• Latest
  • Trending
Crushed In Time Review

Crushed In Time Review: Sherlock Holmes Gets Pulled Into a Brilliantly Broken Adventure

Orbitals Review

Orbitals Review: Two Players, One Very Cozy Corner of Space

A Long Winter Review

A Long Winter Review: Desire and Grief Beneath the Colorado Snow

The Box Review

The Box Review: Chaos Comes Without Instructions

Father Joe Review

Father Joe Review: Al Pacino Meets His Most Violent Confessor

Oasis Don’t Look Back in Anger Review

Oasis: Don’t Look Back in Anger Review: Reunion Without Revelation

Serious Sam: Shatterverse Review

Serious Sam: Shatterverse Review: Five Sams Enter the Roguelite

It Will Happen Tonight Review

It Will Happen Tonight Review: One Great Dance in a Wobbly Love Story

Primetime Review

Primetime Review: Chris Hansen Meets the Monster of Celebrity

Diane in the Loop Review

Diane in the Loop Review: Who Owns Another Generation’s Trauma?

Eklipse Review

Eklipse Review: AIDS Stigma Seen Through a Child’s Eyes

Crimson Moon Review

Crimson Moon Review: Soulslike Combat Finds a Faster Rhythm

Our Share of Sand Review

Our Share of Sand Review: Privilege Has a Price

  • Home
  • Privacy Policy
  • Terms and Conditions
  • Gazettely Review Guidelines
Monday, September 7, 2026
GAZETTELY
  • Home
  • Movie and TV News
    Lilly Wachowski

    Lilly Wachowski Steps Back From ‘Matrix’ Franchise: “I’m Kinda Done”

    Ink

    Netflix Bets Big on ‘Ink’ as an Oscar Contender

    Susan Sarandon

    Sarandon Says She’s Losing Roles Over Palestine Support

    Nicolas Cage

    Nicolas Cage Says ‘Spider-Noir’ Cancellation Feels ‘Perfect’

    Tokyo Film Festival

    Tokyo Film Festival Adds Awards for Women, New Talent Competition

    May el-Toukhy

    Director Stops Her Own Venice Premiere Over Subtitle Error

    You Can See Everything

    Nathan Fielder’s Secret Elizabeth Holmes Doc Revealed at Telluride

    Ernest Harden Jr.

    Ernest Harden Jr., 73, Wins First Emmy for ‘The Pitt’

    Spider-Noir

    ‘Spider-Noir’ Wins Five Emmys Days After Cancellation

  • Movie and TV Reviews
    A Long Winter Review

    A Long Winter Review: Desire and Grief Beneath the Colorado Snow

    The Box Review

    The Box Review: Chaos Comes Without Instructions

    Father Joe Review

    Father Joe Review: Al Pacino Meets His Most Violent Confessor

    Oasis Don’t Look Back in Anger Review

    Oasis: Don’t Look Back in Anger Review: Reunion Without Revelation

    It Will Happen Tonight Review

    It Will Happen Tonight Review: One Great Dance in a Wobbly Love Story

    Primetime Review

    Primetime Review: Chris Hansen Meets the Monster of Celebrity

    Diane in the Loop Review

    Diane in the Loop Review: Who Owns Another Generation’s Trauma?

    Eklipse Review

    Eklipse Review: AIDS Stigma Seen Through a Child’s Eyes

    Our Share of Sand Review

    Our Share of Sand Review: Privilege Has a Price

  • Game Reviews
    Orbitals Review

    Orbitals Review: Two Players, One Very Cozy Corner of Space

    Serious Sam: Shatterverse Review

    Serious Sam: Shatterverse Review: Five Sams Enter the Roguelite

    Crimson Moon Review

    Crimson Moon Review: Soulslike Combat Finds a Faster Rhythm

    Gallipoli Review

    Gallipoli Review: Every Bullet Changes the Battlefield

    Aggelos 2 Review

    Aggelos 2 Review: Old-School Adventure Finds a Second Form

    Box Knight Review

    Box Knight Review: Corporate Hell Has Excellent Art Direction

    NBA 2K27 Review

    NBA 2K27 Review: The NBA Experience Still Travels Well

    Aliens: Fireteam Elite 2 Review

    Aliens: Fireteam Elite 2 Review: Four Marines Against an Old Threat

    Nioh 3 Hell Rising Review

    Nioh 3 Hell Rising Review: Building New Paths Through Edo

  • The Bests
No Result
View All Result
  • Home
  • Movie and TV News
    Lilly Wachowski

