• Latest
  • Trending
Possessor(s) Review

Possessor(s) Review: Artful Dystopia Meets Metroidvania

The City of the Living Review

The City of the Living Review: Ordinary Life Becomes the Source of Its Grief

15/18 A Place to Heal Review

15/18 A Place to Heal Review: Who Gets to Define Recovery?

The Basics of Philosophy Review

The Basics of Philosophy Review: Paul Schrader Turns Moral Certainty Into Suspense

Bucking Fastard Review

Bucking Fastard Review: Herzog’s Ireland Exists Somewhere Between Reality and Folklore

BLACKWOOD Review

BLACKWOOD Review: Stylish Takedowns, Shaky Foundations

Too Much Sugar Review

Too Much Sugar Review: The Best Scenes Escape the Script

House Of The Wind Review

House Of The Wind Review: Waiting for a Family to Come Home

Gandhari Review

Gandhari Review: A Rich Mythology Trapped Inside a Familiar Thriller

Fito Páez: The World Within a Song Review

Fito Páez: The World Within a Song Review: Intimacy Works Best When Control Breaks

Sniper Dan Review

Sniper Dan Review: The Real Skill Is Knowing Where to Look

Lovesick Review

Lovesick Review: Revolution Outside, Restriction at Home

The Scandal Review

The Scandal Review: Seduction Is the Least Scandalous Part

  • Home
  • Privacy Policy
  • Terms and Conditions
  • Gazettely Review Guidelines
Monday, September 21, 2026
GAZETTELY
  • Home
  • Movie and TV News
    Matt Reeves

    Matt Reeves Teases “The Batman Part II” With Snowy Image That Fans Say Shows a Gotham Junkyard

    Monster The Lizzie Borden Story

    Inside the Real Friendship Between Lizzie Borden and Actor Nance O’Neil

    Naomi Watts

    Naomi Watts Dedicates San Sebastián’s Donostia Award to David Lynch: ‘I Miss You’

    Digger

    Tom Cruise Cut ‘Digger’ Prosthetics Time From Six Hours to Under One

    Sweet Magnolias

    ‘Sweet Magnolias’ Creator Bids Farewell to Serenity: ‘Keep Pouring It Out!’

    Hannah Waddingham and Octavia Spencer

    Prime Video Cancels Hit ‘Ride or Die’ After One Season

    Mark Ruffalo

    Mark Ruffalo to California AG: ‘Do Not Cave’ on Paramount-Warner Bros. Deal

    Ruby Rose Hayden Panettiere

    Ruby Rose Tears Up Remembering ‘Best Friend’ Hayden Panettiere

    Alan Ritchson

    Alan Ritchson Reveals the ‘Reacher’ Season That Never Happened

  • Movie and TV Reviews
    The City of the Living Review

    The City of the Living Review: Ordinary Life Becomes the Source of Its Grief

    15/18 A Place to Heal Review

    15/18 A Place to Heal Review: Who Gets to Define Recovery?

    The Basics of Philosophy Review

    The Basics of Philosophy Review: Paul Schrader Turns Moral Certainty Into Suspense

    Bucking Fastard Review

    Bucking Fastard Review: Herzog’s Ireland Exists Somewhere Between Reality and Folklore

    Too Much Sugar Review

    Too Much Sugar Review: The Best Scenes Escape the Script

    House Of The Wind Review

    House Of The Wind Review: Waiting for a Family to Come Home

    Gandhari Review

    Gandhari Review: A Rich Mythology Trapped Inside a Familiar Thriller

    Fito Páez: The World Within a Song Review

    Fito Páez: The World Within a Song Review: Intimacy Works Best When Control Breaks

    Lovesick Review

    Lovesick Review: Revolution Outside, Restriction at Home

  • Game Reviews
    BLACKWOOD Review

    BLACKWOOD Review: Stylish Takedowns, Shaky Foundations

    Sniper Dan Review

    Sniper Dan Review: The Real Skill Is Knowing Where to Look

    The Walking Dead: Streets of Survival Review

    The Walking Dead: Streets of Survival Review: Rick and Company Enter the Arcade

    Woodo Review

    Woodo Review: Finding Wonder Beyond the Screen

    Train Sim World 7 Review

    Train Sim World 7 Review: Three Railways, Three Different Rhythms

    Aniimo Review

    Aniimo Review: Great Creatures Trapped Behind Too Many Menus

    Fire Emblem: Fortune’s Weave Review

    Fire Emblem: Fortune’s Weave Review: Intelligent Systems Thinks Bigger

    Trails in the Sky 2nd Chapter Review

    Trails in the Sky 2nd Chapter Review: Estelle Steps Out on Her Own

    Another Eden Begins Review

    Another Eden Begins Review: A Strong JRPG Still Haunted by Its Mobile Past

  • The Bests
No Result
View All Result
  • Home
  • Movie and TV News
    Matt Reeves

