• Latest
  • Trending
Stonemachia Review

Stonemachia Review: Crossfall Games Builds a Bold Debut

The Highest Stakes Review

The Highest Stakes Review: Poker Becomes Punishment in This Strange Thriller

The Easy Kind Review

The Easy Kind Review: Elizabeth Cook Carries a Wounded, Tuneful Portrait of Artistic Survival

A. Rimbaud Review

A. Rimbaud Review: An Experimental Biopic With Rare Emotional Force

Savage House Review

Savage House Review: Candlelit Chaos in a Crumbling House of Privilege

Madfabulous Review 1

Madfabulous Review: Queer Victorian History Wrapped in Silk, Debt, and Theatrical Flair

Michael Jackson: The Verdict Review

Michael Jackson: The Verdict Review: Strong Interviews Meet Familiar Ground

eFootball Kick-Off! Review

eFootball Kick-Off! Review: Konami’s Classic Spirit Returns in Compact Form

Clarkson’s Farm Season 5 Review

Clarkson’s Farm Season 5 Review: Diddly Squat Faces Its Own Success

Cape Fear Review

Cape Fear Review: A Slow-Burn Thriller About Fear, Privilege, and Moral Rot

Ulya Review

Ulya Review: A Visually Striking Biopic Caught in Its Own Sadness

Alice and Steve Review

Alice and Steve Review: Six Episodes of Escalating Madness

Kingdom's Return: Time-Eating Fruit and the Ancient Monster Review

Kingdom’s Return: Time-Eating Fruit and the Ancient Monster Review: Snappy Combat Cannot Fully Save Almacia

  • Home
  • Privacy Policy
  • Terms and Conditions
  • Gazettely Review Guidelines
Thursday, June 4, 2026
GAZETTELY
  • Home
  • Movie and TV News
    Zendaya and Tom Holland

    Tom Holland and Zendaya Stopped a Spider-Man: Brand New Day Scene Mid-Shoot and Got It Rewritten

    Stargate

    Amazon Kills Stargate Revival Mid-Pre-Production — Fans Have Nobody to Blame But an Org Chart

    CBS

    Scott Pelley Fired From 60 Minutes After Telling New Boss Bari Weiss Is “Murdering” the Show

    Nick Pasqual

    Actor Nick Pasqual Gets 32 Years to Life After Stabbing Ex-Girlfriend More Than 20 Times

    Sydney Sweeney

    Sydney Sweeney to Star in Sleepy Hollow Reimagining Hollow, the First Film From Her New Production Company

    Robert Pattinson

    Robert Pattinson Hits Back at Batman Body Critics: “I Worked Out Twice a Day at 3 A.M.”

    image

    Hollywood Looks to YouTube After Backrooms and Obsession Break Out

    Zack Snyder

    Zack Snyder to Write and Direct Escape From New York Reimagining

    Virginia Woolf Haley Bennett and Jack Whitehall

    Virginia Woolf’s Night & Day Premieres at SXSW London

  • Movie and TV Reviews
    The Highest Stakes Review

    The Highest Stakes Review: Poker Becomes Punishment in This Strange Thriller

    The Easy Kind Review

    The Easy Kind Review: Elizabeth Cook Carries a Wounded, Tuneful Portrait of Artistic Survival

    A. Rimbaud Review

    A. Rimbaud Review: An Experimental Biopic With Rare Emotional Force

    Savage House Review

    Savage House Review: Candlelit Chaos in a Crumbling House of Privilege

    Madfabulous Review 1

    Madfabulous Review: Queer Victorian History Wrapped in Silk, Debt, and Theatrical Flair

    Michael Jackson: The Verdict Review

    Michael Jackson: The Verdict Review: Strong Interviews Meet Familiar Ground

    Clarkson’s Farm Season 5 Review

    Clarkson’s Farm Season 5 Review: Diddly Squat Faces Its Own Success

    Cape Fear Review

    Cape Fear Review: A Slow-Burn Thriller About Fear, Privilege, and Moral Rot

    Ulya Review

    Ulya Review: A Visually Striking Biopic Caught in Its Own Sadness

  • Game Reviews
    Stonemachia Review

    Stonemachia Review: Crossfall Games Builds a Bold Debut

    eFootball Kick-Off! Review

    eFootball Kick-Off! Review: Konami’s Classic Spirit Returns in Compact Form

    Kingdom's Return: Time-Eating Fruit and the Ancient Monster Review

    Kingdom’s Return: Time-Eating Fruit and the Ancient Monster Review: Snappy Combat Cannot Fully Save Almacia