    Lilly Wachowski Steps Back From ‘Matrix’ Franchise: “I’m Kinda Done”

    Ink

    Netflix Bets Big on ‘Ink’ as an Oscar Contender

    Susan Sarandon

    Sarandon Says She’s Losing Roles Over Palestine Support

    Nicolas Cage

    Nicolas Cage Says ‘Spider-Noir’ Cancellation Feels ‘Perfect’

    Tokyo Film Festival

    Tokyo Film Festival Adds Awards for Women, New Talent Competition

    May el-Toukhy

    Director Stops Her Own Venice Premiere Over Subtitle Error

    You Can See Everything

    Nathan Fielder’s Secret Elizabeth Holmes Doc Revealed at Telluride

    Ernest Harden Jr.

    Ernest Harden Jr., 73, Wins First Emmy for ‘The Pitt’

    Spider-Noir

    ‘Spider-Noir’ Wins Five Emmys Days After Cancellation

  • Movie and TV Reviews
    A Long Winter Review

    A Long Winter Review: Desire and Grief Beneath the Colorado Snow

    The Box Review

    The Box Review: Chaos Comes Without Instructions

    Father Joe Review

    Father Joe Review: Al Pacino Meets His Most Violent Confessor

    Oasis Don’t Look Back in Anger Review

    Oasis: Don’t Look Back in Anger Review: Reunion Without Revelation

    It Will Happen Tonight Review

    It Will Happen Tonight Review: One Great Dance in a Wobbly Love Story

    Primetime Review

    Primetime Review: Chris Hansen Meets the Monster of Celebrity

    Diane in the Loop Review

    Diane in the Loop Review: Who Owns Another Generation’s Trauma?

    Eklipse Review

    Eklipse Review: AIDS Stigma Seen Through a Child’s Eyes

    Our Share of Sand Review

    Our Share of Sand Review: Privilege Has a Price

  • Game Reviews
    Orbitals Review

    Orbitals Review: Two Players, One Very Cozy Corner of Space

    Serious Sam: Shatterverse Review

    Serious Sam: Shatterverse Review: Five Sams Enter the Roguelite

    Crimson Moon Review

    Crimson Moon Review: Soulslike Combat Finds a Faster Rhythm

    Gallipoli Review

    Gallipoli Review: Every Bullet Changes the Battlefield

    Aggelos 2 Review

    Aggelos 2 Review: Old-School Adventure Finds a Second Form

    Box Knight Review

    Box Knight Review: Corporate Hell Has Excellent Art Direction

    NBA 2K27 Review

    NBA 2K27 Review: The NBA Experience Still Travels Well

    Aliens: Fireteam Elite 2 Review

    Aliens: Fireteam Elite 2 Review: Four Marines Against an Old Threat

    Nioh 3 Hell Rising Review

    Nioh 3 Hell Rising Review: Building New Paths Through Edo

  • The Bests
No Result
View All Result
GAZETTELY
No Result
View All Result
Crushed In Time Review

Playing POTUS Review: SNL, Satire, and the Making of Political Myth

Sender Review: Cardboard Boxes Become Instruments of Fear

Home Games Reviews Games

Crushed In Time Review: Sherlock Holmes Gets Pulled Into a Brilliantly Broken Adventure

Mahan Zahiri by Mahan Zahiri
3 months ago
in Games, PC Games, PlayStation, Reviews Games, Xbox
Reading Time: 4 mins read
A A
0
Share on FacebookShare on TwitterShare on PinterestShare on WhatsAppShare on TelegramSummarize with ChatGPTSummarize with Perplexity

Crushed In Time takes Sherlock Holmes and Dr. John Watson, drops them into a point-and-click adventure, then gleefully breaks the machinery around them. Draw Me A Pixel frames the game as a launch-day disaster at a glossy developer office, where a fictional Holmes game is being review bombed after an NPC mysteriously disappears. The player is pulled through a monitor and into the malfunctioning project, becoming the unseen force trying to push this collapsing digital mystery back into shape.

The hook starts small. Watson receives a letter from Emma, except the letter refuses to behave like paper should. It sticks to the ceiling, turns basic interaction into a physics gag, and sends Holmes and Watson toward a mystery that keeps folding back into the act of game development itself.

What follows is a comic chase through polished scenes, rough prototypes, broken builds, placeholder assets, visible hitboxes, old devices, and strange side formats. Classic adventure games have often enjoyed bending logic until it squeaks. Crushed In Time takes that tradition and makes the bending literal.