    Matt Reeves Teases “The Batman Part II” With Snowy Image That Fans Say Shows a Gotham Junkyard

    Monster The Lizzie Borden Story

    Inside the Real Friendship Between Lizzie Borden and Actor Nance O’Neil

    Naomi Watts

    Naomi Watts Dedicates San Sebastián’s Donostia Award to David Lynch: ‘I Miss You’

    Digger

    Tom Cruise Cut ‘Digger’ Prosthetics Time From Six Hours to Under One

    Sweet Magnolias

    ‘Sweet Magnolias’ Creator Bids Farewell to Serenity: ‘Keep Pouring It Out!’

    Hannah Waddingham and Octavia Spencer

    Prime Video Cancels Hit ‘Ride or Die’ After One Season

    Mark Ruffalo

    Mark Ruffalo to California AG: ‘Do Not Cave’ on Paramount-Warner Bros. Deal

    Ruby Rose Hayden Panettiere

    Ruby Rose Tears Up Remembering ‘Best Friend’ Hayden Panettiere

    Alan Ritchson

    Alan Ritchson Reveals the ‘Reacher’ Season That Never Happened

  • Movie and TV Reviews
    The City of the Living Review

    The City of the Living Review: Ordinary Life Becomes the Source of Its Grief

    15/18 A Place to Heal Review

    15/18 A Place to Heal Review: Who Gets to Define Recovery?

    The Basics of Philosophy Review

    The Basics of Philosophy Review: Paul Schrader Turns Moral Certainty Into Suspense

    Bucking Fastard Review

    Bucking Fastard Review: Herzog’s Ireland Exists Somewhere Between Reality and Folklore

    Too Much Sugar Review

    Too Much Sugar Review: The Best Scenes Escape the Script

    House Of The Wind Review

    House Of The Wind Review: Waiting for a Family to Come Home

    Gandhari Review

    Gandhari Review: A Rich Mythology Trapped Inside a Familiar Thriller

    Fito Páez: The World Within a Song Review

    Fito Páez: The World Within a Song Review: Intimacy Works Best When Control Breaks

    Lovesick Review

    Lovesick Review: Revolution Outside, Restriction at Home

  • Game Reviews
    BLACKWOOD Review

    BLACKWOOD Review: Stylish Takedowns, Shaky Foundations

    Sniper Dan Review

    Sniper Dan Review: The Real Skill Is Knowing Where to Look

    The Walking Dead: Streets of Survival Review

    The Walking Dead: Streets of Survival Review: Rick and Company Enter the Arcade

    Woodo Review

    Woodo Review: Finding Wonder Beyond the Screen

    Train Sim World 7 Review

    Train Sim World 7 Review: Three Railways, Three Different Rhythms

    Aniimo Review

    Aniimo Review: Great Creatures Trapped Behind Too Many Menus

    Fire Emblem: Fortune’s Weave Review

    Fire Emblem: Fortune’s Weave Review: Intelligent Systems Thinks Bigger

    Trails in the Sky 2nd Chapter Review

    Trails in the Sky 2nd Chapter Review: Estelle Steps Out on Her Own

    Another Eden Begins Review

    Another Eden Begins Review: A Strong JRPG Still Haunted by Its Mobile Past

  • The Bests
No Result
View All Result
GAZETTELY
No Result
View All Result
Possessor(s) Review

Jujutsu Kaisen: Execution Review: MAPPA’s Explosive Return to the Big Screen

Justin Baldoni’s Texts With Rainn Wilson Shed New Light on Blake Lively Legal Fight

Home Games Reviews Games

Possessor(s) Review: Artful Dystopia Meets Metroidvania

Mahan Zahiri by Mahan Zahiri
10 months ago
in Games, PC Games, PlayStation, Reviews Games, Xbox
Reading Time: 4 mins read
A A
0
Share on FacebookShare on TwitterShare on PinterestShare on WhatsAppShare on TelegramSummarize with ChatGPTSummarize with Perplexity

Heart Machine, known for Hyper Light Drifter, returns with Possessor(s), a 2D side-scrolling action-platformer that fits squarely within the Metroidvania tradition. The game takes place in the corporate city of Agradyne, a walled metropolis that has been torn apart by a mysterious cataclysm. That disaster sends interdimensional demons into the streets, where they begin to possess anything they can reach. The story opens on Luca, a teenager left gravely injured and without legs in the aftermath.

