You awaken from a deep slumber to the curious probes of a floating robot, who brings shocking news: you, the strange being known only as The Beggar, are responsible for wrecking the world. Yet all is not lost. Through mysterious innate powers over telekinesis and the manipulation of time itself, perhaps you can set things right. So begins your surreal adventure, exploring the ruins of a shattered landscape and bending the very fabric of reality to your will in Horror Tales: The Beggar.
Developed solo by Carlos Coronado, The Beggar immerses you in an enigmatic science fiction story while giving you unique abilities to puzzle over. As the Beggar, you’ll lift and launch debris with your mind, change the flow of day and night to bypass obstacles, and even control the weather.
The broken world transforms before your eyes in dramatic fashion. Meanwhile, an ominous stalker known as Morvin lurks, forcing you into clumsy but thrilling boss battles where survival depends on smart object-throwing amid the chaos.
While the narrative falls short of fully clarifying The Beggar’s background and role, the atmospheric ruined environments and creativity shown in manipulating time elements are plenty to admire. Some rough combat and slow ability charging dampen the fun somewhat. But for fans of using strange powers to solve puzzles in beautifully strange worlds, Horror Tales: The Beggar offers a memorable indie adventure.
The Shattered World of The Beggar
You awakened with no memory in the ruins of a fractured world, tasked by a curious robot with the mission to repair the damage. Such is the intriguing premise that draws players into the strange universe of Horror Tales: The Beggar. As the enigmatic character known only as The Beggar, you emerge into a landscape in disarray, with the very geography having broken apart into drifting islands suspended in an endless sky. Among the fragmented remnants of crumbling cities and terrain lay clues regarding your past and the mystery of how this calamity came to pass.
The story tells through brief glimpses recovered in your journey, piecing together that in some past act, you became imbued with incredible abilities to manipulate time and the elements. Yet in wielding such powers, calamity was unleashed, with your own memory and understanding of events remaining clouded.
Seeking answers and redemption, you must traverse the floating ruins and engage ancient mechanisms still functioning despite the upheaval. Puzzles require tapping ingenious uses of abilities like telekinesis and time shifting between day and night, with success unlocking more location and narrative fragments.
Players stay engaged, piecing together the tale through environmental storytelling rather than lengthy exposition. Your companion robot remains obscurely hopeful that you can remedy harm while avoiding discussing your past. encounters with the shadowy stalker Morvin inject urgency into puzzles.
This minimalist style shrouds The Beggar in an air of mystery while allowing imagination to fill narrative gaps. The solitary protagonist experiences isolation matched by the sweeping, broken vistas lacking other presence. Overall, the curious premise and gradual world-building draw one deeper into the story’s rhythm of discovery.
While narrative coherence stays unconventional, the dreamlike flow maintains intrigue. Players piece together their own understanding of events from scattered clues. The Beggar develops as a strangely empowered yet amnesiac figure struggling to turn calamity’s tide. How their journey’s end may restore order stays unknown, keeping imagination active until the epic conclusion.
Quest Through a Shattered World
In Horror Tales: The Beggar, players take control of an amnesiac humanoid called simply The Beggar. Armed with strange abilities to manipulate both objects and the environment, you must journey across a world fractured into drifting fragments of land. Puzzles requiring clever use of telekinesis and time-shifting powers await around every corner.
Early on, the Beggar gains the power to attract objects using telekinetic pushes and pulls. Barrels, boxes, and debris can be moved to form paths, bridges, or projectiles. It quickly becomes second nature to scan rooms to see how items could be rearranged. More skills unlock throughout six to eight hours of play, like summoning rain or toggling night and day. The day/night cycle dynamically alters the positions of floating landmasses. Environmental storytelling blossoms as new areas become accessible under the right conditions.
