Harmony Korine’s new experiential work, Baby Invasion, had its world premiere at the Venice Film Festival in 2024. Korine has long pushed boundaries as a director, from iconic films like Kids and Gummo to more experimental projects through his production company EDGLRD. With Baby Invasion, he seeks to further challenge notions of what a film can be.
The film explores blurred lines between the real and virtual, centering on a violent video game that leaked online. Called Baby Invasion, the game puts players in control of home invaders who rob mansions wearing digitally imposed baby faces. According to the story, some users became so immersed that they started carrying out real-world crimes, livestreaming their actions.
Baby Invasion shifts between gameplay footage and scenes seemingly depicting these real incidents. But it’s never made exactly clear what is real and what is part of the game. Through it all, the experience feels more interactive than passive viewing. We are drawn in as viewers but given no control, playing along with the actions on screen without truly playing.
Korine aims to push the boundaries of visual storytelling and audience experience with this work. My analysis will look at the innovative visual style used to blur reality, the themes of technology’s impact, and what Baby Invasion might suggest for cinema’s future as an evolving interactive medium.
Perspectives and Styles
Baby Invasion presents an immersive first-person viewing experience through its main character Yellow. We see actions unfold as if looking through his eyes, similar to popular shooter video games. Adding to this effect are elements common to live streaming: comments flow alongside in a chat box, and the “Duck Mobb” characters wear masks like gamers do on Twitch.
Yet Korine deviates from conventions in intriguing ways. Characters are given unsettling AI faces of babies, which clash with violent acts. At times the imposed features glitch or flicker, breaking immersion. It leaves audiences unsettled, questioning the reality before them.
Beyond games, the style draws from fast-cut techniques of Korine’s past films. Scenes chop between locations erratically, lacking Hollywood’s narrative flow. Comprehension suffers but fits the disorienting nature of subjects like drug usage or screen addiction.
Visually, the film operates like someone behind a camera in virtual reality. Shots scan environments sporadically or linger on unnecessary details, emulating amateur streams. Cinematographer Pereda’s roaming shots in The Human Surge 3 also inspire the handheld feel.
Technical elements dissolve borders between fiction and nonfiction. Rendered graphics disrupt preconceptions of on-screen activity. Quick edits prevent attachment to scenes. These jarring techniques divide the experimental project from mainstream looks and force audiences to rethink how visuals present information.
While abstract, Korine grounds aspects in reality through such influences. Baby Invasion reflects shifting mediums and how new technologies warp traditional visual storytelling. His boundary-pushing style aims to mirror modern intoxications with screens that govern daily reality.
Elements of Reality
Baby Invasion wastes little time distinguishing its real and virtual scenes. Within the opening moments, captions question whether we’re watching a film, game, or something more. This ambiguity persists throughout, leaving viewers to interpret each bizarre occurrence.
The film’s setup tells of a violent video game, Baby Invaders, leaked online and warped players’ perceptions until real crimes mimicked its missions. We follow the protagonist Yellow and associates dubbed “Duck Mobb” on graphic home invasions through wealthy neighborhoods. Their AI-generated baby masks distance the violence slightly yet heighten the unease.
Familiar tropes try pulling viewers further in. Saving progress and side-activities like mini-games temporarily break narrative tension but deepen immersion as in modern shooters. Meanwhile, online spectators’ comments pour in like any live streamed match.
More unsettling themes emerge from the blurred lines. How do new technologies alter daily experiences? When do virtual actions influence reality? Korine questions whether hyper-stimulating screens desensitize audiences or worse—manipulate weak minds into confusing fiction and fact.
Beyond shock value, Korine scrutinizes modern society’s overreliance on small interfaces that may saturate users’ identities. His story suggests such dependence risks numbing empathy while warping what’s real, promoting harm without consequence behind digital filters. Yet in its ambiguities, the film leaves such critiques unresolved for debate.
Blurred Lines
Korine implements new technologies to further blur reality in Baby Invasion. AI-generated “baby faces” warp over actors in a style more unsettling than convincing. While meant to disguise and distance the violence, the crudely rendered features instead heighten the eeriness.
Video game elements are woven in to involve audiences as the first-person protagonist. Viewers see actions unfold through “Yellow’s” eyes, like in shooter titles. However, without control over movements or the ability to engage in combat, boredom can set in. Long scenes observe trivial details, failing to maintain tension.
Pacing suffers from Korine’s signature fast cuts taken to an extreme. Rapid transitions between disconnected spaces jar the senses rather than transporting the audience fluidly. Pockets of drawn-out wandering lose viewers just as they grasp the unhinged experience.
Yet amid technical missteps, Korine’s tone comes through in unpolished elements. A brooding electronic score by Burial matches the uncanny, disorienting mood even if lyrics prove incomprehensible. As with the rest, rough elements challenge conventions and align with Korine’s underground aesthetic over slick Hollywood finishes.