She strikes a desperate bargain with the demon Rhem, who requires a host to stay alive. By sharing her body and helping him escape, she gains new insect-like legs and the strength to fight. Their shared existence frames a long adventure that lasts around 20 hours. The main conflict follows Luca and Rhem as they hunt down escaped demons powered by Chroma, a resource Agradyne’s corporation previously extracted from imprisoned demons. The game places the player directly inside this chaos from the first moments, with an introduction built around immediate action and survival.

Style, Structure, and Flawed Heroes

Possessor(s) leans heavily on its narrative and presentation. The plot acts as a major hook, taking on layered themes that compare interpersonal exploitation with Agradyne’s industrial exploitation of demons for Chroma. The writing uses a familiar tone that mixes the heightened emotion of ’90s anime with the reflective sensibility of Young Adult fiction.

Character interaction drives much of the impact. Luca and Rhem function as flawed protagonists, often labeled selfish bastards, who literally share both a body and a past. Their clashing perspectives lead to frequent comic arguments and gradually expose quieter, more vulnerable aspects of each of them. Rhem stands out in particular and provides a fresh spin on demon mythology that keeps the player engaged with this fallen world.

The visual design supports that focus on mood and character. The game renders a 3D environment from a fixed side-on viewpoint and fills it with carefully animated 2D sprites. This mixed approach gives Agradyne a look that recalls 1990s live-action and animation hybrids, which aligns neatly with the fictional 1992 timeframe.

Backgrounds stay muted, shadowed, and grim, and that subdued palette makes the sharp, fluorescent 2D figures stand out. Portrait art in dialogue scenes reinforces the expressiveness of conversations and helps define each character. Sound design pulls its weight through a varied soundtrack that uses melancholic ’90s electronic jazz and city-pop ballads to shape a lonely, desolate atmosphere with a restrained, moody tone.

Precise Action and Gentle Pacing

Moment-to-moment play focuses on stylish action systems that feel satisfying and largely enjoyable, with clear roots in combo-focused action design. Luca fights with demonically charged versions of everyday tools such as a hockey stick, kitchen knife, and baseball bat. Over time, she gains special abilities that widen her toolkit, including a katana for fast bursts of damage and a cellphone that emits a stunning shock wave.

Possessor(s) Review

One of her most flexible tools is the whip, which supports both traversal and offense by letting her swing between grapple points or pull weaker enemies toward her. Survival depends heavily on mastering a crisp parry, since a well-timed deflection can cancel incoming attacks or send projectiles back at foes.

Enemies build on the possession premise in playful and unsettling ways. Luca confronts distorted forms of familiar objects, facing off against things like hostile filing cabinets, watchful security cameras, and aggressive traffic cones. Combat feels tight and weighty, and long-time action players may notice that the difficulty ramps up quite slowly.

Possessor(s) uses a gentle difficulty curve that takes several hours before it starts to push players who already have experience with modern 2D action games. The mechanics tend to reward patient, grounded play on the floor of each arena. Aerial movement is present, yet the density of enemy fire can make extended time in the air feel inefficient, which nudges players to refine familiar patterns and experiment less with new ones. Movement upgrades such as the air dash, wall run, and slide kick appear over the course of the campaign. Learning to combine these options is vital for reaching fresh areas and for bringing more flexibility to combat encounters.

Confusing Paths and Opaque Systems

As a Metroidvania, Possessor(s) offers a large, loosely connected world map. Its non-linear structure lets players pursue the main objective of collecting four demon eyeballs in any sequence. Exploration, however, runs into serious pacing problems. The game often fails to highlight a clear way forward, which leads to long stretches where players can feel directionless.

Possessor(s) Review

Because the routes tied to specific abilities are not always clearly communicated, it is easy to run into hard stops and then spend extended time on backtracking. An overly simple map interface makes intricate layouts hard to read, and the limited custom markers give players few tools for labeling places that need a later return.