Combat interrupts progression at intervals. Facing off against a hulking foe called Morvin, players must hurl telekinetically charged rubble before it closes the distance. Unfortunately, the lag between picks and tosses makes perfect timing exceedingly difficult. Morvin’s ability to teleport around arenas exacerbates this, leaving players spinning in place. While tension spikes during encounters, frustration overwhelms the fun. Streamlining charge times could rebalance intensity with playability.
Outside battles, environmental puzzles pose consistent challenges. Early brainteasers introduce mechanics before ramping up demand for creativity. Later stages bring the layering of powers together, summoning rain to fill a ravine as platforms shift with the time change. Though puzzle difficulty grows gracefully, some multi-step secrets risk leaving players stuck and wandering aimlessly. Clearer context clues could prevent drop-offs in engagement.
Customizable controls allow rebinding keys, swapping sticks for movement, and fine-tuning UI scales. Options for colorblindness, subtitles, and narrated tutorials expand accessibility. Overall, meaningful gameplay shines through, even as rough edges require polish. With refinement, The Beggar’s enchanting world and telekinetic gameplay could realize their fullest potential. The creative solo developer behind this emergent tale leaves players eagerly awaiting further mysteries to unravel.
Spectacular Scenes in the Shattered World
Horror Tales: The Beggar is a treat for the eyes. Using Unreal Engine 5, Carlos pulls off some breathtaking vistas amidst the wreckage. Floating islands dot an endlessly falling sky, ruins cling to rock faces, and surreal structures grasp for threads of land. It’s a masterclass in environmental storytelling.
Subtle details bring each location to life. Ancient carvings adorn crumbling walls, and murals depict civilizations lost to time. Notes left by other exiles shed light on the world’s turmoil. And throughout it all, the eerie silence heightens every discovery. Only your hurried footfalls and the wind’s howl disrupt the quiet.
Technical performance is seamless as well. Steady framerates hold steady on the Xbox Series X, maintaining that crisp 60FPS feel. Graphics options offer further tweaks, but default settings strike an ideal balance of fidelity and smoothness. It’s a testament to both the engine’s capabilities and the developer’s optimization prowess.
Very few glitches arose in my several playthroughs. On rare occasions, objects refused interaction or clipped through surfaces. Restarting usually fixes such hiccups. Loading times barely outstayed welcome. Overall stability exceeds expectations for an indie built by a sole creator.
Unreal’s powerful lighting and particle systems especially shine. Beams pierce clouds in majestic sunrises and sunsets. Heavy rains blanket cliffs and valleys alike. And will-o-wisps mysteriously drift through hollowed halls. It elevates even dull corridors into places of mystery.
Horror Tales: The Beggar establishes a new high water mark for what small teams can achieve visually. Carlos demonstrates that striking scenery need not be the exclusive domain of AAA. For solitary developers or tight-knit groups, it proves the tools exist to craft worlds as intricate and imaginative as any blockbuster.
Calming Sounds in a Broken World
Not every game needs pumping music to set the mood. In Horror Tales: The Beggar, the lack of score enhances the lonely atmosphere. You’re left only with your footsteps as a companion amid the rubble. It sends a potent message: this world has collapsed, and you stand alone in the wreckage.
Silence might prevail, but carefully crafted effects emerge when needed. Strange cries echo in the distance at darker moments. Your powers unleash otherworldly sounds as well, with objects dragged through the air by telekinesis warping strangely. Eerie whispers and scratches fill the void with perfect unease.
When combat strikes, subtle strings rise to match the action. Gentle notes build tension without distracting from the battle. After clashes end, the music fades like it was never there. Only an unsettling ambience remains once more. It’s an understated approach, but exceedingly effective.
Voice work adds immersion when it appears. A guiding robot speaks in comforting yet cryptic tones, shedding as much mystery as clarity. Enemy murmurs unsettle as they close in, though brief snippets prevent overexposure. The lines enhance rather than overexplain the experience.
Though sparse, these sonic touches terrify through implication alone. Empty spaces invite imagination to run wild, with the mind conjuring more horrors than any score could. In silence lies a profound type of fear, and Horror Tales: The Beggar wields it masterfully to chilling effect.
