BUSTAFELLOWS season2 Review: For Fans Only
The story returns to the slick, crime-riddled streets of New Sieg, a city that feels alive with danger and style....
Read moreDetailsHighlights
* Senior Video Game Journalist and Narrative Analyst, known for expert breakdowns of game mechanics and storytelling systems.
* Specializes in role-playing games (RPGs) and indie game analysis, with a particular focus on player choice, consequence, and narrative design.
* Experienced in consulting indie game developers on narrative structure and player engagement.
Experience
Coby D'Amore is a senior video game journalist renowned for his in-depth analysis of game mechanics and narrative systems. Coby goes into great detail about the complicated ways that games combine story with player choice. He focuses on how these parts work together in narrative-driven RPGs and indie games. With a strong technical background in computer science, Coby has the unique ability to break down complex game mechanics into accessible, yet thorough analyses that appeal to both casual and hardcore gamers alike.
He recently joined the writing staff at Gazettely and is now in charge of producing in-depth reviews and feature articles. He has also written for Pixel Pulse Magazine, ByteBreak Gaming, and Digital Quest Quarterly. When he's not writing, Coby is a passionate supporter of the game community.
Coby's writing strategy entails going through each game three times: once for fun, once for technical analysis, and once to break down narrative and design decisions. His reviews are insightful and well-rounded as he looks at things from different angles. This helps readers understand what makes games truly special.
Education
Coby got his Bachelor of Science in Computer Science from the University of Washington, where he learned a lot about making games. His final project was to make a choice-based narrative game engine. This sparked his interest in games' technical and narrative sides even more. Coby has studied computer science and game development, which helps him explain even the most complicated technical topics in a way that is easy to understand. This is a skill that has become a signature of his writing.
Future Projects
Coby is working on making videos and wants to start a YouTube channel where he will discuss game mechanics and design ideas in more depth. In the long run, he wants to use his love of game journalism and technical knowledge to start a mentorship program for people who want to become game journalists. He also wants to make his independent RPG, combining classic RPG features with cutting-edge, experimental narrative techniques.
The story returns to the slick, crime-riddled streets of New Sieg, a city that feels alive with danger and style....
Read moreDetailsLife simulation games often send us to a familiar, forgotten farm on the outskirts of a town that could be...
Read moreDetailsKaizen: A Factory Story begins with a classic fish-out-of-water premise. You are David Sugimoto, a young American arriving in Japan...
Read moreDetailsMick Carter is a man running from his past, but the rails are carrying him right back to it. We...
Read moreDetailsThe aftermath of an attack on the Detroit police precinct is a scene of carnage and duty. For RoboCop, there...
Read moreDetailsEriksholm: The Stolen Dream drops you into the grim, rain-slicked streets of its namesake city, a place steeped in an...
Read moreDetailsArchitect Life presents its core gameplay through a clear and compelling loop in its Career Mode. Each project begins with...
Read moreDetailsFollowing a celebrated return, a second effort always faces a unique pressure. EA Sports College Football 26 arrives not as...
Read moreDetailsThere is a quiet magic in the simple act of casting a line—the gentle arc through the air, the soft...
Read moreDetailsRooftops & Alleys stakes its claim as the first game built entirely around parkour, crafted by a single developer under...
Read moreDetails









