Nvidia is gearing up to make a big splash at GDC 2023 with a presentation dedicated to the Ray Tracing Overdrive mode of Cyberpunk 2077. The mode is set to bring path tracing technology to Night City, and Nvidia is keen to demonstrate the full range of benefits it will bring to the already visually stunning game.
The presentation is scheduled for March 22, During this time, Nvidia will provide a comprehensive overview of the advantages of current Ray Tracing algorithms and highlight how path tracing is set to change the way we approach next-gen rendering in open-world AAA games.
Announced in September of last year, Cyberpunk 2077’s Ray Tracing: Overdrive mode aims to take the game’s already impressive visuals to the next level.
By improving the way that light sources are cast on objects and introducing more realistic shadows, the mode promises to provide an even more immersive experience for players.
The presentation will be led by Pawel Kozlowski, a senior developer technology engineer at Nvidia, and Jakub Knapik, the global art director at CD Projekt Red.
While the session is primarily aimed at developers and experts in the field of ray tracing, it is possible that new details or gameplay footage showcasing the RT Overdrive mode of Cyberpunk 2077 will be revealed during the event.
Overall, the presentation promises to be an exciting opportunity to learn more about the highly-anticipated Ray Tracing Overdrive mode for Cyberpunk 2077 and to gain a deeper understanding of the current state of ray tracing technology in gaming. Whether you’re a seasoned developer or simply a fan of the game, this is an event not to be missed.