While not all techniques gel seamlessly, Korine experiments fearlessly with new forms of storytelling through screens. His boundary-pushing spirit embraces the unfinished qualities of technology still in flux, much like the themes of shifting realities within the narrative. Through both successes and limitations, Baby Invasion stimulates discussion on cinema’s possibilities in a digitally immersed age.
Pushing Boundaries
Baby Invasion defies simplistic interpretation. Beyond disruptive imagery, Korine challenges fundamental cinema concepts. He blurs reality by withholding clarity on gameplay versus real attacks. More profoundly, the film questions what even counts as a movie.
Korine aims to evolve the medium for a new generation weaned on constantly shifting screens. Baby Invasion reworks linear narratives, three-act structures, and passive audiences into an avant-garde experience. Viewers get no control yet feel forced to question alongside protagonist Yellow.
The director courts controversy to spark discussion around artistic evolution. His blurring of fact and fiction through VR-inspired techniques might shake traditionalists but signals changes already underway. While its leaps beyond convention may divide critics, similar works like Nicolas Winding’s Too Old to Die Young point to cinema’s growing interest in gameplay styles.
Debate rages over classifying the work as a “true” film at all. But Korine asserts meaning requires looking past shock-value acts to the underlying interrogation of technology’s impact. His abstract immersion challenges assumptions around what movies can and should feel like.
Baby Invasion makes no concessions in pushing viewers outside their entertainment comfort zones. But it ensures Korine’s place among pioneers propelling experimental cinema to confront problems in new provocative forms, whether for better or worse. That alone may be this Generation Z director’s most subversive act.
Pushing Boundaries, Dividing Audiences
Baby Invasion’s world premiere at Venice sparked strong reactions. Many abandoned the unconventional experience, unable to parse the barrage of visuals. However, some emerged as devotees, eager to dissect Korine’s disruptions.
While praising the technical achievements, some criticized the work as shallow shock tactics. But Korine aimed not to please but to provoke discussion—as ever, his most staunch supporters recognized the philosophical commentary beneath surface sensations.
Time may bring Baby Invasion a cult reevaluation. Accessible outside theaters, far-flung viewers can piece together its myriad pieces ignored in initial screenings. Much like rare films unearthed later, appreciation grows with distance from first impressions.
Korine’s experiment hints at cinema’s technology adoption. Recent VanderCab/Oats films emphasize user control—like gaming, viewers follow customized character journeys. Baby Invasion may inspire works embedding AI and VR more gracefully to immerse audiences rather than frustrate.
If EDGLRD continues subverting norms, their impact matters less than sparking new creations. Korine ensures uneasy debates continue around experiential storytelling, audience passivity, and technology’s movie transformations—signaling changes certain to influence tomorrow’s landmark works.
Challenging Cinema into the Future
Baby Invasion divides audiences yet succeeds as a bold experimental work. Presenting an immersive first-person format through its protagonist Yellow, Korine crafts a sensory assault that confounds definitions of film.
Beyond disturbing imagery, Korine interrogates deeper issues of technology’s capacity to influence reality and alter daily experiences. His blurred barrier between gameplay and real crime poses unsettling questions around subjects like screen addiction that govern modern lives.
Reception remains mixed, as Korine intended, but discussion is the goal for a director intent on shaking conventions. While shock value attracts attention, its visions will impact future works exploring new frontiers of virtual storytelling.
Just as past provocations like Kids or Trash Humpers provoked cinema outward, Baby Invasion signals another push that challenges tradition yet invites innovation. Its lawless form stimulates debate on the screening experience and nudges the storytelling canvas beyond its frame. Unconventional and unforgettable, the film stands poised to spark further industry evolution through such radical departures.
The Review
Baby Invasion
While divisive in its confrontationalism, Baby Invasion achieves Korine's goal of stirring debate on cinema's future through radical experimentation. Disregarding convention, the film plunges viewers into an immersive sensory assault that confounds norms and interrogates the impact of emerging technologies on daily experience. Though its shock tactics court controversy, Baby Invasion challenges audiences in a way that signals further evolution for the art form as an increasingly interactive and virtual medium.
PROS
- Pushes boundaries with its confrontational form that challenges norms of narrative and audience experience.
- Uses emerging technologies like VR and AI in visually provocative and immersive ways
- Stimulates important discussions around topics like screen addiction and blurred reality
- Signals further industry evolution by experimenting with interactive and virtual storytelling.
CONS
- Divisive shock tactics may overshadow intended commentary at times.
- Pacing and narrative clarity suffer from Korine's unconventional style.
- Not all technical implementations like the AI are fully convincing.