• Latest
  • Trending
Earthion Review

Earthion Review: A 16-Bit Symphony of Destruction

Judi Dench

Judi Dench Says Sight Loss Has Ended Her Acting Career

16 hours ago
Heated Rivalry

“Heated Rivalry” Heads to 650 U.S. Theaters in November

17 hours ago
The Odyssey 2026

“The Odyssey” Lifts Universal Past $5 Billion as Comcast Tops Forecasts

17 hours ago
Dynasty Warriors 3 Complete Edition Remastered Review

Dynasty Warriors 3 Complete Edition Remastered Review: Where Another Officer Means Another Campaign

Block 10 Review

Block 10 Review: The Difficult Work of Remembering Individual Lives

The Miserable Mother Review

The Miserable Mother Review: Rosa Landers Makes Every Gesture Count

Suddenly Amish Review

Suddenly Amish Review: Religious Rules Meet Personal Exceptions

Ellie & Natasia Season 2 Review

Ellie & Natasia Season 2 Review: Big Hats and Beautifully Empty Advice

Moto Rush Reborn Review

Moto Rush Reborn Review: Tokyo Traffic Tests Your Nerves

Did Someone Happen to Mention Me? Review

Did Someone Happen to Mention Me? Review: An Actor Learns What Recognition Cannot Buy

Nobody Wants This Season 3 Review

Nobody Wants This Season 3 Review: Happiness Has House Rules

The Day

First Look: Minnie Driver Leads Paramount+ Bank Siege Thriller “The Day”

19 hours ago
  • Home
  • Privacy Policy
  • Terms and Conditions
  • Gazettely Review Guidelines
Friday, October 23, 2026
GAZETTELY
  • Home
  • Movie and TV News
    Judi Dench

    Judi Dench Says Sight Loss Has Ended Her Acting Career

    Heated Rivalry

    “Heated Rivalry” Heads to 650 U.S. Theaters in November

    The Odyssey 2026

    “The Odyssey” Lifts Universal Past $5 Billion as Comcast Tops Forecasts

    The Day

    First Look: Minnie Driver Leads Paramount+ Bank Siege Thriller “The Day”

    Harry Potter

    HBO’s “Harry Potter” Series Spent $197 Million Before Halfway Point

    Chris Pratt

    Chris Pratt Says Marvel Has Taken “Hard Action” on Star-Lord’s Return

    Inde Navarrette

    Inde Navarrette Meets “Freaky Nikki” Double at Halloween Horror Nights

    Jonathan Tison

    “Crystal Lake” Star Jonathan Tison Didn’t Know He Was Playing Jason

    Spaceship Earth

    Disney+ Rounds Out “Spaceship Earth” Pilot Cast With Three Newcomers

  • Movie and TV Reviews
    Block 10 Review

    Block 10 Review: The Difficult Work of Remembering Individual Lives

    The Miserable Mother Review

    The Miserable Mother Review: Rosa Landers Makes Every Gesture Count

    Suddenly Amish Review

    Suddenly Amish Review: Religious Rules Meet Personal Exceptions

    Ellie & Natasia Season 2 Review

    Ellie & Natasia Season 2 Review: Big Hats and Beautifully Empty Advice

    Did Someone Happen to Mention Me? Review

    Did Someone Happen to Mention Me? Review: An Actor Learns What Recognition Cannot Buy

    Nobody Wants This Season 3 Review

    Nobody Wants This Season 3 Review: Happiness Has House Rules

    The Leaching Review

    The Leaching Review: Dark Images Outrun the Explanations

    Nothing to Lose Review

    Nothing to Lose Review: A Mother’s Desperation Meets a Screenplay Too Eager to Agree

    The Story of Documentary Film Review

    The Story of Documentary Film Review: Learning to Read the Images

  • Game Reviews
    Dynasty Warriors 3 Complete Edition Remastered Review

    Dynasty Warriors 3 Complete Edition Remastered Review: Where Another Officer Means Another Campaign

    Moto Rush Reborn Review

    Moto Rush Reborn Review: Tokyo Traffic Tests Your Nerves

    Penguin Colony Review

    Penguin Colony Review: Knowledge Comes at a Walking Pace

    One Piece: Grand Gourmet Review

    One Piece: Grand Gourmet Review: Sanji Finds His Management Calling

    We Were Here Tomorrow Review

    We Were Here Tomorrow Review: New Tools Change a Familiar Partnership

    Nintendo Switch Sports Resort Review

    Nintendo Switch Sports Resort Review: Nintendo’s Household Ritual Finds New Moves