Elastic Puzzles Give the Genre a New Physical Language

The smartest design decision in Crushed In Time is its refusal to rely on the usual point-and-click grammar. There is no inventory stuffed with rubber chickens, no verb menu, no direct command system telling Holmes to examine, take, or use. Instead, the player grabs the world itself. Objects, characters, interface buttons, menus, and puzzle elements can be stretched, pulled, twisted, launched, or snapped back into place.

That single mechanic carries a surprising amount of variety. Pulling a door left sends it popping open to the right. A loose item can be pinged across the floor. Valves and taps can be rotated by dragging their shape around. Characters can be yanked into position, usually with the same strange dignity as a cat being moved off a keyboard. Even the hint system participates in the joke, asking the player to stretch and release buttons rather than press them normally.

The opening letter puzzle is a strong statement of intent. Watson and Holmes need to retrieve a gravity-defying letter from the ceiling, and the solution involves experimenting with a dumb waiter hatch, a clock, a telephone, Sherlock’s newspaper, and the behavior of the room itself. It feels absurd in the way the best adventure puzzles often do, yet the game usually avoids the worst genre habit of hiding the solution behind one tiny, barely readable interaction.

There is friction. Some puzzles lean on timing, asking the player to place a character in one spot, then trigger another action before the moment slips away. That can turn a clever solution into a short loop of repetition, made harsher by dialogue lines that repeat without enough mercy. The issue rarely sinks the design, but it does interrupt the rhythm whenever execution becomes fussier than deduction.

Holmes, Watson, and the Comedy of Development Hell

The writing treats Holmes and Watson as affectionate comic exaggerations rather than sacred literary relics. Holmes is smug, self-absorbed, and absurdly confident in explanations that clearly fail to account for what is happening on screen. Watson is anxious, exasperated, and faintly aware that something invisible keeps dragging people and furniture around. Their relationship has the crackle of an old double act: Holmes performs intellectual superiority, Watson absorbs the chaos, and both somehow make the disaster worse.

Crushed In Time Review

Emma Files gives the mystery its emotional and structural pull. Her strange connection to the first letter, paired with her own gravity-related predicament, turns a silly setup into a proper chase for answers. Emmet Placeholder, a name that tells you exactly what kind of joke the game is willing to make, steals Sherlock’s automobile and warps it into a time machine.

From there, the story uses “time travel” as a comic metaphor for game production. The trio move through different versions of the same project, from presentable scenes to unfinished alphas filled with rough assets, test dialogue, broken systems, and half-built spaces.

The humor is dry, silly, and proudly theatrical. Watson mentions that the postman hugged him while delivering the letter, and Holmes reacts with the grave seriousness of a man who has identified the true horror: he will be collecting the mail from now on. The repeated squabble over who starts the Sherlock-o-mobile is another excellent character gag, especially since the answer is always the player, a cosmic stagehand with a mouse button.

The game also understands that constant joke delivery can flatten a story if there is no change in pressure. Late in the adventure, it lands a sincere emotional beat that works because the performances have already built trust. The shift does not feel like a random grab for pathos. It suggests that beneath the rubber physics and bug jokes, these caricatures have enough warmth to matter.

A Warped Stage Full of Miniature Surprises

Visually, Crushed In Time has a clean theatrical quality. Its 3D character models and environments are viewed from a 2D adventure perspective, giving each room depth without losing the clarity expected from the genre. Lopsided doors, bent architecture, broad colors, and cartoonish animation make the world feel handmade and slightly drunk, which suits a story where unfinished code and reality keep arguing over custody of the plot.

Crushed In Time Review

The elastic effect is the visual signature. Objects stretch like rubber, snap back with a wobble, and make interaction feel tactile in a way many adventure games never attempt. That physical comedy matters. It turns simple clicking into slapstick timing, and it gives every successful solution a small burst of comic release.

The soundtrack leans into playful mystery, with orchestral cues that recall old detective serials and cozy sleuthing television. The small voice cast does a great deal of heavy lifting. Holmes and Watson are especially sharp, using clipped irritation, pompous confidence, nervous confusion, and wounded dignity to keep the dialogue lively.

Chapter variety is another major strength. The game moves through early prototypes, half-broken spaces, fake handheld devices, and interludes that shift format. Text-adventure sections, turn-based RPG touches, an 8-bit flavored detour, and even a 2D platforming sequence prevent the central mechanic from wearing out its welcome too quickly.

One late chapter stretches its idea a little thin, and the occasional timing loop exposes the limits of the elastic system. Still, Crushed In Time feels like a confident reinvention of the point-and-click adventure, one that respects the genre’s history while treating its old rules as toys to be pulled, twisted, and flung across the room.