Progression systems lean on Chroma, a currency gained from defeated enemies. This structure borrows from Soulslike conventions, since death removes any Chroma currently held and stores it in a statue at the point of failure, where it can be recovered. Players can offset that risk by depositing Chroma at checkpoints, which appear as pocket dimensions. Weapon upgrades rely on affixes that apply passive bonuses such as extra parry damage.

These mechanics lack clear explanation, and the path to upgrading health and healing potions in particular can feel obscure and confusing. Technical performance adds further frustration. Frame rate drops appear, especially in areas dominated by water, and the game can present bugs that include audio problems and rare situations where falling through the environment forces a reload. Possessor(s) also places heavy demands on hardware, since its lighting and fog systems require significant processing power.

The Review

Possessor(s)

7.5 Score

Possessor(s) is a stylish, narrative-driven Metroidvania that thrives on its unique presentation and the compelling dynamic between Luca and Rhem. While the precise combat and atmospheric setting are high points, the experience is frequently undermined by confusing progression, an unclear map, and various technical and quality-of-life issues. Its strengths in character and art direction ultimately make it a worthwhile play for those who can tolerate its exploratory frustrations and technical shortcomings. It is a good game that needed more polish and clearer guidance.

PROS

  • Compelling Luca/Rhem dynamic
  • Unique 2D/3D art style
  • Precise, satisfying combat
  • Strong dystopian atmosphere

CONS

  • Confusing progression/map
  • Numerous technical issues/bugs
  • Opaque upgrade systems
  • Difficulty finding the "correct" path

Review Breakdown

  • Overall 0
Tags: AdventureAdventure gameDevolver DigitalFeaturedFighting gameHeart MachinePlatform gamePossessor(s)Unreal Engine
Previous Post

Jujutsu Kaisen: Execution Review: MAPPA’s Explosive Return to the Big Screen

Next Post

Justin Baldoni’s Texts With Rainn Wilson Shed New Light on Blake Lively Legal Fight

This Week's Top Reads

  • Is This Seat Taken? Review

    Is This Seat Taken? Review: A Satisfying Mental Workout

    1287 shares
    Share 0 Tweet 0
  • Agatha Christie’s Tommy & Tuppence Review: Two Great Detectives Need Sharper Mysteries

    0 shares
    Share 0 Tweet 0
  • Tom Pelphrey Wins First Emmy, Dedicates It to Pregnant Kaley Cuoco

    0 shares
    Share 0 Tweet 0
  • Fauda Season 5 Review: Revenge Crosses the Mediterranean

    1 shares
    Share 0 Tweet 0
  • Trust Review: Squandered Potential and an Incoherent Plot

    6 shares
    Share 0 Tweet 0
  • The Perfect Lie Review: The Dinner Club Knows How to Keep a Secret

    0 shares
    Share 0 Tweet 0
  • Neagley Review: Maria Sten Gives Reacher’s World a New Engine

    1 shares
    Share 0 Tweet 0

Must Read Articles

Gandhari Review
Movies

Gandhari Review: A Rich Mythology Trapped Inside a Familiar Thriller

15 hours ago
Lovesick Review
TV Shows

Lovesick Review: Revolution Outside, Restriction at Home

19 hours ago
Daniel and the Fiery Furnace Review
Movies

Daniel and the Fiery Furnace Review: Its Quietest Moments Burn Brightest

21 hours ago
Youth Review
TV Shows

Youth Review: Growing Up Does Not End at 50

21 hours ago
City of Blood Review
TV Shows

City of Blood Review: Too Many Stories Fighting for the Same Screen

22 hours ago
Loading poll ...
Coming Soon
Which of Alfred Hitchcock's 1960s thrillers is your all-time favorite?

Gazettely is your go-to destination for all things gaming, movies, and TV. With fresh reviews, trending articles, and editor picks, we help you stay informed and entertained.

© 2021-2026 All Rights Reserved for Gazettely

What’s Inside

  • Movie & TV Reviews
  • Game Reviews
  • Featured Articles
  • Latest News
  • Editorial Picks

Quick Links

  • Home
  • About US
  • Contact Us
  • Advertise with Us
  • Review Guidelines

Follow Us

Facebook X-twitter Youtube Instagram
No Result
View All Result
  • Gazettely | Movie, TV & Game Reviews, News, and Rankings
  • Movies
  • Entertainment News
  • Movie and TV Reviews
  • TV Shows
  • Game News
  • Game Reviews
  • Contact Us

© 2024 All Rights Reserved for Gazettely