• Latest
  • Trending
Heartworm Review

Heartworm Review: A Picture-Perfect Nightmare

Dune: Part Two

Chalamet, Zendaya Back in the Desert: New “Dune 3” Images and Trailer Land

1 day ago
The Pitt

Shawn Hatosy Lands Second Emmy Nod for “The Pitt,” This Time as Supporting Actor

1 day ago
Justin Baldoni Blake Lively

Justin Baldoni Breaks Two-Year Silence on Blake Lively Legal Battle

1 day ago
Ariana Madix

Ariana Madix Scores First Emmy Nod for “Love Island USA”

1 day ago
Surrender to It Review 1

Surrender to It Review: A Crowded Hike Through Grief and Chaos

Transforming the Beautiful Game: The Clyde Best Story Review

Transforming the Beautiful Game: The Clyde Best Story Review: History Was Watching Clyde Best

Echoes of Aincrad Review

Echoes of Aincrad Review: SAO Finally Finds a Better Player Character

How to Get Filthy Rich With Gary Stevenson Review e1783598839661

How to Get Filthy Rich With Gary Stevenson Review: YouTube Certainty Meets Television Questions

Salcedo, Leather, And Boogaloo Review

Salcedo, Leather, And Boogaloo Review: Martín Salcedo Finds Trouble on Schedule

Im Not Afraid Review

I’m Not Afraid Review: Childhood Pays for Adult Desperation

Assassin's Creed: Black Flag Resynced Review

Assassin’s Creed: Black Flag Resynced Review: The Jackdaw Rules the Seas Again

Moana Review

Moana Review: Disney Refuses to Cross the Reef

  • Home
  • Privacy Policy
  • Terms and Conditions
  • Gazettely Review Guidelines
Saturday, July 11, 2026
GAZETTELY
  • Home
  • Movie and TV News
    Dune: Part Two

    Chalamet, Zendaya Back in the Desert: New “Dune 3” Images and Trailer Land

    The Pitt

    Shawn Hatosy Lands Second Emmy Nod for “The Pitt,” This Time as Supporting Actor

    Justin Baldoni Blake Lively

    Justin Baldoni Breaks Two-Year Silence on Blake Lively Legal Battle

    Ariana Madix

    Ariana Madix Scores First Emmy Nod for “Love Island USA”

    The Odyssey

    Christopher Nolan Defends Modern English Dialogue in ‘The Odyssey’

    Jennifer Beals

    Jennifer Beals Joins LL Cool J and Scott Caan in ‘NCIS: New York’

    Moana

    ‘Moana’ Tracking for $130M Global Opening, Below Earlier Forecasts

    Enola Holmes 3

    ‘Enola Holmes 3’ Opens Soft With 20.3M Views, Trails Franchise Predecessor

    Big Brother

    ‘Big Brother’ Season 28 Cast Revealed Ahead of ‘Time Trip’ Premiere

  • Movie and TV Reviews
    Surrender to It Review 1

    Surrender to It Review: A Crowded Hike Through Grief and Chaos

    Transforming the Beautiful Game: The Clyde Best Story Review

    Transforming the Beautiful Game: The Clyde Best Story Review: History Was Watching Clyde Best

    How to Get Filthy Rich With Gary Stevenson Review e1783598839661

    How to Get Filthy Rich With Gary Stevenson Review: YouTube Certainty Meets Television Questions

    Salcedo, Leather, And Boogaloo Review

    Salcedo, Leather, And Boogaloo Review: Martín Salcedo Finds Trouble on Schedule

    Im Not Afraid Review

    I’m Not Afraid Review: Childhood Pays for Adult Desperation

    Moana Review

    Moana Review: Disney Refuses to Cross the Reef

    Evil Dead Burn Review

    Evil Dead Burn Review: French Severity Meets Deadite Carnage

    Redoubt Review

    Redoubt Review: Fear Becomes Architecture

    Q Review

    Q Review: Hiba’s Quiet Return to Herself

  • Game Reviews
    Echoes of Aincrad Review

    Echoes of Aincrad Review: SAO Finally Finds a Better Player Character

    Assassin's Creed: Black Flag Resynced Review

    Assassin’s Creed: Black Flag Resynced Review: The Jackdaw Rules the Seas Again

    Granblue Fantasy: Relink - Endless Ragnarok Review

    Granblue Fantasy: Relink – Endless Ragnarok Review: Summons Make Every Fight Bigger