    Kazuma Kaneko's Tsukuyomi Review

    Kazuma Kaneko’s Tsukuyomi Review: Strong Combat Meets Visual Unease

    Titanium Court Review

    Titanium Court Review: Tactical Tile-Matching With a Wild Comic Spirit

    Jay and Silent Bob: Chronic Blunt Punch Review

    Jay and Silent Bob: Chronic Blunt Punch Review: A Funny Brawler With Weak Knuckles

    Birushana: Winds of Fate Review

    Birushana: Winds of Fate Review: Shanao’s Story Finds Softer Ground

    RUSHING BEAT X: Return Of Brawl Brothers Review

    RUSHING BEAT X: Return Of Brawl Brothers Review: Retro Beat ‘Em Up Bliss

    Ground Zero Review

    Ground Zero Review: Malformation Games Crafts a Stylish Horror Throwback

  • The Bests
No Result
View All Result
  • Home
  • Movie and TV News
    Zendaya and Tom Holland

    Tom Holland and Zendaya Stopped a Spider-Man: Brand New Day Scene Mid-Shoot and Got It Rewritten

    Stargate

    Amazon Kills Stargate Revival Mid-Pre-Production — Fans Have Nobody to Blame But an Org Chart

    CBS

    Scott Pelley Fired From 60 Minutes After Telling New Boss Bari Weiss Is “Murdering” the Show

    Nick Pasqual

    Actor Nick Pasqual Gets 32 Years to Life After Stabbing Ex-Girlfriend More Than 20 Times

    Sydney Sweeney

    Sydney Sweeney to Star in Sleepy Hollow Reimagining Hollow, the First Film From Her New Production Company

    Robert Pattinson

    Robert Pattinson Hits Back at Batman Body Critics: “I Worked Out Twice a Day at 3 A.M.”

    image

    Hollywood Looks to YouTube After Backrooms and Obsession Break Out

    Zack Snyder

    Zack Snyder to Write and Direct Escape From New York Reimagining

    Virginia Woolf Haley Bennett and Jack Whitehall

    Virginia Woolf’s Night & Day Premieres at SXSW London

  • Movie and TV Reviews
    The Highest Stakes Review

    The Highest Stakes Review: Poker Becomes Punishment in This Strange Thriller

    The Easy Kind Review

    The Easy Kind Review: Elizabeth Cook Carries a Wounded, Tuneful Portrait of Artistic Survival

    A. Rimbaud Review

    A. Rimbaud Review: An Experimental Biopic With Rare Emotional Force

    Savage House Review

    Savage House Review: Candlelit Chaos in a Crumbling House of Privilege

    Madfabulous Review 1

    Madfabulous Review: Queer Victorian History Wrapped in Silk, Debt, and Theatrical Flair

    Michael Jackson: The Verdict Review

    Michael Jackson: The Verdict Review: Strong Interviews Meet Familiar Ground

    Clarkson’s Farm Season 5 Review

    Clarkson’s Farm Season 5 Review: Diddly Squat Faces Its Own Success

    Cape Fear Review

    Cape Fear Review: A Slow-Burn Thriller About Fear, Privilege, and Moral Rot

    Ulya Review

    Ulya Review: A Visually Striking Biopic Caught in Its Own Sadness

  • Game Reviews
    Stonemachia Review

    Stonemachia Review: Crossfall Games Builds a Bold Debut

    eFootball Kick-Off! Review

    eFootball Kick-Off! Review: Konami’s Classic Spirit Returns in Compact Form

    Kingdom's Return: Time-Eating Fruit and the Ancient Monster Review

    Kingdom’s Return: Time-Eating Fruit and the Ancient Monster Review: Snappy Combat Cannot Fully Save Almacia

