If you’ve gamed in VR before, chances are you’ve heard of Asgard’s Wrath. The original smashed onto the scene a few years back with its fresh take on Norse mythology, letting players harness god-like powers to possess and empower various mortal heroes. It was an absolute blast. Now, the developers at Sanzaru Games are back at it again with Asgard’s Wrath 2, building on that rock-solid foundation of thrilling combat and rewarding progression systems players loved so much the first time around.
In this next chapter, you reprise your role as a Cosmic Guardian – an immortal deity with jurisdiction over, well, basically reality itself. If you never played the first game, no worries! There’s a handy recap to catch you up on the lore. Here’s the gist: that sneaky trickster god Loki (you know, the bad boy heartthrob one from the Marvel movies) has decided to go rogue and wreak havoc across the realms. So naturally, it’s up to you to track him down before he causes some serious damage.
To pull this off, you’ll possess a colorful cast of larger-than-life mortal heroes, each with their own unique backgrounds, weapons, and abilities. We’re talking whip-swords, living sea creature bows – some really wild stuff. You’ll explore expansive environments inspired by Egyptian and Norse mythology, take on epic boss battles, and uncover hordes of legendary loot. Strap in folks – we’re going on a seriously wild ride.
Become the God of Ass-Kicking
One of the coolest parts of Asgard’s Wrath 2 is the ability to possess and control a bunch of larger-than-life mortal heroes. We’re talking legendary warriors, powerful sorcerers, even demigods and river spirits. Each one brings their own unique set of skills and abilities to the table, changing up combat, traversal, and puzzle solving in clever ways.
Let’s start with my main man Abraxas – a brave warrior type who serves as your introduction to bashing baddie skulls. His moveset focuses on classic hack ‘n slash action with his sword and shield combo. Launching that big ol’ axe of his never gets old either, letting you boomerang it at far off switches or redirect it mid-flight to smash enemies hiding around corners. Over time, his sword even transforms into a versatile whip hybrid, opening up grappling and crowd control options. Stringing together combos feels so dang smooth – parry an attack here, roll out of the way there, then finish them off with a brutal flurry. Mastery takes practice, but damn is it satisfying cruising through a room in a whirlwind of steel.
And Abraxas is just the start. Each new hero plays drastically differently with totally unique gear and skills. My girl Cyrene, an ocean nymph of sorts, wields living sea creatures as weapons – we’re talking a dope octopus harp bow, an electric eel blade whip, even a jelly swarm spell. Chucking that tiny jelly into a crowd and watching the feeding frenzy pop off never gets old. Meanwhile calculating archer Alvida slings sleek technomagic arrows that can bounce laser beams off surfaces or drop deployable turrets. Even late game, they keep surprising you with wild new ideas. I won’t spoil the last one, but let’s just say it gets…explosive.
Outside combat, you’ve got quite the versatile skill set for navigating this sprawling world too. Free climbing cliff faces, catapulting up walls for a vertical boost, even riding mounts like giant birds and hippos (yes, really) to traverse vast deserts or glide over gaps. Oh, and as a cosmic immortal, you can shift into a towering god form to get the literal bird’s eye view and rearrange architecture to open new paths. There’s no shortage of tricks up these sleeves.
So you get awesome god powers and sweet battle skills…what more could you want? How about even more weapons to craft, allies to recruit, not to mention skill trees so dense they’ll make your head spin? However you like to play, Asgard’s Wrath 2’s got your back. Speccing out your heroes with specialized buffs and modifiers lets you build around favorites playstyles, turning you into an unstoppable badass tailored to your preferences. And that 90+ hour runtime means plenty of time to tweak those loadouts across another playthrough with New Game+. Yeah, this well runs deep.
Come for the Story, Stay for the Side Hustles
Look, I’ll be real with ya – I’m a sucker for sprawling open world games packed to brim with stuff to discover off the beaten trail. Nothing like stumbling onto some hidden dungeon deep in a canyon filled with sweet loot guarded by a beefy side boss. Or getting utterly distracted helping strangers along the road with their eclectic monster problems. So you better believe Asgard’s Wrath 2 tugged on my heart strings real good.
For starters, the environments themselves are plenty stunning on their own right. We’re talking vast deserts sweeping to the horizon, bioluminescent elven forests straight out of Avatar, even crazy interdimensional waypoints inspired by psychedelic album covers. Oh, and one literally called the Infinite Depths – not ominous at all. Though I’ll admit, it’s the fiery hellscapes of Muspelheim that really steal the show with rivers of lava cascading next to frigid fjords. Talk about dynamic contrast. Wherever you roam, little details and ambient sounds sprinkle life throughout, tempting you to peek behind every nook and cranny. What can I say, I’m only human after all.