    EA SPORTS College Football 27 Review

    EA SPORTS College Football 27 Review: Great Football Buried Under Busywork

    HYPERWIRED

    HYPERWIRED Review: Ship Rescues Give Every Run Something to Chase

    Frostpunk 2: Breach of Trust Review

    Frostpunk 2: Breach of Trust Review: The Ground Has Its Own Vote

    Moonlight Peaks Review

    Moonlight Peaks Review: Farming Feels Better After Dark

    Sonic Frontiers - Definitive Edition Review

    Sonic Frontiers – Definitive Edition Review: Sixty Frames Cannot Fix the Price

    A Storied Life: Tabitha Review

    A Storied Life: Tabitha Review: Every Keepsake Takes Up Space

  • The Bests
No Result
View All Result
  • Home
  • Movie and TV News
    Dune: Part Two

    Chalamet, Zendaya Back in the Desert: New “Dune 3” Images and Trailer Land

    The Pitt

    Shawn Hatosy Lands Second Emmy Nod for “The Pitt,” This Time as Supporting Actor

    Justin Baldoni Blake Lively

    Justin Baldoni Breaks Two-Year Silence on Blake Lively Legal Battle

    Ariana Madix

    Ariana Madix Scores First Emmy Nod for “Love Island USA”

    The Odyssey

    Christopher Nolan Defends Modern English Dialogue in ‘The Odyssey’

    Jennifer Beals

    Jennifer Beals Joins LL Cool J and Scott Caan in ‘NCIS: New York’

    Moana

    ‘Moana’ Tracking for $130M Global Opening, Below Earlier Forecasts

    Enola Holmes 3

    ‘Enola Holmes 3’ Opens Soft With 20.3M Views, Trails Franchise Predecessor

    Big Brother

    ‘Big Brother’ Season 28 Cast Revealed Ahead of ‘Time Trip’ Premiere

  • Movie and TV Reviews
    Surrender to It Review 1

    Surrender to It Review: A Crowded Hike Through Grief and Chaos

    Transforming the Beautiful Game: The Clyde Best Story Review

    Transforming the Beautiful Game: The Clyde Best Story Review: History Was Watching Clyde Best

    How to Get Filthy Rich With Gary Stevenson Review e1783598839661

    How to Get Filthy Rich With Gary Stevenson Review: YouTube Certainty Meets Television Questions

    Salcedo, Leather, And Boogaloo Review

    Salcedo, Leather, And Boogaloo Review: Martín Salcedo Finds Trouble on Schedule

    Im Not Afraid Review

    I’m Not Afraid Review: Childhood Pays for Adult Desperation

    Moana Review

    Moana Review: Disney Refuses to Cross the Reef

    Evil Dead Burn Review

    Evil Dead Burn Review: French Severity Meets Deadite Carnage

    Redoubt Review

    Redoubt Review: Fear Becomes Architecture

    Q Review

    Q Review: Hiba’s Quiet Return to Herself

  • Game Reviews
    Echoes of Aincrad Review

    Echoes of Aincrad Review: SAO Finally Finds a Better Player Character

    Assassin's Creed: Black Flag Resynced Review

    Assassin’s Creed: Black Flag Resynced Review: The Jackdaw Rules the Seas Again

    Granblue Fantasy: Relink - Endless Ragnarok Review

    Granblue Fantasy: Relink – Endless Ragnarok Review: Summons Make Every Fight Bigger

    EA SPORTS College Football 27 Review

    EA SPORTS College Football 27 Review: Great Football Buried Under Busywork

    HYPERWIRED

    HYPERWIRED Review: Ship Rescues Give Every Run Something to Chase

    Frostpunk 2: Breach of Trust Review

    Frostpunk 2: Breach of Trust Review: The Ground Has Its Own Vote

    Moonlight Peaks Review

    Moonlight Peaks Review: Farming Feels Better After Dark

    Sonic Frontiers - Definitive Edition Review

    Sonic Frontiers – Definitive Edition Review: Sixty Frames Cannot Fix the Price

    A Storied Life: Tabitha Review

    A Storied Life: Tabitha Review: Every Keepsake Takes Up Space

  • The Bests
No Result
View All Result
GAZETTELY
No Result
View All Result
Heartworm Review