    Kazuma Kaneko's Tsukuyomi Review

    Kazuma Kaneko’s Tsukuyomi Review: Strong Combat Meets Visual Unease

    Titanium Court Review

    Titanium Court Review: Tactical Tile-Matching With a Wild Comic Spirit

    Jay and Silent Bob: Chronic Blunt Punch Review

    Jay and Silent Bob: Chronic Blunt Punch Review: A Funny Brawler With Weak Knuckles

    Birushana: Winds of Fate Review

    Birushana: Winds of Fate Review: Shanao’s Story Finds Softer Ground

    RUSHING BEAT X: Return Of Brawl Brothers Review

    RUSHING BEAT X: Return Of Brawl Brothers Review: Retro Beat ‘Em Up Bliss

    Ground Zero Review

    Ground Zero Review: Malformation Games Crafts a Stylish Horror Throwback

  • The Bests
No Result
View All Result
GAZETTELY
No Result
View All Result
Stonemachia Review

A. Rimbaud Review: An Experimental Biopic With Rare Emotional Force

The Easy Kind Review: Elizabeth Cook Carries a Wounded, Tuneful Portrait of Artistic Survival

Home Games Reviews Games

Stonemachia Review: Crossfall Games Builds a Bold Debut

Coby D'Amore by Coby D'Amore
1 hour ago
in Games, PC Games, Reviews Games
Reading Time: 4 mins read
A A
0
Share on FacebookShare on TwitterShare on PinterestShare on WhatsAppShare on TelegramSummarize with ChatGPTSummarize with Perplexity

Stonemachia, the debut Soulslike from Crossfall Games, has the kind of premise that could collapse under its own eccentricity: a chess-themed action RPG set in a warped Italian fantasy realm where angels behave like a plague. Instead, its strange logic gives the game a sharp identity. You play as Zefiro, a lowly pawn moving through Medhelan, a distorted vision of Milan scarred by the Plague of Angels. These angels have seeped into statues, fountains, ornaments, and sacred architecture, turning beauty into threat.

The game moves with the shape of a Soulslike, yet its pulse is faster and more aggressive. It favors parries, form changes, pressure, and theatrical boss encounters over cautious stamina management. Its story comes through fragments: item descriptions, environmental clues, riddles, sparse dialogue, and poetic cutscenes about ascension, creation, divinity, and the strange place chess pieces hold in this cosmology.

That ambition gives Stonemachia real character. It is visually striking, mechanically inventive, and rough in ways that a small-team action RPG often is. Its best ideas hit hard. Its weaker parts chip away at clarity and polish.

Combat Written Like Strategy

The best thing about Stonemachia is how directly its combat systems express its theme. Zefiro may begin as a pawn, but the player is asked to think several moves ahead. This is a game about reading patterns, punishing openings, and turning defense into pressure.

There is no heavy stamina bar dictating every swing and dodge. Instead, the combat loop values timing. Perfect blocks trigger parries, building charge for counterattacks, while perfect dodges let Zefiro borrow the Queen’s attack. A good fight can feel like a fast tactical exchange rather than a simple reaction test.

The chess-piece transformation system gives that loop its personality. Zefiro can shift between forms such as Pawn, Rook, Knight, Bishop, and other pieces, each with its own rhythm and role. One form might suit direct pressure, another might favor spacing, burst damage, or special utility. The system encourages experimentation without punishing the player too harshly for choosing the “wrong” direction. Later fights ask for active form switching, so the best way to play is to treat each piece as part of a flexible toolset.

Also Read

  • best 2025 games
    Gazettely's 30 Best Video Games of 2025
  • Best Christmas Movies
    30 Best Christmas Movies to Watch This Holiday Season
  • best fantasy movies
    30 Best Fantasy Movies Ever, Ranked: From…
  • best 2025 tv shows
    Gazettely's 30 Best TV Shows of 2025
  • Best 2025 Movies
    Gazettely's 30 Best Movies of 2025
  • best sci fi movies
    30 Best Sci Fi Movies Ever: Gazettely's Ultimate…

Healing reinforces that same aggressive mindset. There is no simple safety flask that refills in the usual way. Health recovery is earned through enemy kills and successful parries, which means hesitation can become dangerous. Players who retreat forever may find themselves drained, while confident players can pull survival out of a near-death situation. The pressure recalls the clean combat philosophy of Sekiro, with some of the forward momentum associated with Bloodborne, though Stonemachia has its own chessboard grammar.