And oh boy, does this world reward curiosity. Remember what I said about dungeons earlier? Not only does nearly every major area hide bonus gauntlets, but taking the time to 100% explore them nets you tweaks to change up combat challenges upon replays. I must’ve spent dozens of hours refining builds in those bad boys alone. That’s not even mentioning the Uncharted Rifts, aka the sickest procedurally generated mode with leaderboards, buffs, player ghosts – again, whole separate beast that could be its own game.
But arguably the best surprises come from random world events that literally tear holes in reality, pulling you into pocket dimensions without warning. I still laugh remembering one start as a delightful stroll through sunny dunes before getting plunged into an icy cave filled with spiders and having to platform out. And asynchronous online features let you call on other players for aid or even invade their games as vengeful spirits. You just never know what’s around the corner.
Of course plenty of more “traditional” side activities fill time between epic showdowns too. While the critical path sticks to grand, gods-among-mortals theatrics, side stories bring that down to Earth with quirky monster hunts or regional family drama. I must have spent hours just fishing, playing elemental pinball, or brewing the ultimate stamina-recovery smoothie too. When a game has you actively stoked to deliver potatoes via bird taxi flights for fun, you know they nailed that happy little dopamine rush of menial tasks. Somehow it never gets old. This is one of those rare, special games that feels genuinely endless.
Buckle Up, Buttercup – We Got Lore For Days
Now I’ll be real, heading into Asgard’s Wrath 2, I had zero background on its lore or plot. But that recap cinematic catches you up real quick: Loki’s on a scheming kick to unleash chaos, and we ain’t having it. Honestly though, the overarching conflict takes a backseat to the self-contained heroic journeys of each warrior you possess – and thank Odin for that. Each vignette lands packed with lovable characters, high emotional stakes, and poignant sacrifice that left me ugly crying into my VR headset on multiple occasions. Who knew I could get so attached to these mortals in just 10 hours?
At its core, this is intimate science fiction centered on chosen ones discovering their latent powers to protect destitute villages from impending doom. The locales and antagonists may vary, but at its core lies fascinating explorations of valor, honor, and the hero’s call to adventure. It captures that quintessential charm of legends exaggerated over campfires through generations. I swear I was catching Joseph Campbell references everywhere (if you don’t know, I can’t recommend The Hero With a Thousand Faces enough). And the best part? Each story still stands alone if you just want a quick hit without committing to some hundred hour saga.
Don’t let their epic premises fool ya though – things stay surprisingly lighthearted with plenty of laughs along the way. Much of that comes from unlikely camaraderie with your snarky animal companions or other quirky villagers that ease tension between infernal battles to the death. I won’t soon forget Castor, the lovably arrogant gym bro who routinely motivating me with aggressive but encouraging fitness advice. You really grow attached to these goofballs. And subtle environmental storytelling packed with cultural artifacts make side mysteries a joy to piece together.
If it’s not obvious by now, the sheer passion put into every layered subplot blew me away at every turn. I may have come just to bash some baddies with mythical weapons, but I stayed for the flesh and blood characters that give this world life.
Primed to Impress Your Eyeballs
Given its sheer size and scope crammed onto a standalone wireless headset, Asgard’s Wrath 2 punches way above its weight class visually. Make no mistake – this ain’t no AAA powerhouse title meant for beefy gaming rigs. But damn if Sanzaru didn’t pull some wizardry out of their hats, because environments constantly left my jaw on the floor. We’re talking intricate ruins and temples stretching into the distance, swaying forests denser than FernGully, even entire cities carved atop massive beasts à la Avatar’s lion turtle things. Impressive stuff.
And it’s not just raw scale either. Intricate details cram every corner, from fluttering papyrus scrolls on merchant stands to particles of sand drifting through crepuscular rays in dusty tombs. It leverages Quest 3’s boosted potential for crisper textures and draw distances, making even subtle elements like individually rendered scales on armor pop. While facial animations could use some work, expressive mannerisms nonetheless sell emotional moments. Oh, and wait till you catch sunbeams filtering through canopy leaves – downright cinematic.
Complimenting the dazzling visuals, a sweeping orchestral score worthy of Hollywood blockbusters kicks in at all the right moments. Somber piano melodies cue resonant goodbyes, tense strings build boss fight anticipation, and rousing chorus chants make hard-won victories feel legendary. The voice acting delivers too – whether it’s Castor’s brotastic battle cries mid-fight or more tender family moments, the excellent performances run deep. I still get choked up on Cyrene’s final scene remembering it.
Now look, occasional hiccups show up, as expected on standalone mobile hardware, but rarely disrupt momentum for long. A bit of environment pop-in when gliding high-speeds over the map and framerate hitches during more demanding encounters. But on the whole? Buttery smooth from start to finish. I’ll take the rare tripping over consistently juddery stopped-motion messes other VR games so often settle for. This is the bar going forward.