Julianne Nicholson Scores Rare Double Emmy Shot for Paradise and Hacks

Kings Of Jo’Burg Season 3 Review: A Queen's Reign in a Fractured Kingdom

Home Games Reviews Games

Heartworm Review: A Picture-Perfect Nightmare

Coby D'Amore by Coby D'Amore
11 months ago
in Games, PC Games, Reviews Games
Reading Time: 6 mins read
A A
0
Share on FacebookShare on TwitterShare on PinterestShare on WhatsAppShare on TelegramSummarize with ChatGPTSummarize with Perplexity

Heartworm presents itself as a creation from a lost era of gaming, faithfully resurrecting the style of 90s survival horror. This is a psychological thriller built on a foundation of fixed camera angles and methodical exploration.

You play as Sam, a young woman struggling with the recent death of her grandfather. Her grief leads her down an internet rabbit hole to whispers of a secluded house, a place that supposedly bridges the gap between the living and the dead. Driven by a desperate hope for connection, she enters the strange home, only to find herself pulled into a surreal world warped by memory and sorrow.

The game immediately establishes a heavy, melancholic tone, focusing on a creeping sense of dread rather than startling scares. It invites the player into a personal story of loss, set against a backdrop of decaying reality and otherworldly threats.

Mapping the Mind

The game’s structure is a loving and meticulously crafted homage to the classics that defined survival horror. At a surface level, this means progress is a deliberate process of navigating interconnected spaces, managing a tight inventory via a storage chest, and seeking the right key for the right door.

This formula, which will feel immediately familiar to anyone who spent time in the Spencer Mansion of Resident Evil, does more than just mimic a classic; it forces a specific, methodical pace upon the player. The limited inventory is a crucial part of this design. It is not merely an inconvenience but a source of constant, low-level anxiety and strategic decision making.

Standing before the storage chest, deciding whether to carry an extra healing item or the strange object you just found, becomes a meaningful choice. You are constantly weighing potential needs against the finite space you have, creating tension long before any monster appears on screen.

Also Read

  • Best Horror Movies
    30 Best Horror Movies: The Horror Hall of Fame
  • Best Christmas Movies
    30 Best Christmas Movies to Watch This Holiday Season
  • best 2025 games
    Gazettely's 30 Best Video Games of 2025
  • best sci fi movies
    30 Best Sci Fi Movies Ever: Gazettely's Ultimate…
  • best 2025 tv shows
    Gazettely's 30 Best TV Shows of 2025
  • 30 Best Drama Movies
    30 Best Drama Movies to Watch Before You Die

This foundational loop is elevated by a clever world design that ties directly into the game’s psychological themes. A central hub, a liminal space called “the archives,” gives Sam access to several “memory zones.” Each zone is a self-contained level representing a fragment of her psyche and past experiences.

This structure allows the environment itself to become an active storytelling device, a technique used to great effect in games like Silent Hill 2, where the decaying town physically manifests the protagonist’s internal trauma.

In Heartworm, a walk through a sun-drenched forest feels subtly wrong, its peace undermined by the game’s oppressive atmosphere and the knowledge that it is a memory, not a reality. The transition from the safety of the archives to these haunted recollections paces the narrative effectively, giving the player moments of respite before plunging them back into Sam’s fractured mind.

The puzzles are unquestionably the strongest part of this design. They are fair, logical challenges that reward attention to detail and environmental observation, respecting the player’s intelligence. They avoid the obtuse, trial-and-error design that can sometimes plague the genre.

Instead, the solutions feel earned. You might notice a sequence of symbols etched into a wall in one room and recall it later to open a locked box, or combine two seemingly useless items into the key for a new path. This active participation is how the narrative is best consumed.

While cutscenes exist, the real story is discovered through player action: reading scattered notes, examining objects, and solving the riddles that stand in your way. Even the game’s map system, which helpfully marks explored areas to reduce aimless wandering, contributes to this feeling of slowly conquering a hostile and confusing space. Backtracking is present, but it feels purposeful, as you return to old areas with new knowledge or a newly acquired item, making the world feel cohesive and interconnected.