The Review

Crushed In Time

8.5 Score

Crushed In Time is a witty, inventive point-and-click adventure that turns game development chaos into smart puzzle design. Its elastic interaction system gives the genre a fresh physical rhythm, while Holmes and Watson’s comic bickering keeps the mystery lively. A few timing-heavy puzzles and repeated dialogue lines slow the pace, but the writing, visual charm, and playful meta structure make it easy to recommend.

PROS

  • Clever elastic interaction system
  • Sharp Holmes and Watson chemistry
  • Strong comic writing and voice acting
  • Creative meta game-development premise
  • Varied mini-games and chapter formats
  • Charming visual style and animation

CONS

  • Some timing puzzles feel repetitive
  • Unskippable dialogue can hurt pacing
  • One late chapter runs a little long

Review Breakdown

  • Overall 0
Tags: AdventureCrushed In TimeDRAW ME A PIXELFeaturedIndie game
Previous Post

Playing POTUS Review: SNL, Satire, and the Making of Political Myth

Next Post

Sender Review: Cardboard Boxes Become Instruments of Fear

0 0 votes
Article Rating
Subscribe
Connect with
Login
I allow to create an account
When you login first time using a Social Login button, we collect your account public profile information shared by Social Login provider, based on your privacy settings. We also get your email address to automatically create an account for you in our website. Once your account is created, you'll be logged-in to this account.
DisagreeAgree
Notify of
guest
Connect with
I allow to create an account
When you login first time using a Social Login button, we collect your account public profile information shared by Social Login provider, based on your privacy settings. We also get your email address to automatically create an account for you in our website. Once your account is created, you'll be logged-in to this account.
DisagreeAgree
guest
0 Comments
Oldest
Newest Most Voted

Try AI Movie Recommender

Gazettely AI Movie Recommender

This Week's Top Reads

  • Is This Seat Taken? Review

    Is This Seat Taken? Review: A Satisfying Mental Workout

    1113 shares
    Share 0 Tweet 0
  • Trust Review: Squandered Potential and an Incoherent Plot

    6 shares
    Share 0 Tweet 0
  • Just Play Dead Review: Samuel L. Jackson Takes It Easy in the Canary Islands

    0 shares
    Share 0 Tweet 0
  • The Airport Chaplain Review: Melbourne Airport Finds Its Resident Fixer

    0 shares
    Share 0 Tweet 0
  • Four Hands, Two Sonatas Review: Rivalry Sounds Better With Four Hands

    0 shares
    Share 0 Tweet 0
  • A Tale of Two Cities Review: Dickens Rewritten for Prestige TV

    0 shares
    Share 0 Tweet 0
  • The Gentlemen Season 2 Review: Eddie’s Empire Loses Its Balance

    1 shares
    Share 0 Tweet 0

Must Read Articles

Oasis Don’t Look Back in Anger Review
Movies

Oasis: Don’t Look Back in Anger Review: Reunion Without Revelation

6 hours ago
Primetime Review
Movies

Primetime Review: Chris Hansen Meets the Monster of Celebrity

7 hours ago
By Any Means Review
Movies

By Any Means Review: Sunlit Noir With Blood on Its Hands

2 days ago
Fall 2 Deadpoint Review 1
Movies

Fall 2: Deadpoint Review: The Sequel Climbs Into Busier Territory

3 days ago
Ink Review
Movies

Ink Review: The Newspaper Revolution That Changed the Rules

4 days ago
Loading poll ...
Coming Soon
Which of Alfred Hitchcock's 1960s thrillers is your all-time favorite?

Gazettely is your go-to destination for all things gaming, movies, and TV. With fresh reviews, trending articles, and editor picks, we help you stay informed and entertained.

© 2021-2026 All Rights Reserved for Gazettely

What’s Inside

  • Movie & TV Reviews
  • Game Reviews
  • Featured Articles
  • Latest News
  • Editorial Picks

Quick Links

  • Home
  • About US
  • Contact Us
  • Advertise with Us
  • Review Guidelines

Follow Us

Facebook X-twitter Youtube Instagram
No Result
View All Result
  • Gazettely | Movie, TV & Game Reviews, News, and Rankings
  • Movies
  • Entertainment News
  • Movie and TV Reviews
  • TV Shows
  • Game News
  • Game Reviews
  • Contact Us

© 2024 All Rights Reserved for Gazettely

wpDiscuz
0
0
Would love your thoughts, please comment.x
()
x
| Reply