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the last of us

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The Last of Us Turns 10: Reflecting on the Journey of a Gaming Phenomenon

Join us as we reminisce on the extraordinary evolution of The Last of Us over the past decade.

Naser Nahandian by Naser Nahandian
2 years ago
in Games, News, PlayStation
Reading Time: 3 mins read
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When discussing The Last of Us, it is impossible to overlook the visionary mind behind it all, Neil Druckmann. Long before its development at Naughty Dog, the concept for The Last of Us began brewing in the imagination of this talented Israeli-American.

It was during his university days that Druckmann first conceived the story of a young girl and a man, united in their struggle for survival in a post-apocalyptic world overrun by the infected. Though faced with initial setbacks, Druckmann’s unwavering commitment to his craft ultimately led to the creation of a true masterpiece.

The Birth of The Last of Us

After experiencing some disappointment with a comic book project called The Turning, Druckmann dedicated himself wholeheartedly to his work at Naughty Dog. His exceptional talent quickly earned him recognition within the studio, transitioning him from the Jak and Daxter franchise to the more mature Uncharted: Drake’s Fortune.

It was here that Druckmann’s creative genius began to truly shine, capturing the attention of his colleague Bruce Straley. The duo’s partnership and remarkable contributions did not go unnoticed by the management at Naughty Dog, who recognized the need to harness their creative energy.

The Evolution of Mankind into The Last of Us

Druckmann’s initial project, known as Mankind at the time, resurfaced as an opportunity to craft something truly special alongside Straley. They seized the chance to use it as a foundation for their own unique storytelling. During their research, an episode of the documentary series Planet Earth introduced them to the real-life cordyceps fungus and its devastating effect on ants.

Inspired by this phenomenon, they incorporated it into their post-apocalyptic world-building. Thus, Mankind evolved into the seminal title we now know as The Last of Us, capturing the attention of gamers worldwide.

A Game-Changing Journey

the last of us part I

For Naughty Dog, The Last of Us represented a departure from their traditional approach, divided into two development teams and embarking on a story-driven project like never before. Building upon the narrative foundation established in their previous games, The Last of Us elevated Naughty Dog to new heights as masters of storytelling within the gaming industry.

The game’s central focus on the profound “father-daughter” relationship resonated deeply with players, establishing an emotional connection rarely seen in the medium. Four years of meticulous development culminated in the highly anticipated release on June 14, 2013.

Critical Acclaim and Commercial Success

The Last of Us received widespread critical acclaim, earning a Metacritic score of 95, cementing its status as one of the highest-rated games on the PlayStation 3. It garnered numerous accolades, including BAFTA and Writers Guild of America Awards for Best Game and Best Story, respectively.

The game’s remarkable success extended beyond critical acclaim, with more than a million copies sold in its first week and over 20 million copies sold to date, accounting for both the original release and the Remastered version.

Expanding the Universe

Cybercriminals Exploit “The Last of Us” Series. PC Gamers Are Targeted

The impact of The Last of Us transcended the boundaries of gaming, with Druckmann delving into other mediums to further explore the universe he created.

A comic book series titled The Last of Us: American Dreams and the critically acclaimed DLC expansion, The Last of Us: Left Behind, expanded the narrative horizons. While plans for a film adaptation faced challenges, fans were ecstatic when news broke of an upcoming HBO series based on The Last of Us.

Looking Towards the Future

As we celebrate The Last of Us’ 10th anniversary, the journey is far from over. Naughty Dog is actively working on a multiplayer game, tentatively titled The Last of Us Multiplayer, and Druckmann has hinted at a “whole new solo experience” in the works.

These developments ignite hope for a potential The Last of Us 3 and open up endless possibilities for the future of Ellie and Joel’s captivating story. As we reflect on the past decade, we eagerly anticipate the next chapter and eagerly await the surprises that lie ahead in the years to come.

Tags: Action-adventure gameAdventureGustavo SantaolallaIron GalaxyNaughty DogNeil DruckmannShooter Video GameSingle-player video gameThe Last of UsThe Last of Us Part IThe Last of Us Part II
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