An Undeveloped Negative

For its primary weapon, Heartworm hands Sam a camera, a mechanic that will immediately draw comparisons to the venerable Fatal Frame series. The concept is a perfect thematic fit for a game about capturing memories and confronting the ghosts of the past.

Heartworm Review

A quick button press switches the view from the fixed third-person camera to a first-person perspective through the lens, allowing you to aim and snap a picture to damage or stun enemies. It is an elegant idea that initially feels fresh and clever. However, where Fatal Frame built an entire system of deep mechanics around its Camera Obscura, with different film types, lens upgrades, and special abilities, Heartworm’s implementation remains disappointingly simple throughout the experience.

The combat loop, once discovered, rarely deviates. An enemy appears, you raise the camera, you take a few shots until the apparition dissipates, and you move on. The lack of mechanical evolution means there is no growing sense of mastery or strategic choice.

Encounters in the final hour are handled in almost the exact same way as those in the first, transforming combat from a tense engagement into a predictable and sometimes tedious roadblock between the more interesting puzzle and exploration segments. The enemy designs, while visually striking at first, suffer from this same lack of depth.

The spectral figures composed of television static are genuinely unsettling on their first appearance, their glitchy movements and distorted sounds creating a wonderful sense of technological horror. Yet the variety of threats is quite small, and their power to intimidate wanes significantly with repeated exposure.

Their AI is simple, their attack patterns are basic, and they soon become less a source of terror and more a simple resource drain on your limited camera ammunition. The game also employs unkillable stalker enemies, but they lack the persistent, unpredictable dread of a true pursuer like Resident Evil 3’s Nemesis, often feeling more like scripted obstacles in specific sections.

This mechanical simplicity is most damaging during boss fights. These encounters are often visually imaginative, representing significant aspects of Sam’s trauma. Yet their mechanics are almost universally uninspired. They typically devolve into a simple, repeating cycle of stunning the boss, waiting for a vulnerable phase, and repeating the process.

There is a profound disconnect when a creature that is meant to be a terrifying manifestation of a deep-seated fear can be defeated by a monotonous and tensionless pattern. The fight fails to provide the catharsis it should.

Furthermore, the camera’s secondary function, using its flash to briefly illuminate dark areas, feels like a significant missed opportunity. This could have been the foundation for tense stealth sequences or intricate puzzles requiring timed flashes, but instead, it remains a minor utility that is easily forgotten.

Symphony of Static

The game’s presentation is where its artistic vision is most powerfully and cohesively realized. It commits fully and unapologetically to a PlayStation-era aesthetic, and the result is magnificent. This is not a superficial coat of retro paint; it is the game’s soul, a foundational choice that informs every other aspect of the experience.

Heartworm Review

The low-polygon models, intentionally grainy texture filters, and swimming texture warping are not technical limitations but deliberate artistic tools. This specific style of graphical abstraction can be far more unsettling than photorealism, as it forces the player’s imagination to fill in the horrifying details. The fixed camera angles are another critical component, used not just as a nostalgic callback but as a powerful directorial tool.

Each camera placement is a conscious decision, framing the scene to control what the player sees and, more importantly, what they do not. This allows for the creation of masterful tension, with threats often lurking just out of sight, their presence hinted at only by a faint sound.

The environmental design is stunning, leveraging this aesthetic to create a world that is both beautiful and deeply disturbing. The art lies in the juxtaposition of the mundane and the surreal. A walk through a normal-looking suburban street feels subtly wrong, the peaceful facade undermined by the oppressive atmosphere and the distorted, dreamlike logic of the world.

The game excels at creating these liminal spaces—areas of transition that perfectly mirror Sam’s own psychological state, caught between memory and reality, grief and acceptance. The environment is not a passive backdrop; it is an active character in the story.

This powerful visual identity is supported by an equally impressive soundscape. The score is a masterful work of ambient horror, largely eschewing memorable melodies in favor of a mood-setting blend of melancholic piano and low, persistent drones that keep you permanently on edge. The sound design is layered with precision.