I’d be lying if I claimed it could compete with visual masterworks built for bleeding edge rigs like Alyx. Desktop beastly GPUs allow finer resolutions and effects we just ain’t seeing mobile hardware reach yet. But pushed up against contemporaries on the platform? Asgard’s Wrath 2 stands proudly among the most jaw-dropping experiences in VR yet. We’re witnessing mobile’s limits get redefined in real time. And with the forthcoming Quest 4 already teased to push graphical capabilities even farther with pancake lenses and new rendering techniques? The future looks bright. But for now, this right here sets a new high mark. Just don’t be surprised if you find your roommate poking your face to make sure you’re still alive – the spell this casts doesn’t break easy.
Good Luck Putting Down This Bad Boy
Let’s cut to the chase: Asgard’s Wrath 2 is a beast of a game any way you slice it. With a staggering 90+ hour completion time, even ignoring all side content, this easily clocks in as one of the lengthiest VR titles in existence. And that’s just Act One with your first hero! Swapping between distinct playstyles with each new larger-than-life figure keeps things fresh for additional back-to-back playthroughs too. But with four fully-fleshed out character arcs, further New Game+ remixes could fill whole seasons worth of TV shows. This thing’s built to last ages.
And if for some ungodly reason that still doesn’t satiate your battle hunger, nearly infinite replayability lurks in The Uncharted Rifts – the bonkers roguelite mode crammed in along the ride. With adjustable challenge modifiers letting you curate runs catering to your skill level and procedurally shuffled room layouts guaranteeing surprises every time, leaderboard chasers will grind this endlessly seeking the perfect run. Toss in community ghost assists, limited-time events with exclusive goodies, and over-the-top particle effects as rewards for hitting milestones and yeah, no chance of getting bored. Like, ever.
Even after the credits roll, Sanzaru’s already outlined a content roadmap spanning months too. We’re talking new game plus variants to remix challenges on additional playthroughs, weekly community conquests pitting player factions head-to-head, and settlements to rebuild with community efforts. This living world concept means early adopters have tons to look forward to as launch window post-game support unfolds. Moral is: strap in for the long haul folks. Between the insane wealth of activities stuffed in on day one and ambitious development roadmap moving forward, Asgard’s Wrath 2 sets a new high watermark for ongoing value that puts most live service models to shame. This party is just getting started.
An Epic Worthy of the Gods
When the credits finally rolled on Asgard’s Wrath 2’s emotionally-charged finale, I slowly removed my headset in awe, wondering if I’d ever play another VR RPG able to surpass this masterclass effort. Through smart design and sheer creative will, Sanzaru has accomplished the seemingly impossible here – crafting a 90+ hour action epic delivering on nearly every front with aplomb and revolutionizing expectations for the medium’s potential in the process.
By building around VR’s strengths from the ground up rather than adapting flat gaming formulas, they’ve created supremely fun and varied gameplay systems reliant on skill and mastery rather than superficial gimmicks. Each pronounced combat, traversal and puzzle solving mechanic feels tailor-made for virtual reality while pushing boundaries. And complimented by dense progression systems, buckets of loot and an entire roguelite mode tossed in on the side? Sheer depth for days.
Yes, occasional performance hiccups reflect the Q3’s mobile hardware limitations in raw computing grunt next to tethered PC powerhouses. But through ingenious design and pure audacious vision, Asgard’s Wrath 2 achieves the impossible – delivering a reactive world of Skyrim’s scale you can exist inside for endless hours without compromising immersion. This remarkable feat single-handedly redefines expectations for the platform’s scope.
So while upstarts like Resist may match its graphical polish and Horizon Call of the Mountain surpasses on production value, nothing else transports you so completely to fantastical realms filled with magical possibility. Asgard’s Wrath 2 realizes VR’s ultimate promise – welcoming adventure-seekers into sprawling worlds where imagination reigns free. This staggeringly ambitious achievement cements itself as an instant genre classic destined to shape expectations for years to come.
For virtual reality to thrive, we need system-selling masterworks proving its experiential power transcends tech specs – Asgard’s Wrath 2 proudly flies that flag. An essential VR tour de force that demands your attention. Thor himself would be proud.
Asgard's Wrath 2
With supremely satisfying combat, brilliantly varied heroes, rewarding progression, visually resplendent worldbuilding, and off-the-charts ambition, Asgard's Wrath 2 sets a new high bar for VR gaming while standing tall among the fantasy greats. An epic masterpiece.
- Satisfying and varied combat
- Clever puzzles and traversal mechanics
- Huge open world with tons of content
- Engaging story and characters
- Excellent graphics and sound
- High replay value
- Occasional performance issues
- Slow start to the story
- Can feel repetitive at times