Progression runs through the Armarium and chessboard checkpoints, where players level up, adjust forms, and reshape their loadout. The simplified stat growth reduces build anxiety, which suits a game that wants players to try different approaches.

The flaws are clear. Hit feedback can feel soft, sound effects sometimes lack force, and certain enemies seem too eager to answer player inputs. Large bosses can also expose camera issues, turning a fight built on precision into a fight against visibility. Still, when parries, form switching, and music lock together, Stonemachia finds a rhythm few indie action RPGs manage.

Medhelan as a Place of Ruined Faith

Medhelan is the game’s strongest argument for itself after combat. It is a distorted Italian world of cathedrals, canals, bridges, plazas, castles, outposts, fortified cities, and mystical ruins. The influence of Milan is easy to feel, especially in spaces that suggest the Duomo di Milano through a darker, dreamlike lens. Some canal-side areas carry a faint Venetian echo, filtered through the gothic anxiety of a decaying fantasy city.

Stonemachia Review

The level design works best when it folds back on itself. Shortcuts create that familiar Soulslike pleasure of turning confusion into understanding. A route that first feels hostile and unknowable can later become a place you mentally map with confidence. Optional bosses, hidden cards, vinyl records, and secret paths give exploration some texture, and those collectibles help the world feel less like set dressing.

The structure is not always that strong. Some areas lean heavily into guided paths, with branches that feel reserved for secrets rather than full exploration. Experienced genre players may sprint through certain stretches once they identify the pattern of enemy placement and reward density. The game sometimes gives you a beautiful street or corridor, then little reason to stay there.

The storytelling has a similar split. Zefiro is a silent, memory-wiped hero, and the supporting cast can feel distant. Yet the religious imagery, Dante-like allusions, Biblical echoes, chess terminology, and flashes of tragicomic tone create a setting with real flavor. “SCACCO MATTO” after boss victories and “PETRIFCATUS” upon death are small touches, but they matter. They show a game committed to its own language.

Stone, Choirs, and Glitches

Art direction is where Stonemachia speaks loudest. Stone shapes nearly every visual idea. Enemies look like statues, monuments, and ornamental figures twisted into predators. Architecture borrows from Italian Renaissance, Gothic, and religious design, then bends those influences into something jagged and uncanny. The best vistas have a sculptural grandeur, especially later areas where the mystical side of the setting becomes stronger.

Stonemachia Review

That visual density has a cost. During busy fights, dense enemy bodies, flashy parry effects, particle bursts, and crowded arenas can make attack telegraphs hard to read. This matters in a game built around perfect timing. A Soulslike can survive a lot of roughness, but unclear combat information cuts close to the bone.

The soundtrack carries much of the atmosphere. Choral writing, orchestral themes, Italian musical influence, and dramatic boss music give encounters a sacred intensity. The music understands the game’s inverted theology, where heavenly imagery feels diseased rather than comforting. Italian voice acting adds texture too, though the game uses dialogue sparingly.

Sound effects are less reliable. Parries can feel tactile, yet regular hits may lack punch. Some effects repeat too often, some seem poorly mixed, and audio can occasionally drop out or lose spatial logic.

Performance depends on hardware and patience. On a strong PC, Stonemachia can run at 4K and 60 FPS, but dips, crashes, texture pop-in, lighting bugs, stuck enemies, audio failures, and rare severe respawn glitches can appear. Steam Deck play seems shaky, especially during cutscenes and tutorials. Helpful touches soften the roughness, including PlayStation button prompts in settings, a 15 to 20 hour campaign, optional bosses, mastery challenges, and New Game Plus. For all its flaws, this is a debut with a clear soul carved into its stone.

The Review

Stonemachia

8 Score

Stonemachia is a bold, stylish debut with a strong combat identity, excellent art direction, and a haunting Italian fantasy world. Its parry-driven battles and chess-piece transformations give it a distinct rhythm, while the soundtrack brings real grandeur to its ruined sacred spaces. Technical bugs, weak hit feedback, camera trouble, and occasional visual clutter hold it back, but the game’s ambition and personality carry it far.