The hum of a fluorescent light, the sound of Sam’s footsteps changing from concrete to carpet, the sharp, distorted whisper of a nearby enemy—these elements work in concert to build a palpable sense of unease. The game also understands the power of silence, often pulling back the audio to make a sudden creak or footstep feel deafeningly loud.

Finally, the game’s controls contribute to its atmospheric success. While a modern control scheme is offered, the classic “tank” controls are the superior choice. Their deliberate, methodical nature complements the fixed cameras perfectly, forcing the player to commit to their movements and enhancing the feeling of vulnerability that is so central to the survival horror experience.

The Review

Heartworm

7 Score

Heartworm is a stunning artistic achievement, a haunting journey into grief powered by masterful atmosphere and intelligent puzzle design. It successfully resurrects the soul of classic survival horror. However, its brilliant presentation is held back by a shallow and repetitive combat system that turns potential tension into tedium. It's a game to be admired for its world and puzzles, but not for its action. A worthwhile trip for fans of psychological dread who can look past its mechanical shortcomings.

PROS

  • Masterful atmosphere and a perfectly realized PS1-era art style.
  • Intelligent and satisfying puzzle design that respects the player.
  • Excellent use of environmental storytelling and sound design to build dread.

CONS

  • A shallow and repetitive combat system that lacks depth.
  • Mechanically uninspired and tensionless boss encounters.
  • The central camera mechanic feels underdeveloped.

Review Breakdown

  • Overall 0

Tags: Action gameAdventureDreadXPFeaturedHaunted PS1HeartwormIndie gameVincent Adinolfi
Previous Post

Julianne Nicholson Scores Rare Double Emmy Shot for Paradise and Hacks

Next Post

Kings Of Jo’Burg Season 3 Review: A Queen’s Reign in a Fractured Kingdom

Try AI Movie Recommender

Gazettely AI Movie Recommender

This Week's Top Reads

  • Is This Seat Taken? Review

    Is This Seat Taken? Review: A Satisfying Mental Workout

    1183 shares
    Share 0 Tweet 0
  • Black Box Review: Flight 298 Loses Contact With Reason

    0 shares
    Share 0 Tweet 0
  • Trust Review: Squandered Potential and an Incoherent Plot

    6 shares
    Share 0 Tweet 0
  • Rogue Trooper Review: Duncan Jones Finds Pulp Life on Nu Earth

    0 shares
    Share 0 Tweet 0
  • I’m Not Afraid Review: Childhood Pays for Adult Desperation

    1 shares
    Share 0 Tweet 0
  • Summer of ’36 Review: Murder Checks Into the Riviera

    1 shares
    Share 0 Tweet 0
  • Proud Review: Ignacy Liss Shines in HBO Max’s Striking New Series

    7 shares
    Share 0 Tweet 0

Must Read Articles

Moana Review
Entertainment

Moana Review: Disney Refuses to Cross the Reef

2 days ago
Evil Dead Burn Review
Movies

Evil Dead Burn Review: French Severity Meets Deadite Carnage

2 days ago
EA SPORTS College Football 27 Review
Reviews Games

EA SPORTS College Football 27 Review: Great Football Buried Under Busywork

3 days ago
The Five-Star Weekend Review
TV Shows

The Five-Star Weekend Review: Jennifer Garner Plates Grief Beautifully

4 days ago
House of the Dragon Season 3 Episode 3 Review
TV Shows

House of the Dragon Season 3 Episode 3 Review: The Loneliest Winning Hand in Westeros

4 days ago
Loading poll ...
Coming Soon
Which of Alfred Hitchcock's 1960s thrillers is your all-time favorite?

Gazettely is your go-to destination for all things gaming, movies, and TV. With fresh reviews, trending articles, and editor picks, we help you stay informed and entertained.

© 2021-2026 All Rights Reserved for Gazettely

What’s Inside

  • Movie & TV Reviews
  • Game Reviews
  • Featured Articles
  • Latest News
  • Editorial Picks

Quick Links

  • Home
  • About US
  • Contact Us
  • Advertise with Us
  • Review Guidelines

Follow Us

Facebook X-twitter Youtube Instagram
No Result
View All Result
  • Home
  • Movies
  • Entertainment News
  • Movie and TV Reviews
  • TV Shows
  • Game News
  • Game Reviews
  • Contact Us

© 2024 All Rights Reserved for Gazettely