    Final Fantasy Resonance Review

    Final Fantasy Resonance Review: Cloud Has a New Job

    Call of Duty: Modern Warfare 4 Review

    Call of Duty: Modern Warfare 4 Review: Hunting the Man Who Taught You

    Jesus Simulator Review

    Jesus Simulator Review: Wonder Gives Way to Waiting

  • The Bests
No Result
View All Result
  • Home
  • Movie and TV News
    Judi Dench

    Judi Dench Says Sight Loss Has Ended Her Acting Career

    Heated Rivalry

    “Heated Rivalry” Heads to 650 U.S. Theaters in November

    The Odyssey 2026

    “The Odyssey” Lifts Universal Past $5 Billion as Comcast Tops Forecasts

    The Day

    First Look: Minnie Driver Leads Paramount+ Bank Siege Thriller “The Day”

    Harry Potter

    HBO’s “Harry Potter” Series Spent $197 Million Before Halfway Point

    Chris Pratt

    Chris Pratt Says Marvel Has Taken “Hard Action” on Star-Lord’s Return

    Inde Navarrette

    Inde Navarrette Meets “Freaky Nikki” Double at Halloween Horror Nights

    Jonathan Tison

    “Crystal Lake” Star Jonathan Tison Didn’t Know He Was Playing Jason

    Spaceship Earth

    Disney+ Rounds Out “Spaceship Earth” Pilot Cast With Three Newcomers

  • Movie and TV Reviews
    Block 10 Review

    Block 10 Review: The Difficult Work of Remembering Individual Lives

    The Miserable Mother Review

    The Miserable Mother Review: Rosa Landers Makes Every Gesture Count

    Suddenly Amish Review

    Suddenly Amish Review: Religious Rules Meet Personal Exceptions

    Ellie & Natasia Season 2 Review

    Ellie & Natasia Season 2 Review: Big Hats and Beautifully Empty Advice

    Did Someone Happen to Mention Me? Review

    Did Someone Happen to Mention Me? Review: An Actor Learns What Recognition Cannot Buy

    Nobody Wants This Season 3 Review

    Nobody Wants This Season 3 Review: Happiness Has House Rules

    The Leaching Review

    The Leaching Review: Dark Images Outrun the Explanations

    Nothing to Lose Review

    Nothing to Lose Review: A Mother’s Desperation Meets a Screenplay Too Eager to Agree

    The Story of Documentary Film Review

    The Story of Documentary Film Review: Learning to Read the Images

  • Game Reviews
    Dynasty Warriors 3 Complete Edition Remastered Review

    Dynasty Warriors 3 Complete Edition Remastered Review: Where Another Officer Means Another Campaign

    Moto Rush Reborn Review

    Moto Rush Reborn Review: Tokyo Traffic Tests Your Nerves

    Penguin Colony Review

    Penguin Colony Review: Knowledge Comes at a Walking Pace

    One Piece: Grand Gourmet Review

    One Piece: Grand Gourmet Review: Sanji Finds His Management Calling

    We Were Here Tomorrow Review

    We Were Here Tomorrow Review: New Tools Change a Familiar Partnership

    Nintendo Switch Sports Resort Review

    Nintendo Switch Sports Resort Review: Nintendo’s Household Ritual Finds New Moves

    Final Fantasy Resonance Review

    Final Fantasy Resonance Review: Cloud Has a New Job

    Call of Duty: Modern Warfare 4 Review

    Call of Duty: Modern Warfare 4 Review: Hunting the Man Who Taught You

    Jesus Simulator Review

    Jesus Simulator Review: Wonder Gives Way to Waiting

  • The Bests
No Result
View All Result
GAZETTELY
No Result
View All Result
Earthion Review

Rude to Love Review: A Woman's Rebellion Against the Void

The Infernal Machine Review: Pearce Shines While the Plot Falters

Home Games Reviews Games

Earthion Review: A 16-Bit Symphony of Destruction

Mahan Zahiri by Mahan Zahiri
1 year ago
in Games, PC Games, Reviews Games
Reading Time: 7 mins read
A A
0
Share on FacebookShare on TwitterShare on PinterestShare on WhatsAppShare on TelegramSummarize with ChatGPTSummarize with Perplexity

The modern gaming landscape has made room for a wonderful resurgence of retro-style development, with few projects feeling as authentic as Earthion. This new side-scrolling shooter comes from Ancient Corporation, the Japanese studio founded and led by legendary composer Yuzo Koshiro.