PROS

  • Creative chess-piece transformation system
  • Fast, rewarding parry-focused combat
  • Striking Italian Gothic art direction
  • Excellent choral and orchestral soundtrack
  • Strong world identity and atmosphere
  • New Game Plus and optional bosses add replay value

CONS

  • Camera struggles in large boss fights
  • Hit feedback can feel weak
  • Visual effects sometimes hurt readability
  • Some areas feel too linear
  • Bugs and audio issues can interrupt immersion
  • Story can feel too vague for some players

Review Breakdown

  • Overall 0

Tags: Action gameAdventureAdventure gameCrossfall GamesFeaturedFighting gameIndie gameStonemachia
Previous Post

A. Rimbaud Review: An Experimental Biopic With Rare Emotional Force

Next Post

The Easy Kind Review: Elizabeth Cook Carries a Wounded, Tuneful Portrait of Artistic Survival

0 0 votes
Article Rating
Subscribe
Connect with
Login
I allow to create an account
When you login first time using a Social Login button, we collect your account public profile information shared by Social Login provider, based on your privacy settings. We also get your email address to automatically create an account for you in our website. Once your account is created, you'll be logged-in to this account.
DisagreeAgree
Notify of
guest
Connect with
I allow to create an account
When you login first time using a Social Login button, we collect your account public profile information shared by Social Login provider, based on your privacy settings. We also get your email address to automatically create an account for you in our website. Once your account is created, you'll be logged-in to this account.
DisagreeAgree
guest
0 Comments
Oldest
Newest Most Voted

Try AI Movie Recommender

Gazettely AI Movie Recommender

This Week's Top Reads

  • Is This Seat Taken? Review

    Is This Seat Taken? Review: A Satisfying Mental Workout

    1021 shares
    Share 0 Tweet 0
  • Trust Review: Squandered Potential and an Incoherent Plot

    6 shares
    Share 0 Tweet 0
  • Two Weeks in August Review: Performative Privilege Under the Aegean Sun

    4 shares
    Share 0 Tweet 0
  • Rafa Review: Netflix’s Nadal Documentary Finds Glory In Pain

    1 shares
    Share 0 Tweet 0
  • Make That Movie Review: Channel 4’s Weirdest New Comedy Finds Its Voice

    0 shares
    Share 0 Tweet 0
  • Tip Toe Review: Channel 4’s Five-Part Drama Turns Everyday Politeness Into Dread

    1 shares
    Share 0 Tweet 0
  • Bring Me the Beauties: A Model Cult Review: HBO’s Haunting Look at Glamour, Control, and Belief

    1 shares
    Share 0 Tweet 0

Must Read Articles

Clarkson’s Farm Season 5 Review
TV Shows

Clarkson’s Farm Season 5 Review: Diddly Squat Faces Its Own Success

16 hours ago
Cape Fear Review
TV Shows

Cape Fear Review: A Slow-Burn Thriller About Fear, Privilege, and Moral Rot

16 hours ago
The Vampire Lestat Review
TV Shows

The Vampire Lestat Review: A Reinvention That Earns Every Risk It Takes

2 days ago
Masters of the Universe Review
Movies

Masters of the Universe Review: When Nostalgia Costs $200 Million

2 days ago
Not Suitable for Work Review
TV Shows

Not Suitable for Work Review: Gen Z Stress Gets a Retro Sitcom Makeover

2 days ago
Loading poll ...
Coming Soon
Which of Alfred Hitchcock's 1960s thrillers is your all-time favorite?

Gazettely is your go-to destination for all things gaming, movies, and TV. With fresh reviews, trending articles, and editor picks, we help you stay informed and entertained.

© 2021-2026 All Rights Reserved for Gazettely

What’s Inside

  • Movie & TV Reviews
  • Game Reviews
  • Featured Articles
  • Latest News
  • Editorial Picks

Quick Links

  • Home
  • About US
  • Contact Us
  • Advertise with Us
  • Review Guidelines

Follow Us

Facebook X-twitter Youtube Instagram
No Result
View All Result
  • Home
  • Movies
  • Entertainment News
  • Movie and TV Reviews
  • TV Shows
  • Game News
  • Game Reviews
  • Contact Us

© 2024 All Rights Reserved for Gazettely

wpDiscuz
0
0
Would love your thoughts, please comment.x
()
x
| Reply