Creating Atmosphere Through Exploration
Horror Tales: The Beggar isn’t the longest experience, clocking in at around 3 hours for most. Some may find this disappointing. But for this indie horror, length isn’t what matters most. It’s about the moments, and The Beggar crafts many memorable ones.
Developer Carlos Coronado populates a fractured world with sights that stick with you. Ruined cities hang suspended in the sky, their crumbling architecture seemingly held aloft by gravity alone. As the Beggar, surveying these landscapes with newfound abilities feels like uncovering long-buried secrets. Each discovery pulls you deeper into the mystery.
Switching between day and night sees environments transform before your eyes. Platforms once out of reach drift invitingly within telekinetic grasp. Perhaps darkness now cloaks what was once lit. Navigating these shifts makes environments that could feel static come alive. It’s never just about reaching the end; it’s about experiencing the in-between.
Compare this to Coronado’s previous entry, The Wine. There, moments were scarce in a darker, more linear experience. The Beggar embraces its predecessor’s dark soul but adds room to breathe. Puzzles make you linger and appreciate derelict settings rather than just hurrying through. Some crave games lasting dozens of hours. But for those seeking tight, atmospheric adventures, The Beggar satiates.
Yet it’s not all positive. Combat feels clunky and out of place. And while abilities aid exploration, their execution could use polish. Switching times of dayResponding to the past, the future looks bright if Coronado refines what works best—discovery through environmental storytelling—and prunes the rest. With such a solid foundation, the next chapter in Horror Tales hints at even greater heights of low-key terror.
For now, The Beggar establishes its world as one haunted yet haunting. Its brief timeline belies the dense atmosphere crafted through subtle interactions. Coronado understands that in indie horror, atmosphere is the true enemy to defeat. And on that front, this beggar is far from poor.
Cultivating an Atmospheric Experience
Horror Tales: The Beggar showed flashes of brilliance amid some frustrations. At their best, cracked landscapes come alive through environmental storytelling and puzzles manipulating the time of day. Develop Carlos Coronado crafted an unforgettable world, even if mechanics sometimes dragged.
Combat felt clunky, and puzzles could grow tedious. But strengths outweighed flaws. Bleak yet beautiful settings are immersed through subtle interactions instead of superficial scares. Solving the earth’s fractured state felt meaningful, not like mere obstacles. The overall atmosphere was engrossed, a credit to Coronado’s scope and vision on a budget.
For those seeking tight, exploratory adventures over sprawling blockbusters, The Beggar offered a haunting few hours. Its brevity meant no time was wasted, only avenues for imagination between discoveries. The story set an intriguing stage for future installments too, should Coronado refine what resonated most?
If The Beggar hinted at greater heights with polish, cultivating an atmospheric experience merits recognition. Flaws seem like issues to improve on rather than define this work. Coronado demonstrates the ability to captivate through crafted worlds alone. For those drawn to poignant, lonely tales, Horror Tales’ roots show promise of haunting harvests to come.
The Review
Horror Tales: The Beggar
Horror Tales: The Beggar shows promise for future installments if its rougher edges are smoothed. Carlos Coronado crafts an atmospheric world that engrosses through discovery and environmental storytelling above all. While combat drags and puzzles can grow tedious, the strengths of exploration and imagination nurtured make this a memorable experience for indie horror fans seeking thoughtful, lonely adventures. Despite its flaws, The Beggar cultivates an unsettling yet haunting mood that lingers long after its short journey ends.
PROS
- Atmospheric and imaginative environmental storytelling
- Intriguing world and aesthetic design
- Engrossing puzzles that manipulate the time of day
- A short but memorable experience for fans of subtle horror
CONS
- Clunky combat detracts from gameplay.
- Some puzzles can become tedious.
- The control scheme for time/weather switching needs refining.
- Rough edges in some mechanics and presentation