His name alone signals a certain commitment to the 16-bit era, and this game is a direct product of that passion. The premise is pure pulp sci-fi. Long after humanity abandoned a depleted Earth for a new home on Mars, a mysterious alien force attacks the planet. You are Azusa Takanashi, an environmental researcher turned vengeful pilot.

From the cockpit of the YK-IIA, a powerful fighter built using captured enemy technology, you represent Earth’s last line of defense. The stage is set for a classic arcade battle, channeling the spirit of the games that defined a generation.

Familiar Skies, Forgiving Fights

At its heart, Earthion presents a gameplay loop immediately recognizable to anyone familiar with the shoot ’em up genre’s golden age. The fundamental experience is a direct descendant of classics like Konami’s Gradius or Irem’s R-Type, focusing on navigating intricate enemy patterns and screen-filling bosses from a horizontal perspective.

The developers show a clear understanding of what makes this format work, occasionally shifting the scrolling direction to vertical for certain sequences, which prevents stagnation and keeps the player’s spatial awareness engaged. The core of your offensive capability lies in the YK-IIA’s weapon systems.

Your primary fire begins as a simple forward-facing shot, but its power grows by collecting green “Solrium” crystals dropped by destroyed enemies. This creates a satisfying feedback loop where aggression is directly rewarded with increased firepower, a staple design choice that encourages continuous engagement over timid avoidance.

The sub-weapon system offers a layer of tactical choice. Unlike the linear upgrade path of the Gradius power-up bar, where players cycle through a set menu of enhancements, Earthion uses a direct pickup system. You can find and equip distinct secondary weapons, such as a spread shot for crowd control or a powerful laser for focused damage on armored targets.

Your ship has a limited number of inventory slots for these weapons, allowing you to stock a small arsenal and switch between them on the fly. This system demands strategic foresight; picking up a new weapon when your slots are full will replace the one you currently have selected, a situation that can be disastrous if you discard a crucial tool just before a boss fight.

Where Earthion diverges most notably from its Hard-as-nails predecessors is in its approach to player survivability. The game eschews the punishing one-hit-kill design that defined many arcade classics. Instead, your ship is protected by a regenerating shield, a design choice that makes the experience far more accessible to players who may not have lightning-fast reflexes.

The shield can absorb several hits before your ship is destroyed, and it will slowly recharge if you can avoid taking damage for a short time. This mechanic lowers the entry barrier significantly, but it does not remove the challenge. A crucial design element is that taking damage depletes not only your shield but also your primary weapon’s power level. This creates a risk of a “death spiral,” where a few mistakes can leave you with a peashooter against a screen full of enemies, making recovery a frantic and difficult process. This system ensures that even with a shield, every hit feels meaningful and every enemy bullet demands respect.

The simple, three-button control scheme is responsive and intuitive, with the dedicated button for firing both weapons at once being a welcome quality-of-life feature that saves players from holding down two buttons during intense firefights. The inclusion of multiple difficulty settings, from a manageable Easy to a punishing Beast mode, allows players to tailor the challenge to their exact skill level.

The Spoils of War

While the moment-to-moment action is the main attraction, Earthion incorporates a simple yet effective progression system that adds a compelling strategic layer across the entire campaign. This system revolves around a specific pickup called the “Adaptation Pod.” If you manage to pilot your ship over one of these pods, which typically appear once per stage, you gain the opportunity to purchase a permanent upgrade at the level’s conclusion.

Earthion Review

These are not minor tweaks; they are significant enhancements that shape your capabilities for the rest of the game. You can choose to increase the number of sub-weapon slots, allowing for greater tactical flexibility. You might instead invest in improving your shield’s overall capacity, making your ship more resilient. A third option is to acquire an extra life, a classic upgrade that provides a safety net for difficult sections ahead.

This upgrade path introduces a fascinating element of risk versus reward that is central to strong arcade game design. The Adaptation Pod often appears in a dangerous part of the screen or during a chaotic enemy wave. Securing it might mean forgoing another useful item, like a powerful sub-weapon or a shield-restoring pickup.

This forces the player to make a split-second decision: do you take the immediate, temporary advantage, or do you risk your current life for a permanent, long-term gain? This choice gives each playthrough a unique feel and encourages players to develop different build strategies. One player might focus on creating a glass cannon with a wide array of weapons, while another might build a defensive tank designed to outlast the enemy.

