games followed a similar trajectory, but with a unique twist, bringing a level of innovation that made the genre stand out.

Games as a Service: A New Philosophy

Games as a Service

“Games as a Service” (GAAS) represents a unique approach in the gaming industry. Rather than being a particular genre or game mechanic, it is essentially a philosophy that views a game as an evolving entity instead of a static, completed product at its release. It doesn’t imply the game is deficient or flawed, rather, it is built upon a business model focused on continuous development and the regular addition of fresh content to retain player interest.

This model has necessitated the evolution of monetization strategies, spanning from microtransactions and the often criticized loot boxes, to contemporary models like seasonal updates or battle passes. The GAAS model may very well be one of the most impactful innovations discussed here. Currently, almost all online games incorporate this model to some extent. Moreover, it is the lifeblood of the mobile gaming sector, the largest segment of the market in terms of revenue, which thrives largely on the “games as service” model.

The Birth of Soulslike

Soulslike

Soulslike games have become so popular over the last few years and they represent a new genre in their own right. From Software pioneered this genre, which is characterized by its high level of difficulty and punishing yet fair game mechanics, thereby carving out a substantial market share for themselves.

The genesis of this genre was Demon’s Souls. This game took the gaming community by storm, with its steep difficulty curve and a suite of features designed to alleviate frustration without compromising the challenge. The concept was further refined and expanded upon in Dark Souls, setting the template for future Soulslike games.

As the genre has matured, many developers are eager to follow in From Software’s footsteps, with some incorporating elements of Soulslike combat into their games. An excellent example of this is Star Wars Jedi: Fallen Order, which integrates facets of Soulslike mechanics into its gameplay. This genre has not only altered the gaming landscape but also inspired countless developers to innovate and push the boundaries of game design.

The Resurgence of Remakes

The Resurgence

The video game industry, like any other creative field, is subject to evolving trends. Among the trends gaining momentum recently is the resurgence of remakes, largely attributed to Capcom’s initiatives. This Japanese gaming titan has skillfully mastered the art of giving a fresh lease of life to classic games, with the remakes of the Resident Evil series standing as proud testaments to their prowess.

For Capcom, and other companies that followed suit, revisiting and revitalizing old games has proved to be a successful strategy. They discovered a gold mine in classic titles, which when remade, can not only reap profits but also introduce a new generation of gamers to the wonders of yesteryears. Furthermore, it provides an opportunity to dust off and rejuvenate older, forgotten intellectual properties (IPs).

The gaming community has largely embraced these remakes with open arms, which suggests that this trend might persist for a significant duration. While the concept of remakes might not be a groundbreaking innovation (as it has been a common practice in the film industry), it introduces a refreshing element in the context of video games, offering players new and polished experiences of their favorite classics.

Tags: Battle royaleBattle royale gameFar Cry 3FeaturedListsSoulslikeThe Witcher 3
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