The game’s structure is a throwback to its 16-bit inspirations, consisting of an eight-stage campaign. In a bold commitment to authenticity, Earthion forgoes modern save states and auto-saves in favor of a classic password system. After completing a stage, the game provides you with a code.

Entering this code later allows you to resume your game not from a checkpoint, but from the beginning of the next level with all of your acquired upgrades intact. For younger players, this might seem archaic, but for veterans, it is a nostalgic nod to a time when game progress was a hard-won prize. This design choice reinforces the feeling of playing a genuine relic from the past.

To add value beyond the main story, the game includes a “Challenge Mode” with four distinct scenarios. These are not throwaway extras; they are focused tests of specific skills. Two are score attack trials that challenge your ability to route through a level efficiently while maximizing destruction. The other two are time trials against bosses, demanding perfect pattern recognition and optimal damage output. These modes give skilled players a great reason to continue honing their abilities long after they have seen the credits roll.

A Gorgeous, Hazy Memory

From a visual standpoint, Earthion is a stunning love letter to the 16-bit aesthetic. The artists at Ancient Corporation have demonstrated a deep understanding of what made the top-tier games on the Sega Genesis and Mega Drive look so good.

Earthion Review

The pixel art is exceptionally well-crafted, with detailed and imaginative enemy sprites, layered parallax scrolling backgrounds that create a sense of depth, and impressively fluid animations that give the on-screen action a tangible sense of impact.

The PC version is clearly not bound by the original hardware’s limitations, allowing for more sprites on screen and more complex special effects than would have been possible in the 1990s. The result is a game that looks like a pristine, idealized memory of a 16-bit classic. The color palette is intentionally bright and vibrant, a hallmark of many arcade shooters designed to catch the eye.

This commitment to a vibrant aesthetic, however, gives rise to the game’s most significant and frustrating design flaw: a lack of visual clarity. On certain stages, particularly the notoriously busy level 3, the screen becomes a whirlwind of colorful explosions, detailed backgrounds, and enemy ships. The issue is that enemy projectiles often share a similar color profile to the scenery behind them, making them incredibly difficult to discern in the heat of battle.

In a genre that demands precision and readability, having bullets blend into the background is a cardinal sin. This can lead to players taking damage from threats they simply could not see, which feels unfair and undermines the game’s otherwise tight design. This is a common pitfall for visually ambitious shooters, and it stands in contrast to games like certain titles in the Touhou Project series, which manage to fill the screen with projectiles while maintaining remarkable clarity through careful color choice and bullet design.

To the developer’s credit, the PC version of Earthion includes an extensive suite of visual customization options that cater directly to retro gaming purists. These features show a deep appreciation for the way these games were originally experienced. Players can apply a filter that perfectly mimics the screen curvature of an old CRT monitor, warping the flat image into a satisfyingly convex shape.

You can activate scanlines, those faint horizontal lines that were a characteristic of tube televisions, to add another layer of authenticity. There are options to adjust the aspect ratio to the classic 4:3, add custom bezels to the sides of the screen, and even apply filters that simulate different qualities of CRT monitors, from a sharp professional video monitor to a “bad” one with greenish, distorted tones. These options are a fantastic inclusion, allowing players to fine-tune the visual presentation to match their own nostalgic ideal.

An Authentic Echo

The sound design of Earthion is, without exaggeration, a monumental achievement and arguably the game’s single greatest strength. This is entirely thanks to the work of Yuzo Koshiro, whose iconic compositions for games like Streets of Rage have left an indelible mark on the industry. His soundtrack for Earthion is not merely good; it is a pitch-perfect embodiment of the 1990s arcade spirit. The score is packed with high-energy, melodic electronic tracks that drive the on-screen action relentlessly.

Earthion Review

Koshiro’s mastery of FM synthesis is on full display, using the distinct, metallic tones that defined an entire generation of game music to create something that feels both nostalgic and timeless. The music is not just background noise; it is an active participant in the experience, its tempo and intensity rising and falling with the flow of battle.

The sound effects are crafted with the same dedication to authenticity. They were designed to replicate the output of the Yamaha YM2612 sound chip, the component responsible for the Sega Genesis’s signature sound. Every laser blast, explosion, and power-up chime sounds exactly as it should, completing the immersive retro experience.

This meticulous attention to sound makes the game a joy to listen to, but players on PC should be aware of a potential technical hiccup that could sour the experience. Several reports have indicated that the game has compatibility issues with certain controllers, with the Xbox Series controller being mentioned specifically. The problems range from unresponsive or missed inputs to strange, random disconnections during gameplay.

In a precision-based genre like a shmup, where a single, instantaneous dodge can be the difference between survival and failure, unreliable controls are simply unacceptable. A missed input is not an inconvenience; it is a guaranteed loss of a life or the end of a run. While these issues may not affect all players, and other controllers have been reported to work flawlessly, it is a significant caveat that potential buyers should be aware of before diving in.

The Review

Earthion

8 Score

Earthion is a masterfully crafted tribute to the 16-bit shooter era, elevated by an exceptional Yuzo Koshiro soundtrack and engaging, accessible gameplay. Its smart progression system and beautiful pixel art make for a compelling experience. The game is held back from true greatness by a significant flaw: poor projectile visibility on busy stages can lead to frustrating deaths. A technical issue with controller support on PC also presents a potential hurdle. It's a brilliant but imperfect love letter to a classic genre.

PROS

  • Engaging and accessible shmup mechanics with a forgiving shield system.
  • An absolutely phenomenal soundtrack by the legendary Yuzo Koshiro.
  • Beautifully detailed 16-bit pixel art and fluid animation.
  • A smart ship upgrade system that adds strategic depth.

CONS

  • Poor projectile visibility against certain backgrounds severely hinders gameplay.
  • Potential controller compatibility issues on the PC version.
  • The story is basic and serves only as a simple backdrop for the action.

Review Breakdown

  • Overall 0
Tags: Action gameAncientBitwave GamesEarthionFeaturedLimited Run Games
Previous Post

Rude to Love Review: A Woman’s Rebellion Against the Void

Next Post

The Infernal Machine Review: Pearce Shines While the Plot Falters

This Week's Top Reads

  • Is This Seat Taken? Review

    Is This Seat Taken? Review: A Satisfying Mental Workout

    1309 shares
    Share 0 Tweet 0
  • Phony Review: An Impostor Mystery With Excellent Social Problems

    1 shares
    Share 0 Tweet 0
  • “The Diplomat” Showrunner Says Real-Life Politics Pushed Trowbridge Out

    0 shares
    Share 0 Tweet 0
  • Trust Review: Squandered Potential and an Incoherent Plot

    6 shares
    Share 0 Tweet 0
  • Capturing Bigfoot Review: Fifty-Nine Seconds of Myth and Family Damage

    2 shares
    Share 0 Tweet 0
  • Yaga Review: Carrie-Anne Moss Keeps Everyone Guessing

    0 shares
    Share 0 Tweet 0

Must Read Articles

Nobody Wants This Season 3 Review
TV Shows

Nobody Wants This Season 3 Review: Happiness Has House Rules

19 hours ago
Clayface Review
Movies

Clayface Review: A Face Worth Saving and a Self Harder to Find

22 hours ago
Ghosts: The Possession of Button House Review
Movies

Ghosts: The Possession of Button House Review: Borrowed Bodies and Familiar Faces

2 days ago
Wicker Review
Movies

Wicker Review: Olivia Colman Finds Pleasure and Provokes the Neighbors

2 days ago
Call of Duty: Modern Warfare 4 Review
Reviews Games

Call of Duty: Modern Warfare 4 Review: Hunting the Man Who Taught You

2 days ago
Loading poll ...
Coming Soon
Which of Alfred Hitchcock's 1960s thrillers is your all-time favorite?

Gazettely is your go-to destination for all things gaming, movies, and TV. With fresh reviews, trending articles, and editor picks, we help you stay informed and entertained.

© 2021-2026 All Rights Reserved for Gazettely

What’s Inside

  • Movie & TV Reviews
  • Game Reviews
  • Featured Articles
  • Latest News
  • Editorial Picks

Quick Links

  • Home
  • About US
  • Contact Us
  • Advertise with Us
  • Review Guidelines

Follow Us

Facebook X-twitter Youtube Instagram
No Result
View All Result
  • Gazettely | Movie, TV & Game Reviews, News, and Rankings
  • Movies
  • Entertainment News
  • Movie and TV Reviews
  • TV Shows
  • Game News
  • Game Reviews
  • Contact Us

© 2024 All Rights Reserved for Gazettely